Player Matchup

Loki
Loki
ACEITIS
Loki
Level 124
God Stats
33W - 29L
1,600 SR
Queue Stats
269W - 236L
1,449 Elo+
Party 2
Vamana
Vamana
KinkoChuncho
Vamana
Level 103
God Stats
12W - 5L
1,601 SR
Queue Stats
195W - 181L
1,517 Elo+
Solo
Cernunnos
Cernunnos
SiikiimoTato
Cernunnos
Level 125
God Stats
4W - 5L
1,482 SR
Queue Stats
60W - 57L
1,498 Elo+
Solo
Ganesha
Ganesha
SkeetSenpai
Ganesha
Level 128
God Stats
1W - 0L
1,774 SR
Queue Stats
158W - 134L
1,546 Elo+
Party 2
Neith
Neith
Trey-BTW
Neith
Level 146
God Stats
1W - 0L
1,472 SR
Queue Stats
342W - 312L
1,503 Elo+
Party 2
Team Averages
Level 125
1,586 SR
1,503 Elo+

VS

Team Averages
Level 111
1,563 SR
1,523 Elo+
Heimdallr
Heimdallr
Ooby Wanx
Heimdallr
Level 115
God Stats
8W - 7L
1,568 SR
Queue Stats
125W - 107L
1,476 Elo+
Solo
Artio
Artio
QueenShikimi
Artio
Level 89
God Stats
13W - 7L
1,597 SR
Queue Stats
41W - 31L
1,560 Elo+
Party 1
Fenrir
Fenrir
YOUSAF27ASCZ
Fenrir
Level 106
God Stats
9W - 10L
1,513 SR
Queue Stats
301W - 307L
1,445 Elo+
Solo
Ra
Ra
mxrumii
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,530 Elo+
Party 1
King Arthur
King Arthur
yoSubby
King Arthur
Level 118
God Stats
2W - 4L
1,635 SR
Queue Stats
250W - 221L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ACEITIS
Loki
14
8 / 1 / 8
9,045
603
9,347
11,068
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
14
1 / 2 / 2
8,382
559
7,538
16,022
15,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
SiikiimoTato
Cernunnos
13
2 / 3 / 8
7,611
507
11,629
14,810
5,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
SkeetSenpai
Ganesha
10
0 / 1 / 10
6,987
466
4,914
10,612
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Trey-BTW
Neith
14
6 / 4 / 4
8,978
599
15,916
13,259
6,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ooby Wanx
Heimdallr
12
2 / 4 / 2
7,637
509
12,109
15,471
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 4
7,080
472
6,333
16,887
16,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
13
4 / 3 / 2
7,936
529
7,642
14,520
7,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 3
7,580
505
8,100
11,884
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
yoSubby
King Arthur
13
2 / 1 / 1
8,338
556
10,359
13,158
13,735
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
17
Kills
11
11
Deaths
17
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
ACEITIS
Loki
8
1
8
12
W
Vamana
1
2
2
1
L
Heimdallr
Ooby Wanx
Heimdallr
2
4
2
0.75
L
1
4
4
0.75
W
Cernunnos
SiikiimoTato
Cernunnos
2
3
8
2
W
Ganesha
SkeetSenpai
Ganesha
0
1
10
5
W
Neith
Trey-BTW
Neith
6
4
4
2
L
Fenrir
4
3
2
1.67
L
2
5
3
0.7
L
King Arthur
yoSubby
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,344
Damage
44,543
65,771
Taken
71,920
39,811
Mitigated
49,811
27,229
Healing
22,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
ACEITIS
Loki
9,347
3,284
0
4,342
11,068
4,033
0
1,448
9,620
0
47,627
W
Vamana
7,538
3,736
0
5,170
16,022
15,268
0
1,471
14,551
0
70,885
L
Heimdallr
Ooby Wanx
Heimdallr
12,109
6,589
474
6,727
15,471
7,099
1,314
435
15,036
0
62,674
L
6,333
791
1,633
5,845
16,887
16,742
0
2,393
14,494
17,898
2,563
W
Cernunnos
SiikiimoTato
Cernunnos
11,629
7,466
329
8,275
14,810
5,137
192
1,892
12,918
0
62,212
W
Ganesha
SkeetSenpai
Ganesha
4,914
1,060
0
3,463
10,612
9,014
152
2,906
7,706
18,718
0
W
Neith
Trey-BTW
Neith
15,916
7,804
0
5,650
13,259
6,359
1,236
6,563
6,696
0
68,631
L
Fenrir
7,642
2,575
0
2,492
14,520
7,188
0
733
13,787
0
63,179
L
8,100
679
367
2,892
11,884
5,047
0
673
11,211
54,795
0
L
King Arthur
yoSubby
King Arthur
10,359
1,890
0
2,480
13,158
13,735
0
680
12,478
0
67,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,003
Gold Earned
38,571
377
Minions Killed
420
0
Camps Cleared
0
1,460,819
Distance Traveled
1,422,661
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,045
603
82
5
0
348,467
0
W
Vamana
8,382
559
118
8
0
300,156
2
L
Heimdallr
7,637
509
105
7
0
242,250
0
L
Artio
7,080
472
14
1
0
286,742
2
W
Cernunnos
7,611
507
85
6
0
293,334
0
W
Ganesha
6,987
466
1
0
0
280,651
5
W
Neith
8,978
599
91
6
0
238,211
4
L
Fenrir
7,936
529
99
7
0
312,745
4
L
Ra
7,580
505
78
5
0
295,878
0
L
King Arthur
8,338
556
124
8
0
285,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role