Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JustTakeiTTT
Ao Kuang
Level 69
God Stats
1W - 2L
1,141 SR
Queue Stats
193W - 216L
1,490 Elo+
Solo
Cernunnos
Cernunnos
Nÿfe
Cernunnos
Level 68
God Stats
1W - 0L
1,759 SR
Queue Stats
79W - 54L
1,601 Elo+
Solo
Achilles
Achilles
coloqueiOshape
Achilles
Level 87
God Stats
1W - 0L
1,923 SR
Queue Stats
11W - 16L
1,416 Elo+
Solo
Fenrir
Fenrir
jona20twenty
Fenrir
Level 112
God Stats
2W - 3L
1,244 SR
Queue Stats
307W - 304L
1,536 Elo+
Solo
Team Averages
Level 99
1,514 SR
1,508 Elo+

VS

Team Averages
Level 124
1,488 SR
1,545 Elo+
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SuperCavalao
Gilgamesh
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 133L
1,588 Elo+
Party 1
Hades
Hades
ViniCOD99
Hades
Level 147
God Stats
33W - 18L
1,657 SR
Queue Stats
138W - 140L
1,564 Elo+
Party 1
Bacchus
Bacchus
nYCCesar
Bacchus
Level 68
God Stats
0W - 1L
1,281 SR
Queue Stats
17W - 13L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 1 / 9
8,805
518
15,052
10,087
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
JustTakeiTTT
Ao Kuang
14
4 / 1 / 7
8,893
523
8,394
13,849
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Nÿfe
Cernunnos
17
9 / 1 / 6
11,268
663
17,454
15,606
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
11
2 / 5 / 7
8,215
483
6,213
15,768
13,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
14
3 / 3 / 1
9,140
538
9,349
14,946
10,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 5 / 3
8,483
499
6,821
12,817
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
 
Artemis
12
0 / 6 / 4
7,426
437
7,339
14,818
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SuperCavalao
Gilgamesh
15
5 / 1 / 1
9,483
558
11,889
16,277
14,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
ViniCOD99
Hades
13
2 / 4 / 1
7,876
463
7,640
16,232
8,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
nYCCesar
Bacchus
10
1 / 3 / 5
6,877
405
6,834
16,344
16,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
19
Kills
11
11
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
9
5.5
L
Ravana
 
Ravana
3
5
3
0.9
L
Artemis
 
Artemis
0
6
4
0.33
W
Ao Kuang
JustTakeiTTT
Ao Kuang
4
1
7
7.5
W
Cernunnos
Nÿfe
Cernunnos
9
1
6
12
L
Gilgamesh
SuperCavalao
Gilgamesh
5
1
1
5.5
L
Hades
ViniCOD99
Hades
2
4
1
0.63
W
Achilles
2
5
7
1.1
W
Fenrir
3
3
1
1.17
L
Bacchus
nYCCesar
Bacchus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,462
Damage
40,523
70,256
Taken
76,488
40,408
Mitigated
50,249
28,737
Healing
25,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,052
492
0
5,805
10,087
4,166
0
2,994
7,093
68,910
0
L
Ravana
 
Ravana
6,821
2,013
0
3,828
12,817
5,842
0
4,935
7,702
0
58,025
L
Artemis
 
Artemis
7,339
3,985
0
3,861
14,818
4,488
0
596
14,222
0
47,544
W
Ao Kuang
JustTakeiTTT
Ao Kuang
8,394
1,735
0
3,693
13,849
5,428
0
3,308
10,541
68,455
0
W
Cernunnos
Nÿfe
Cernunnos
17,454
10,111
0
10,414
15,606
6,707
695
2,083
13,523
0
105,307
L
Gilgamesh
SuperCavalao
Gilgamesh
11,889
5,597
0
6,268
16,277
14,239
1,015
2,037
13,457
0
75,845
L
Hades
ViniCOD99
Hades
7,640
790
979
6,628
16,232
8,835
0
10,217
5,479
61,592
0
W
Achilles
6,213
1,059
1,727
2,279
15,768
13,433
0
4,664
11,104
0
27,017
W
Fenrir
9,349
2,199
0
4,819
14,946
10,674
384
1,835
13,111
0
53,564
L
Bacchus
nYCCesar
Bacchus
6,834
888
0
4,036
16,344
16,845
0
4,710
11,393
22,096
2,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,321
Gold Earned
40,145
494
Minions Killed
466
0
Camps Cleared
0
1,619,608
Distance Traveled
1,556,096
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,805
518
115
7
0
311,991
9
L
Ravana
8,483
499
105
6
0
333,454
4
L
Artemis
7,426
437
85
5
0
264,514
6
W
Ao Kuang
8,893
523
98
6
0
348,939
4
W
Cernunnos
11,268
663
153
9
0
306,835
5
L
Gilgamesh
9,483
558
121
7
0
318,688
2
L
Hades
7,876
463
128
8
0
299,519
6
W
Achilles
8,215
483
17
1
0
330,545
1
W
Fenrir
9,140
538
111
7
0
321,298
4
L
Bacchus
6,877
405
27
2
0
339,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role