Player Matchup

Mulan
Mulan
Diamond I
 
Mulan
Diamond I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
SirRozi
Ao Kuang
Masters
Level 126
God Stats
7W - 0L
1,799 SR
Queue Stats
81W - 40L
2,576 MMR
Party 1
Sol
Sol
Diamond I
wtffury
Sol
Diamond I
Level 160
God Stats
5W - 1L
1,719 SR
Queue Stats
73W - 33L
2,420 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,673 SR
2,165 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,612 SR
2,167 MMR
Ne Zha
Ne Zha
Platinum II
JeSuisArthur
Ne Zha
Platinum II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
2,157 MMR
Party 2
Yu Huang
Yu Huang
Platinum I
JeSuisErwan
Yu Huang
Platinum I
Level 126
God Stats
3W - 4L
1,664 SR
Queue Stats
23W - 13L
2,184 MMR
Party 2
Horus
Horus
Platinum II
JeSuisJoush
Horus
Platinum II
Level 121
God Stats
1W - 3L
1,671 SR
Queue Stats
20W - 12L
2,160 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 2 / 6
9,821
702
16,836
20,789
23,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
SirRozi
Ao Kuang
16
6 / 3 / 8
11,808
843
12,608
24,272
26,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
17
6 / 2 / 10
11,252
804
17,719
16,506
7,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AtlasAchillesFenrirAphroditeShiva

VS

Bans
MauiCabrakanBellonaAresLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 7 / 5
10,063
719
17,084
21,208
23,536
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
JeSuisErwan
Yu Huang
14
2 / 5 / 4
9,775
698
15,954
12,047
5,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 3
9,509
679
12,239
24,212
26,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
17
Kills
7
7
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
6
4
L
Ne Zha
2
7
5
0.64
L
Yu Huang
JeSuisErwan
Yu Huang
2
5
4
0.8
L
3
5
3
0.9
W
Ao Kuang
SirRozi
Ao Kuang
6
3
8
3.33
W
Sol
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,163
Damage
45,277
61,567
Taken
57,467
57,753
Mitigated
55,494
29,924
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,836
3,241
385
5,576
20,789
23,463
327
4,563
15,339
0
34,710
L
Ne Zha
17,084
5,814
0
3,348
21,208
23,536
0
8,954
11,585
0
42,648
L
Yu Huang
JeSuisErwan
Yu Huang
15,954
2,258
0
1,102
12,047
5,834
0
5,310
6,462
42,347
0
L
12,239
5,934
2,283
4,969
24,212
26,124
0
15,222
8,482
0
20,221
W
Ao Kuang
SirRozi
Ao Kuang
12,608
4,101
2,677
11,919
24,272
26,689
230
6,837
16,222
35,242
0
W
Sol
17,719
7,038
0
9,367
16,506
7,601
2,854
3,485
12,573
63,510
4,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
29,347
151
Minions Killed
121
0
Camps Cleared
0
713,931
Distance Traveled
704,030
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,821
702
30
2
0
244,720
4
L
Ne Zha
10,063
719
40
3
0
243,170
6
L
Yu Huang
9,775
698
60
4
0
221,361
2
L
Horus
9,509
679
21
2
0
239,499
5
W
Ao Kuang
11,808
843
28
2
0
243,263
6
W
Sol
11,252
804
93
7
0
225,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role