Player Matchup

Izanami
Izanami
Diamond III
BlazeSzn
Izanami
Diamond III
Level 128
God Stats
23W - 22L
1,640 SR
Queue Stats
88W - 75L
2,191 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
CiggГ
Sun Wukong
Diamond I
Level 58
God Stats
27W - 13L
1,747 SR
Queue Stats
84W - 83L
2,414 MMR
Solo
Bakasura
Bakasura
Platinum I
IL_LUMINATE
Bakasura
Platinum I
Level 109
God Stats
1W - 1L
1,297 SR
Queue Stats
114W - 91L
2,017 MMR
Solo
Kukulkan
Kukulkan
Diamond III
Lombardinho
Kukulkan
Diamond III
Level 160
God Stats
94W - 63L
1,645 SR
Queue Stats
205W - 197L
2,129 MMR
Solo
Ymir
Ymir
Diamond I
ℓoиely
Ymir
Diamond I
Level 146
God Stats
6W - 4L
1,499 SR
Queue Stats
160W - 136L
2,329 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,566 SR
2,216 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,599 SR
2,215 MMR
Merlin
Merlin
Platinum I
DinoAnteater
Merlin
Platinum I
Level 158
God Stats
6W - 11L
1,571 SR
Queue Stats
141W - 136L
1,996 MMR
Solo
Cernunnos
Cernunnos
Masters
KingHobojoe1
Cernunnos
Masters
Level 160
God Stats
42W - 27L
1,718 SR
Queue Stats
972W - 973L
2,686 MMR
Solo
Susano
Susano
Platinum I
agOnize1
Susano
Platinum I
Level 160
God Stats
19W - 17L
1,616 SR
Queue Stats
107W - 105L
2,131 MMR
Solo
Fafnir
Fafnir
Diamond III
symbioticfusion
Fafnir
Diamond III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 154L
2,265 MMR
Solo
Amaterasu
Amaterasu
Diamond V
zCryptic5910
Amaterasu
Diamond V
Level 160
God Stats
2W - 3L
1,592 SR
Queue Stats
234W - 208L
1,995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlazeSzn
Izanami
20
12 / 2 / 1
18,177
699
35,842
26,021
14,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
CiggГ
Sun Wukong
20
4 / 3 / 5
15,677
603
19,310
32,026
35,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
IL_LUMINATE
Bakasura
20
5 / 1 / 7
15,581
599
11,000
29,702
17,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Lombardinho
Kukulkan
20
2 / 2 / 8
15,367
591
24,140
14,498
7,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
18
1 / 3 / 12
14,150
544
9,613
25,806
34,683
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
Ao KuangNemesisLancelotHera

VS

Bans
Chang'eThorHe BoRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 5 / 2
12,939
498
14,902
14,893
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
KingHobojoe1
Cernunnos
20
3 / 7 / 2
13,051
502
19,799
29,172
10,693
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Susano
agOnize1
Susano
18
4 / 5 / 1
12,273
472
18,383
26,642
11,380
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 1 / 6
11,778
453
5,978
22,061
30,404
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
zCryptic5910
Amaterasu
20
1 / 6 / 3
13,359
514
14,260
36,731
29,137
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
24
Kills
11
11
Deaths
24
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlazeSzn
Izanami
12
2
1
6.25
W
Sun Wukong
CiggГ
Sun Wukong
4
3
5
2.17
L
Merlin
3
5
2
0.8
W
Bakasura
IL_LUMINATE
Bakasura
5
1
7
8.5
L
Cernunnos
KingHobojoe1
Cernunnos
3
7
2
0.57
W
Kukulkan
Lombardinho
Kukulkan
2
2
8
3
L
Susano
agOnize1
Susano
4
5
1
0.9
L
0
1
6
3
L
Amaterasu
zCryptic5910
Amaterasu
1
6
3
0.42
W
Ymir
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,905
Damage
73,322
128,053
Taken
129,499
109,220
Mitigated
86,936
53,617
Healing
30,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlazeSzn
Izanami
35,842
26,414
0
15,398
26,021
14,576
10,363
4,571
21,450
0
237,784
W
Sun Wukong
CiggГ
Sun Wukong
19,310
4,252
0
14,981
32,026
35,062
341
4,349
27,677
0
123,941
L
Merlin
14,902
1,017
0
1,306
14,893
5,322
0
5,617
8,881
115,120
0
W
Bakasura
IL_LUMINATE
Bakasura
11,000
7,534
0
10,930
29,702
17,243
6,373
5,280
24,422
0
109,096
L
Cernunnos
KingHobojoe1
Cernunnos
19,799
9,480
0
7,356
29,172
10,693
1,308
7,659
20,663
0
143,183
W
Kukulkan
Lombardinho
Kukulkan
24,140
1,484
0
2,387
14,498
7,656
2,696
2,929
11,317
171,023
0
L
Susano
agOnize1
Susano
18,383
1,240
0
4,808
26,642
11,380
2,550
6,624
19,662
0
108,725
L
5,978
1,390
0
4,158
22,061
30,404
0
7,268
14,793
33,641
0
L
Amaterasu
zCryptic5910
Amaterasu
14,260
7,327
0
13,135
36,731
29,137
0
6,057
29,767
0
121,634
W
Ymir
9,613
2,049
4,044
5,877
25,806
34,683
345
7,044
18,762
26,790
1,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,952
Gold Earned
63,400
949
Minions Killed
848
0
Camps Cleared
0
2,659,612
Distance Traveled
2,350,640
41
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,177
699
295
11
0
490,396
8
W
Sun Wukong
15,677
603
201
8
0
523,787
8
L
Merlin
12,939
498
202
8
0
445,188
7
W
Bakasura
15,581
599
189
7
0
645,807
6
L
Cernunnos
13,051
502
216
8
0
441,342
5
W
Kukulkan
15,367
591
235
9
0
506,490
8
L
Susano
12,273
472
161
6
0
521,758
4
L
Fafnir
11,778
453
49
2
0
469,040
4
L
Amaterasu
13,359
514
220
8
0
473,312
6
W
Ymir
14,150
544
29
1
0
493,132
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role