Player Matchup

Bacchus
Bacchus
OBV Striker
Bacchus
Level 27
God Stats
5W - 5L
1,378 SR
Queue Stats
42W - 56L
1,371 Elo+
Party 1
Discordia
Discordia
bballdunker4
Discordia
Level 67
God Stats
8W - 16L
1,420 SR
Queue Stats
159W - 193L
1,445 Elo+
Party 1
Thor
Thor
bezerkershu
Thor
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,356 Elo+
Solo
Team Averages
Level 69
1,433 SR
1,390 Elo+

VS

Team Averages
Level 64
1,588 SR
1,274 Elo+
Vulcan
Vulcan
AngusOne
Vulcan
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,266 Elo+
Solo
Artio
Artio
Joce2430
Artio
Level 36
God Stats
3W - 2L
1,658 SR
Queue Stats
7W - 15L
1,213 Elo+
Solo
Medusa
Medusa
TrapHumble
Medusa
Level 89
God Stats
0W - 2L
1,605 SR
Queue Stats
12W - 25L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OBV Striker
Bacchus
16
2 / 0 / 9
10,513
809
5,294
12,445
14,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
bballdunker4
Discordia
17
5 / 2 / 7
10,400
800
18,095
9,258
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 6
10,238
788
8,776
8,702
3,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AngusOne
Vulcan
13
1 / 4 / 3
8,899
685
10,977
8,488
3,852
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Joce2430
Artio
13
1 / 3 / 2
8,975
690
2,794
16,738
17,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
TrapHumble
Medusa
12
3 / 5 / 2
8,523
656
8,569
12,238
5,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
5
5
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AngusOne
Vulcan
1
4
3
0.63
L
Artio
Joce2430
Artio
1
3
2
0.67
W
Bacchus
OBV Striker
Bacchus
2
0
9
6.5
L
Medusa
TrapHumble
Medusa
3
5
2
0.8
W
Discordia
bballdunker4
Discordia
5
2
7
4.25
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,165
Damage
22,340
30,405
Taken
37,464
21,793
Mitigated
26,679
4,874
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AngusOne
Vulcan
10,977
7,345
529
570
8,488
3,852
0
6,267
2,221
38,922
0
L
Artio
Joce2430
Artio
2,794
915
271
2,508
16,738
17,681
0
10,183
6,555
12,775
0
W
Bacchus
OBV Striker
Bacchus
5,294
1,027
0
3,818
12,445
14,369
194
6,723
5,722
22,045
0
L
Medusa
TrapHumble
Medusa
8,569
2,704
916
939
12,238
5,146
0
6,995
5,243
0
24,928
W
Discordia
bballdunker4
Discordia
18,095
1,727
0
250
9,258
4,035
525
4,341
4,917
64,014
0
W
8,776
2,557
0
806
8,702
3,389
2,261
2,718
5,984
0
36,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,151
Gold Earned
26,397
171
Minions Killed
117
0
Camps Cleared
0
723,828
Distance Traveled
692,150
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,899
685
70
5
0
222,916
2
L
Artio
8,975
690
20
2
0
231,688
0
W
Bacchus
10,513
809
37
3
0
270,169
0
L
Medusa
8,523
656
27
2
0
237,546
1
W
Discordia
10,400
800
94
7
0
229,779
0
W
Thor
10,238
788
40
3
0
223,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role