Player Matchup

Sobek
Sobek
AgentNitemare
Sobek
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
IceCaps
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,587 Elo+
Party 1
Ra
Ra
Kazanakuma
Ra
Level 13
God Stats
1W - 1L
1,389 SR
Queue Stats
19W - 3L
1,723 Elo+
Party 1
Team Averages
Level 60
1,463 SR
1,603 Elo+

VS

Team Averages
Level 81
1,474 SR
1,453 Elo+
Medusa
Medusa
 
Medusa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
NeuroFrith
Janus
Level 65
God Stats
2W - 5L
1,421 SR
Queue Stats
42W - 74L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 16
7,082
787
2,839
9,709
9,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
IceCaps
Anhur
14
9 / 0 / 9
8,548
950
13,347
6,399
2,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 0 / 9
8,939
993
11,091
5,515
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 9 / 1
6,286
698
3,663
10,604
3,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
 
Cthulhu
11
0 / 4 / 1
5,882
654
4,953
11,456
10,277
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
11
1 / 5 / 1
6,153
684
4,394
8,592
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
18
Kills
2
2
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
9
1
0.17
L
Cthulhu
 
Cthulhu
0
4
1
0.13
W
0
2
16
4
W
Anhur
IceCaps
Anhur
9
0
9
13.5
W
9
0
9
13.5
L
Janus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,277
Damage
13,010
21,623
Taken
30,652
15,480
Mitigated
16,368
6,852
Healing
1,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,663
2,340
0
386
10,604
3,248
0
4,770
5,834
0
17,490
L
Cthulhu
 
Cthulhu
4,953
32
0
210
11,456
10,277
0
5,195
6,261
16,155
0
W
2,839
526
0
1,102
9,709
9,867
140
4,383
5,060
7,208
0
W
Anhur
IceCaps
Anhur
13,347
9,463
0
1,184
6,399
2,783
1,270
3,125
3,170
0
34,420
W
11,091
1,473
1,918
2,648
5,515
2,830
1,192
1,487
4,026
46,642
0
L
Janus
4,394
591
0
465
8,592
2,843
0
4,010
4,582
16,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,569
Gold Earned
18,321
124
Minions Killed
74
0
Camps Cleared
0
516,083
Distance Traveled
437,346
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,286
698
18
2
0
112,772
0
L
Cthulhu
5,882
654
19
2
0
170,228
2
W
Sobek
7,082
787
5
1
0
178,528
0
W
Anhur
8,548
950
53
6
0
153,417
1
W
Ra
8,939
993
66
7
0
184,138
1
L
Janus
6,153
684
37
4
0
154,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role