Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BeaunerGarage
Hercules
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,468 Elo+
Solo
Olorun
Olorun
IamVennum
Olorun
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,429 Elo+
Solo
Sol
Sol
SergieL
Sol
Level 85
God Stats
1W - 1L
1,323 SR
Queue Stats
83W - 84L
1,528 Elo+
Party 1
Fenrir
Fenrir
Vampir06
Fenrir
Level 62
God Stats
4W - 2L
1,581 SR
Queue Stats
108W - 74L
1,562 Elo+
Party 1
Team Averages
Level 89
1,481 SR
1,497 Elo+

VS

Team Averages
Level 119
1,411 SR
1,527 Elo+
Cupid
Cupid
BlamefulPack7
Cupid
Level 124
God Stats
2W - 2L
1,647 SR
Queue Stats
91W - 91L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
Creauxbat
Nu Wa
Level 105
God Stats
0W - 1L
1,254 SR
Queue Stats
13W - 10L
1,564 Elo+
Solo
Nox
Nox
Justin12c
Nox
Level 125
God Stats
2W - 3L
1,204 SR
Queue Stats
64W - 47L
1,545 Elo+
Solo
Raijin
Raijin
Kbearic343
Raijin
Level 156
God Stats
0W - 2L
1,233 SR
Queue Stats
126W - 115L
1,516 Elo+
Party 2
Izanami
Izanami
fox38wolf
Izanami
Level 85
God Stats
1W - 1L
1,717 SR
Queue Stats
34W - 33L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 5 / 14
11,013
688
12,992
16,850
8,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
BeaunerGarage
Hercules
20
6 / 3 / 14
12,108
757
10,499
29,527
27,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
IamVennum
Olorun
19
3 / 2 / 10
11,416
714
13,199
12,191
6,442
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
20
7 / 2 / 11
12,061
754
15,214
14,069
7,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Vampir06
Fenrir
18
6 / 4 / 13
11,798
737
10,227
16,285
12,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 11
11,283
705
12,963
13,119
5,877
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nu Wa
Creauxbat
Nu Wa
16
0 / 5 / 12
10,251
641
12,574
12,890
9,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 4 / 4
12,452
778
16,344
11,362
6,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Kbearic343
Raijin
16
4 / 9 / 6
10,546
659
16,214
17,235
8,316
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
fox38wolf
Izanami
18
1 / 3 / 11
10,822
676
13,892
13,312
6,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
59
24
Kills
15
16
Deaths
24
62
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
5
14
1.8
W
Hercules
BeaunerGarage
Hercules
6
3
14
4.33
L
3
3
11
2.83
L
Nu Wa
Creauxbat
Nu Wa
0
5
12
1.2
W
Olorun
IamVennum
Olorun
3
2
10
4
L
7
4
4
2.25
L
Raijin
Kbearic343
Raijin
4
9
6
0.78
W
Sol
7
2
11
6.25
W
Fenrir
Vampir06
Fenrir
6
4
13
3.13
L
Izanami
fox38wolf
Izanami
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,131
Damage
71,987
88,922
Taken
67,918
62,457
Mitigated
35,765
41,989
Healing
21,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,992
8,247
2,898
3,854
16,850
8,433
890
8,766
8,084
0
31,125
W
Hercules
BeaunerGarage
Hercules
10,499
2,932
147
11,772
29,527
27,668
265
11,069
18,458
0
25,499
L
12,963
5,598
2,109
3,241
13,119
5,877
1,495
5,911
7,021
0
21,685
L
Nu Wa
Creauxbat
Nu Wa
12,574
1,421
850
1,791
12,890
9,373
740
5,722
6,941
23,450
0
W
Olorun
IamVennum
Olorun
13,199
4,025
5,195
4,948
12,191
6,442
3,540
8,481
3,710
51,954
0
L
16,344
571
1,506
1,985
11,362
6,007
142
4,619
6,442
44,121
0
L
Raijin
Kbearic343
Raijin
16,214
1,059
2,045
1,310
17,235
8,316
0
8,047
9,046
27,551
0
W
Sol
15,214
2,565
1,542
5,677
14,069
7,053
2,309
8,744
5,325
32,580
0
W
Fenrir
Vampir06
Fenrir
10,227
1,653
2,123
3,833
16,285
12,861
1,270
8,072
8,213
482
13,678
L
Izanami
fox38wolf
Izanami
13,892
7,992
2,336
4,281
13,312
6,192
2,026
4,307
8,908
0
25,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,396
Gold Earned
55,354
186
Minions Killed
172
0
Camps Cleared
0
1,401,528
Distance Traveled
1,304,394
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,013
688
39
2
0
279,932
1
W
Hercules
12,108
757
43
3
0
261,540
0
L
Cupid
11,283
705
24
2
0
292,749
0
L
Nu Wa
10,251
641
24
2
0
231,708
1
W
Olorun
11,416
714
70
4
0
253,244
1
L
Nox
12,452
778
73
5
0
268,575
1
L
Raijin
10,546
659
18
1
0
214,817
2
W
Sol
12,061
754
25
2
0
306,960
0
W
Fenrir
11,798
737
9
1
0
299,852
3
L
Izanami
10,822
676
33
2
0
296,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role