Player Matchup

Thanatos
Thanatos
thearhitect93
Thanatos
Level 124
God Stats
6W - 6L
1,598 SR
Queue Stats
140W - 145L
1,465 Elo+
Party 3
Vamana
Vamana
thehippei
Vamana
Level 144
God Stats
7W - 2L
1,716 SR
Queue Stats
208W - 209L
1,510 Elo+
Party 3
Medusa
Medusa
themitaka
Medusa
Level 98
God Stats
2W - 1L
1,536 SR
Queue Stats
203W - 182L
1,449 Elo+
Party 1
Scylla
Scylla
xPukKo
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,499 Elo+
Party 1
Ymir
Ymir
zr0o
Ymir
Level 97
God Stats
1W - 3L
1,317 SR
Queue Stats
100W - 81L
1,459 Elo+
Party 1
Team Averages
Level 110
1,534 SR
1,477 Elo+

VS

Team Averages
Level 76
1,664 SR
1,572 Elo+
Rama
Rama
EleganteKLOK
Rama
Level 48
God Stats
56W - 13L
1,923 SR
Queue Stats
122W - 31L
1,855 Elo+
Party 2
Sun Wukong
Sun Wukong
Evz3N
Sun Wukong
Level 128
God Stats
33W - 23L
1,550 SR
Queue Stats
81W - 72L
1,518 Elo+
Solo
Bastet
Bastet
GabyDrago30
Bastet
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,452 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GuaUH
Kumbhakarna
Level 158
God Stats
1W - 0L
1,666 SR
Queue Stats
38W - 30L
1,590 Elo+
Party 2
Baron Samedi
Baron Samedi
ivaaanp
Baron Samedi
Level 32
God Stats
4W - 1L
1,680 SR
Queue Stats
70W - 69L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
thearhitect93
Thanatos
20
5 / 5 / 1
12,667
487
12,259
28,074
16,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
thehippei
Vamana
20
4 / 6 / 6
14,550
560
18,214
33,673
46,164
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
themitaka
Medusa
9
1 / 1 / 1
8,406
323
3,793
4,862
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
xPukKo
Scylla
20
2 / 7 / 7
13,237
509
18,953
19,103
8,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
zr0o
Ymir
18
2 / 8 / 2
12,208
470
11,625
32,165
31,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 3
17,246
663
42,320
26,697
12,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Evz3N
Sun Wukong
20
5 / 6 / 6
16,086
619
27,225
32,132
30,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
4
0 / 0 / 0
8,249
317
0
0
0
Kumbhakarna
GuaUH
Kumbhakarna
18
2 / 1 / 13
13,291
511
5,147
27,740
28,861
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
ivaaanp
Baron Samedi
20
5 / 4 / 6
13,775
530
13,725
17,773
10,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
14
Kills
27
27
Deaths
14
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
15
3
3
5.5
W
Sun Wukong
Evz3N
Sun Wukong
5
6
6
1.33
W
Bastet
0
0
0
0
W
Kumbhakarna
GuaUH
Kumbhakarna
2
1
13
8.5
W
Baron Samedi
ivaaanp
Baron Samedi
5
4
6
2
L
Thanatos
thearhitect93
Thanatos
5
5
1
1.1
L
Vamana
thehippei
Vamana
4
6
6
1.17
L
Medusa
themitaka
Medusa
1
1
1
1.5
L
Scylla
xPukKo
Scylla
2
7
7
0.79
L
Ymir
zr0o
Ymir
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,844
Damage
88,417
117,877
Taken
104,342
104,092
Mitigated
83,130
37,637
Healing
42,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,320
36,838
0
15,199
26,697
12,848
8,559
10,638
16,059
0
175,921
W
Sun Wukong
Evz3N
Sun Wukong
27,225
6,811
0
11,890
32,132
30,910
1,153
6,694
25,438
226
142,632
W
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
GuaUH
Kumbhakarna
5,147
786
3,162
5,800
27,740
28,861
1,080
7,884
18,314
37,899
0
W
Baron Samedi
ivaaanp
Baron Samedi
13,725
975
1,607
4,819
17,773
10,511
3,625
7,647
10,126
114,062
0
L
Thanatos
thearhitect93
Thanatos
12,259
3,363
0
22,735
28,074
16,339
500
4,001
24,073
0
129,708
L
Vamana
thehippei
Vamana
18,214
11,401
0
8,483
33,673
46,164
1,450
2,975
30,698
0
123,510
L
Medusa
themitaka
Medusa
3,793
1,958
0
1,644
4,862
1,473
0
671
4,191
0
24,837
L
Scylla
xPukKo
Scylla
18,953
3,107
0
587
19,103
8,911
0
6,553
12,550
106,444
0
L
Ymir
zr0o
Ymir
11,625
2,713
0
4,188
32,165
31,205
0
4,775
27,390
69,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,068
Gold Earned
68,647
685
Minions Killed
623
0
Camps Cleared
0
1,937,594
Distance Traveled
1,876,325
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
17,246
663
226
9
0
435,306
1
W
Sun Wukong
16,086
619
215
8
0
458,882
2
W
Bastet
8,249
317
0
0
0
0
0
W
Kumbhakarna
13,291
511
26
1
0
517,518
18
W
Baron Samedi
13,775
530
156
6
0
464,619
1
L
Thanatos
12,667
487
149
6
0
496,329
2
L
Vamana
14,550
560
210
8
0
408,117
5
L
Medusa
8,406
323
35
1
0
166,599
1
L
Scylla
13,237
509
170
7
0
442,457
2
L
Ymir
12,208
470
121
5
0
424,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role