Player Matchup

Scylla
Scylla
Konkkle
Scylla
Level 14
God Stats
1W - 4L
1,254 SR
Queue Stats
11W - 17L
1,341 Elo+
Party 2
Fafnir
Fafnir
Plasma616
Fafnir
Level 101
God Stats
0W - 1L
1,289 SR
Queue Stats
28W - 40L
1,334 Elo+
Party 2
Camazotz
Camazotz
Robert049
Camazotz
Level 29
God Stats
1W - 7L
1,111 SR
Queue Stats
18W - 29L
1,281 Elo+
Party 2
Team Averages
Level 48
1,218 SR
1,318 Elo+

VS

Team Averages
Level 56
1,577 SR
1,539 Elo+
Sol
Sol
InsanityFy
Sol
Level 127
God Stats
15W - 5L
1,731 SR
Queue Stats
183W - 106L
1,646 Elo+
Party 1
Ishtar
Ishtar
gerikejo
Ishtar
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
lISMITEBANIl
Tyr
Level 11
God Stats
11W - 6L
1,501 SR
Queue Stats
22W - 12L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Konkkle
Scylla
14
1 / 5 / 1
8,357
643
5,669
9,614
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Plasma616
Fafnir
15
2 / 2 / 4
10,171
782
6,676
16,824
26,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Robert049
Camazotz
13
2 / 6 / 2
8,639
665
6,769
16,196
7,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
8,942
688
9,699
11,436
5,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
gerikejo
Ishtar
15
3 / 1 / 9
9,859
758
10,376
8,615
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
8 / 3 / 5
10,321
794
17,147
14,229
10,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
13
13
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Scylla
Konkkle
Scylla
1
5
1
0.3
L
Fafnir
Plasma616
Fafnir
2
2
4
2
L
Camazotz
Robert049
Camazotz
2
6
2
0.5
W
Ishtar
gerikejo
Ishtar
3
1
9
7.5
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,114
Damage
37,222
42,634
Taken
34,280
38,718
Mitigated
19,618
6,670
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,699
2,937
0
4,754
11,436
5,154
589
3,135
8,301
38,254
2,805
L
Scylla
Konkkle
Scylla
5,669
521
0
0
9,614
4,481
312
570
9,044
35,226
0
L
Fafnir
Plasma616
Fafnir
6,676
1,594
27
2,832
16,824
26,967
168
3,416
13,408
17,163
0
L
Camazotz
Robert049
Camazotz
6,769
1,630
0
3,811
16,196
7,270
836
5,352
10,844
0
20,757
W
Ishtar
gerikejo
Ishtar
10,376
5,563
0
3,447
8,615
4,093
1,536
4,849
3,766
0
40,545
W
17,147
2,286
0
4,929
14,229
10,371
704
4,627
9,602
0
43,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,167
Gold Earned
29,122
104
Minions Killed
151
0
Camps Cleared
0
677,419
Distance Traveled
686,019
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,942
688
51
4
0
219,751
0
L
Scylla
8,357
643
62
5
0
196,056
3
L
Fafnir
10,171
782
20
2
0
248,962
3
L
Camazotz
8,639
665
22
2
0
232,401
1
W
Ishtar
9,859
758
64
5
0
216,284
1
W
Tyr
10,321
794
36
3
0
249,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role