Player Matchup

Camazotz
Camazotz
ChainsawChanUwO
Camazotz
Level 28
God Stats
2W - 0L
1,731 SR
Queue Stats
38W - 22L
1,594 Elo+
Solo
Cliodhna
Cliodhna
DarkSinester12
Cliodhna
Level 103
God Stats
16W - 19L
1,675 SR
Queue Stats
68W - 78L
1,536 Elo+
Solo
Scylla
Scylla
Evailice
Scylla
Level 60
God Stats
1W - 1L
1,575 SR
Queue Stats
1W - 1L
1,310 Elo+
Solo
Maui
Maui
Lurkkez24
Maui
Level 114
God Stats
1W - 5L
1,640 SR
Queue Stats
18W - 13L
1,640 Elo+
Solo
Janus
Janus
gamersdelight456
Janus
Level 160
God Stats
8W - 7L
1,530 SR
Queue Stats
220W - 233L
1,472 Elo+
Solo
Team Averages
Level 93
1,630 SR
1,511 Elo+

VS

Team Averages
Level 126
1,406 SR
1,504 Elo+
Artemis
Artemis
Brandollf
Artemis
Level 81
God Stats
0W - 2L
1,252 SR
Queue Stats
49W - 41L
1,527 Elo+
Solo
Zeus
Zeus
G Anitor
Zeus
Level 160
God Stats
1W - 1L
1,167 SR
Queue Stats
169W - 214L
1,485 Elo+
Solo
Scylla
Scylla
HORN3YRaMeN
Scylla
Level 151
God Stats
9W - 4L
1,500 SR
Queue Stats
255W - 259L
1,520 Elo+
Solo
Hera
Hera
Muggleti
Hera
Level 129
God Stats
3W - 9L
1,376 SR
Queue Stats
450W - 523L
1,434 Elo+
Solo
Khepri
Khepri
mumble090
Khepri
Level 108
God Stats
16W - 6L
1,737 SR
Queue Stats
235W - 210L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
4 / 2 / 7
11,028
788
14,914
24,050
14,486
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
18
3 / 2 / 7
10,387
742
11,652
13,553
5,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Evailice
Scylla
17
2 / 1 / 6
10,024
716
3,654
6,784
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
17
0 / 2 / 8
9,819
701
3,606
11,440
8,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 2 / 2
10,793
771
14,153
11,301
5,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brandollf
Artemis
16
0 / 6 / 4
8,929
638
8,848
16,384
7,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
16
1 / 3 / 4
9,644
689
11,876
9,947
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
18
5 / 3 / 3
10,455
747
16,093
13,133
6,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
13
1 / 1 / 2
8,185
585
871
1,690
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
mumble090
Khepri
16
2 / 2 / 5
10,282
734
6,581
11,884
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
15
Kills
9
9
Deaths
15
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
Brandollf
Artemis
0
6
4
0.33
W
Camazotz
4
2
7
3.75
W
Cliodhna
3
2
7
3.25
W
Scylla
Evailice
Scylla
2
1
6
5
L
Zeus
1
3
4
1
L
Scylla
5
3
3
2.17
W
Maui
0
2
8
2
L
Hera
1
1
2
2
W
6
2
2
3.5
L
Khepri
mumble090
Khepri
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,979
Damage
44,269
67,128
Taken
53,038
36,754
Mitigated
33,487
20,805
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Brandollf
Artemis
8,848
2,492
0
2,626
16,384
7,458
125
7,420
8,747
0
34,311
W
Camazotz
14,914
3,595
0
13,082
24,050
14,486
0
10,346
13,466
0
39,774
W
Cliodhna
11,652
289
318
4,331
13,553
5,795
0
8,799
4,468
0
39,155
W
Scylla
Evailice
Scylla
3,654
181
0
0
6,784
2,794
1,560
3,351
3,357
27,665
0
L
Zeus
11,876
497
0
250
9,947
4,588
0
1,395
8,502
35,580
0
L
Scylla
16,093
1,774
152
3,218
13,133
6,043
0
4,919
7,988
44,547
0
W
Maui
3,606
248
0
1,462
11,440
8,266
682
6,275
5,017
26,737
4,478
L
Hera
871
261
0
510
1,690
601
0
417
1,201
7,379
0
W
14,153
341
132
1,480
11,301
5,413
440
5,788
5,399
46,230
0
L
Khepri
mumble090
Khepri
6,581
939
0
822
11,884
14,797
0
6,431
5,215
22,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,051
Gold Earned
47,495
302
Minions Killed
229
0
Camps Cleared
0
1,472,806
Distance Traveled
1,184,614
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,929
638
50
4
0
235,198
1
W
Camazotz
11,028
788
62
4
0
305,036
4
W
Cliodhna
10,387
742
47
3
0
288,381
0
W
Scylla
10,024
716
58
4
0
233,904
2
L
Zeus
9,644
689
58
4
0
271,008
0
L
Scylla
10,455
747
78
6
0
296,678
0
W
Maui
9,819
701
49
4
0
302,232
1
L
Hera
8,185
585
17
1
0
73,955
1
W
Janus
10,793
771
86
6
0
343,253
2
L
Khepri
10,282
734
26
2
0
307,775
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role