Player Matchup

Merlin
Merlin
Dontbeapeto
Merlin
Level 102
God Stats
1W - 1L
1,123 SR
Queue Stats
90W - 85L
1,277 Elo+
Solo
Jormungandr
Jormungandr
H4VOK42267
Jormungandr
Level 60
God Stats
0W - 1L
1,663 SR
Queue Stats
81W - 90L
1,325 Elo+
Solo
Ishtar
Ishtar
LordCheezusDiaga
Ishtar
Level 114
God Stats
2W - 2L
1,395 SR
Queue Stats
19W - 23L
1,304 Elo+
Solo
Da Ji
Da Ji
darkone42096
Da Ji
Level 128
God Stats
0W - 1L
1,387 SR
Queue Stats
72W - 78L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
facu621
Sun Wukong
Level 40
God Stats
3W - 5L
1,494 SR
Queue Stats
19W - 30L
1,200 Elo+
Solo
Team Averages
Level 89
1,412 SR
1,285 Elo+

VS

Team Averages
Level 82
1,408 SR
1,367 Elo+
Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Rogue_Killcam
Hades
Level 59
God Stats
1W - 2L
1,146 SR
Queue Stats
111W - 150L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
XxSikorashkaxX
Baron Samedi
Level 48
God Stats
2W - 5L
1,229 SR
Queue Stats
27W - 40L
1,262 Elo+
Solo
Da Ji
Da Ji
ebutler169prms
Da Ji
Level 66
God Stats
2W - 2L
1,357 SR
Queue Stats
161W - 173L
1,418 Elo+
Solo
Aphrodite
Aphrodite
rulzzster
Aphrodite
Level 136
God Stats
7W - 1L
1,811 SR
Queue Stats
33W - 39L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 8 / 2
8,959
345
18,757
14,877
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
H4VOK42267
Jormungandr
16
2 / 1 / 8
12,037
463
20,837
28,976
43,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 9 / 2
12,506
481
27,709
26,567
12,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 11 / 2
9,808
377
8,982
24,065
10,809
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
facu621
Sun Wukong
15
4 / 7 / 3
11,027
424
12,842
21,814
18,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 4 / 11
11,024
424
21,191
23,530
11,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 11
11,984
461
12,369
22,433
22,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
XxSikorashkaxX
Baron Samedi
17
9 / 7 / 9
11,913
458
27,205
25,213
15,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
13 / 4 / 11
12,964
499
20,918
28,622
17,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
rulzzster
Aphrodite
15
1 / 0 / 15
11,139
428
5,279
29,268
39,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
16
Kills
35
36
Deaths
16
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
4
11
2.63
L
Merlin
0
8
2
0.13
L
Jormungandr
H4VOK42267
Jormungandr
2
1
8
6
L
8
9
2
1
W
7
1
11
12.5
W
Baron Samedi
XxSikorashkaxX
Baron Samedi
9
7
9
1.93
L
2
11
2
0.27
W
13
4
11
4.63
L
Sun Wukong
facu621
Sun Wukong
4
7
3
0.79
W
Aphrodite
rulzzster
Aphrodite
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,127
Damage
86,962
116,299
Taken
129,066
91,836
Mitigated
106,436
17,667
Healing
53,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
21,191
10,844
0
250
23,530
11,576
1,334
9,237
14,293
0
93,028
L
Merlin
18,757
436
0
305
14,877
6,493
0
8,542
6,335
59,731
0
L
Jormungandr
H4VOK42267
Jormungandr
20,837
4,966
0
4,176
28,976
43,655
0
8,914
20,062
71,292
0
L
27,709
16,939
0
5,409
26,567
12,103
3,084
10,896
15,671
0
89,884
W
12,369
1,297
434
5,573
22,433
22,636
1,624
4,800
17,633
56,029
0
W
Baron Samedi
XxSikorashkaxX
Baron Samedi
27,205
718
4,671
9,248
25,213
15,768
439
7,081
18,132
69,507
0
L
8,982
2,926
0
4,730
24,065
10,809
0
5,766
18,299
0
46,887
W
20,918
8,364
0
10,603
28,622
17,292
336
7,023
21,599
0
91,597
L
Sun Wukong
facu621
Sun Wukong
12,842
3,049
0
3,047
21,814
18,776
756
10,735
11,079
0
61,781
W
Aphrodite
rulzzster
Aphrodite
5,279
285
7,723
15,179
29,268
39,164
280
11,453
17,815
28,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,337
Gold Earned
59,024
414
Minions Killed
430
0
Camps Cleared
0
2,041,542
Distance Traveled
2,353,860
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,024
424
123
5
0
437,572
5
L
Merlin
8,959
345
84
3
0
382,207
1
L
Jormungandr
12,037
463
78
3
0
509,613
6
L
Ishtar
12,506
481
115
4
0
414,807
6
W
Hades
11,984
461
93
4
0
463,361
0
W
Baron Samedi
11,913
458
80
3
0
434,491
9
L
Da Ji
9,808
377
54
2
0
349,905
1
W
Da Ji
12,964
499
101
4
0
492,340
1
L
Sun Wukong
11,027
424
83
3
0
385,010
1
W
Aphrodite
11,139
428
33
1
0
526,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role