Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dr Schmack
Ao Kuang
Level 61
God Stats
6W - 5L
1,359 SR
Queue Stats
59W - 67L
1,442 Elo+
Solo
Tiamat
Tiamat
Dracchus
Tiamat
Level 127
God Stats
1W - 4L
1,714 SR
Queue Stats
353W - 360L
1,446 Elo+
Solo
Anhur
Anhur
KingBurgerfest
Anhur
Level 121
God Stats
15W - 26L
1,417 SR
Queue Stats
715W - 745L
1,424 Elo+
Solo
Cabrakan
Cabrakan
Spike7699
Cabrakan
Level 57
God Stats
13W - 10L
1,540 SR
Queue Stats
78W - 88L
1,383 Elo+
Solo
Team Averages
Level 105
1,506 SR
1,439 Elo+

VS

Team Averages
Level 124
1,571 SR
1,422 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Blaziken152
Terra
Level 78
God Stats
3W - 0L
1,666 SR
Queue Stats
35W - 30L
1,437 Elo+
Solo
Eset
Eset
TheLunastra
Eset
Level 147
God Stats
8W - 10L
1,524 SR
Queue Stats
221W - 229L
1,393 Elo+
Solo
Cupid
Cupid
VaToS II LoCoS
Cupid
Level 116
God Stats
3W - 1L
1,472 SR
Queue Stats
408W - 468L
1,364 Elo+
Solo
Nemesis
Nemesis
xXbUrG3rXx90
Nemesis
Level 125
God Stats
2W - 1L
1,694 SR
Queue Stats
121W - 124L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 3 / 0
5,124
512
3,305
7,262
4,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Dr Schmack
Ao Kuang
8
1 / 4 / 0
5,089
509
2,753
8,093
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Dracchus
Tiamat
9
0 / 3 / 0
5,170
517
1,565
5,388
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 1
4,742
474
3,458
5,341
1,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Spike7699
Cabrakan
8
0 / 3 / 1
4,555
456
1,886
6,354
3,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
5 / 0 / 2
6,427
643
3,880
4,215
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 0 / 1
6,167
617
3,250
5,135
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
2 / 1 / 1
5,799
580
3,268
7,851
3,843
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 0 / 2
5,058
506
3,999
3,446
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
xXbUrG3rXx90
Nemesis
10
3 / 0 / 5
6,226
623
4,443
8,407
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
13
13
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
W
Ah Puch
 
Ah Puch
5
0
2
6
W
2
0
1
2.5
L
Ao Kuang
Dr Schmack
Ao Kuang
1
4
0
0.25
L
Tiamat
Dracchus
Tiamat
0
3
0
0
L
0
0
1
0.5
L
Cabrakan
Spike7699
Cabrakan
0
3
1
0.17
W
2
1
1
2.5
W
1
0
2
2
W
Nemesis
xXbUrG3rXx90
Nemesis
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,967
Damage
18,840
32,438
Taken
29,054
16,657
Mitigated
13,193
6,703
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,305
979
0
1,166
7,262
4,659
0
2,637
4,168
0
28,883
W
Ah Puch
 
Ah Puch
3,880
171
0
1,984
4,215
1,585
0
1,666
2,549
31,903
0
W
3,250
482
273
1,894
5,135
3,789
0
171
4,964
29,729
0
L
Ao Kuang
Dr Schmack
Ao Kuang
2,753
981
0
2,805
8,093
3,155
0
1,038
6,911
22,498
8,400
L
Tiamat
Dracchus
Tiamat
1,565
239
0
1,003
5,388
3,269
104
2,516
2,682
28,449
0
L
3,458
1,213
0
944
5,341
1,752
0
1,037
4,264
0
34,529
L
Cabrakan
Spike7699
Cabrakan
1,886
276
0
785
6,354
3,822
0
2,339
4,015
14,774
0
W
3,268
566
119
2,770
7,851
3,843
260
1,762
6,089
23,215
0
W
3,999
2,047
219
2,423
3,446
1,032
495
778
2,668
0
31,283
W
Nemesis
xXbUrG3rXx90
Nemesis
4,443
1,909
0
450
8,407
2,944
0
1,585
6,822
0
45,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
29,677
265
Minions Killed
303
0
Camps Cleared
0
929,584
Distance Traveled
1,002,286
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,124
512
48
5
0
162,656
3
W
Ah Puch
6,427
643
77
8
0
192,934
0
W
Terra
6,167
617
71
7
0
215,792
2
L
Ao Kuang
5,089
509
60
6
0
220,393
0
L
Tiamat
5,170
517
72
7
0
173,582
0
L
Anhur
4,742
474
51
5
0
180,984
3
L
Cabrakan
4,555
456
34
3
0
191,969
0
W
Eset
5,799
580
23
2
0
158,997
0
W
Cupid
5,058
506
53
5
0
191,083
0
W
Nemesis
6,226
623
79
8
0
243,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role