Player Matchup

Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Diet_Sunkist
Artemis
Level 149
God Stats
5W - 7L
1,352 SR
Queue Stats
264W - 298L
1,518 Elo+
Solo
Terra
Terra
FreeqSho
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,571 Elo+
Solo
Chernobog
Chernobog
IorioGata
Chernobog
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,546 Elo+
Solo
Team Averages
Level 128
1,470 SR
1,527 Elo+

VS

Team Averages
Level 128
1,547 SR
1,514 Elo+
Medusa
Medusa
DKV03
Medusa
Level 107
God Stats
2W - 1L
1,779 SR
Queue Stats
113W - 110L
1,528 Elo+
Party 1
Anhur
Anhur
DunkOnMeOniiChan
Anhur
Level 126
God Stats
2W - 4L
1,471 SR
Queue Stats
37W - 44L
1,475 Elo+
Solo
Set
Set
LGICoffee
Set
Level 119
God Stats
0W - 2L
1,492 SR
Queue Stats
95W - 106L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
ferrariman1143
Sylvanus
Level 142
God Stats
3W - 4L
1,452 SR
Queue Stats
255W - 249L
1,522 Elo+
Solo
Ares
Ares
lokidarknesss
Ares
Level 146
God Stats
2W - 3L
1,543 SR
Queue Stats
88W - 83L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 2 / 11
9,336
849
13,905
11,873
6,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
14
6 / 3 / 8
8,970
815
8,727
11,872
15,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Diet_Sunkist
Artemis
16
3 / 1 / 15
9,055
823
13,166
8,391
4,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
FreeqSho
Terra
15
2 / 2 / 16
9,365
851
7,238
14,173
14,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
IorioGata
Chernobog
17
4 / 1 / 11
9,760
887
16,620
10,486
5,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DKV03
Medusa
13
0 / 4 / 6
7,525
684
9,380
10,671
6,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 3
8,050
732
7,080
12,201
6,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 3
8,060
733
7,480
14,157
16,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
15
0 / 3 / 7
7,595
690
9,399
16,407
22,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

14
4 / 4 / 3
8,554
778
10,402
14,532
22,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
19
Kills
8
9
Deaths
19
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
2
11
4.75
W
Fenrir
 
Fenrir
6
3
8
3.33
L
Medusa
DKV03
Medusa
0
4
6
0.75
W
Artemis
Diet_Sunkist
Artemis
3
1
15
10.5
L
2
4
3
0.88
W
Terra
FreeqSho
Terra
2
2
16
5
W
Chernobog
IorioGata
Chernobog
4
1
11
9.5
L
2
4
3
0.88
L
Sylvanus
0
3
7
1.17
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,656
Damage
43,741
56,795
Taken
67,968
46,649
Mitigated
74,160
24,097
Healing
23,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,905
4,240
714
2,236
11,873
6,443
1,862
3,856
7,798
0
26,793
W
Fenrir
 
Fenrir
8,727
1,615
963
2,802
11,872
15,146
0
3,185
8,505
0
8,543
L
Medusa
DKV03
Medusa
9,380
3,661
833
1,146
10,671
6,193
28
1,324
9,217
0
24,650
W
Artemis
Diet_Sunkist
Artemis
13,166
5,730
489
2,473
8,391
4,374
2,218
3,155
5,047
0
30,400
L
7,080
2,470
492
1,448
12,201
6,806
94
721
11,387
0
21,221
W
Terra
FreeqSho
Terra
7,238
1,462
5,843
5,012
14,173
14,981
586
5,318
8,551
9,076
0
W
Chernobog
IorioGata
Chernobog
16,620
9,876
717
2,848
10,486
5,705
1,429
3,102
7,093
0
34,718
L
7,480
3,421
1,806
2,128
14,157
16,714
28
1,024
12,884
0
15,368
L
Sylvanus
9,399
1,266
9,144
6,235
16,407
22,005
31
2,426
13,880
14,981
0
L
10,402
985
0
687
14,532
22,442
0
1,743
12,693
12,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,486
Gold Earned
39,784
132
Minions Killed
98
0
Camps Cleared
0
1,058,596
Distance Traveled
946,151
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,336
849
25
2
0
215,878
1
W
Fenrir
8,970
815
6
1
0
222,255
1
L
Medusa
7,525
684
30
3
0
209,807
0
W
Artemis
9,055
823
35
3
0
196,671
0
L
Anhur
8,050
732
35
3
0
177,698
4
W
Terra
9,365
851
6
1
0
226,212
0
W
Chernobog
9,760
887
60
5
0
197,580
4
L
Set
8,060
733
14
1
0
187,673
3
L
Sylvanus
7,595
690
18
2
0
195,082
0
L
Ares
8,554
778
1
0
0
175,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role