Player Matchup

Scylla
Scylla
ABlackO
Scylla
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 48L
1,095 Elo+
Party 1
Anubis
Anubis
Fidazz27
Anubis
Level 143
God Stats
7W - 2L
1,721 SR
Queue Stats
189W - 184L
1,447 Elo+
Solo
Hou Yi
Hou Yi
K1LLERSK1LL420
Hou Yi
Level 85
God Stats
7W - 11L
1,341 SR
Queue Stats
484W - 517L
1,415 Elo+
Solo
Aphrodite
Aphrodite
Linrat
Aphrodite
Level 102
God Stats
2W - 1L
1,716 SR
Queue Stats
127W - 105L
1,495 Elo+
Party 1
Lancelot
Lancelot
PufferWuffers
Lancelot
Level 80
God Stats
1W - 0L
1,610 SR
Queue Stats
94W - 72L
1,510 Elo+
Party 1
Team Averages
Level 87
1,578 SR
1,393 Elo+

VS

Team Averages
Level 83
1,442 SR
1,423 Elo+
Gilgamesh
Gilgamesh
ActedRhyme6
Gilgamesh
Level 47
God Stats
0W - 1L
1,319 SR
Queue Stats
18W - 16L
1,461 Elo+
Solo
Ymir
Ymir
Darth_Vader1785
Ymir
Level 157
God Stats
2W - 7L
1,204 SR
Queue Stats
154W - 162L
1,458 Elo+
Solo
Sol
Sol
MadRetz
Sol
Level 143
God Stats
2W - 2L
1,439 SR
Queue Stats
43W - 49L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Mastermerlin2016
Danzaburou
Level 40
God Stats
1W - 1L
1,748 SR
Queue Stats
55W - 97L
1,362 Elo+
Solo
Yemoja
Yemoja
Tonzinzn
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ABlackO
Scylla
20
3 / 3 / 18
13,779
689
22,538
17,187
7,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Fidazz27
Anubis
20
7 / 4 / 14
14,574
729
27,124
28,298
16,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 3 / 13
15,308
765
23,775
18,004
10,015
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Linrat
Aphrodite
20
3 / 3 / 20
13,295
665
9,703
21,414
17,152
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
PufferWuffers
Lancelot
18
3 / 8 / 12
12,182
609
20,275
28,969
24,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ActedRhyme6
Gilgamesh
19
5 / 6 / 11
13,139
657
19,395
24,579
13,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

20
7 / 5 / 11
13,383
669
12,858
29,499
43,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
20
6 / 6 / 13
13,043
652
35,948
22,908
11,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mastermerlin2016
Danzaburou
19
1 / 7 / 16
12,445
622
23,877
25,312
11,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Tonzinzn
Yemoja
20
2 / 2 / 12
13,131
657
8,857
16,540
21,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
84
26
Kills
21
21
Deaths
26
77
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Scylla
ABlackO
Scylla
3
3
18
4
L
Gilgamesh
ActedRhyme6
Gilgamesh
5
6
11
1.75
L
7
5
11
2.5
W
Anubis
Fidazz27
Anubis
7
4
14
3.5
W
10
3
13
5.5
W
Aphrodite
Linrat
Aphrodite
3
3
20
4.33
L
Sol
6
6
13
2.08
L
Danzaburou
Mastermerlin2016
Danzaburou
1
7
16
1.29
W
Lancelot
PufferWuffers
Lancelot
3
8
12
1.13
L
Yemoja
Tonzinzn
Yemoja
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,415
Damage
100,935
113,872
Taken
118,838
76,001
Mitigated
100,671
62,460
Healing
43,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ABlackO
Scylla
22,538
749
2,610
3,766
17,187
7,936
1,882
11,597
5,590
42,964
0
L
Gilgamesh
ActedRhyme6
Gilgamesh
19,395
4,388
2,542
4,593
24,579
13,099
0
11,940
11,990
0
32,499
L
12,858
891
2,405
4,413
29,499
43,466
0
14,811
13,654
24,182
0
W
Anubis
Fidazz27
Anubis
27,124
894
2,972
9,366
28,298
16,542
2,114
14,661
13,637
55,889
0
W
23,775
12,816
1,064
3,106
18,004
10,015
3,427
8,905
9,099
0
48,432
W
Aphrodite
Linrat
Aphrodite
9,703
1,657
17,591
10,543
21,414
17,152
733
9,880
11,534
23,017
0
L
Sol
35,948
12,592
928
7,518
22,908
11,044
4,010
9,858
12,395
59,200
0
L
Danzaburou
Mastermerlin2016
Danzaburou
23,877
6,144
1,808
6,249
25,312
11,927
521
13,105
11,548
0
58,130
W
Lancelot
PufferWuffers
Lancelot
20,275
1,948
3,189
8,253
28,969
24,356
603
12,620
16,349
0
32,290
L
Yemoja
Tonzinzn
Yemoja
8,857
1,082
9,060
4,369
16,540
21,135
107
7,913
8,312
19,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,138
Gold Earned
65,141
212
Minions Killed
188
0
Camps Cleared
0
1,830,216
Distance Traveled
1,571,018
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,779
689
43
2
0
372,127
0
L
Gilgamesh
13,139
657
21
1
0
379,476
0
L
Ymir
13,383
669
28
1
0
310,841
1
W
Anubis
14,574
729
56
3
0
317,047
0
W
Hou Yi
15,308
765
69
3
0
353,881
0
W
Aphrodite
13,295
665
33
2
0
391,258
0
L
Sol
13,043
652
42
2
0
289,061
1
L
Danzaburou
12,445
622
82
4
0
280,870
0
W
Lancelot
12,182
609
11
1
0
395,903
0
L
Yemoja
13,131
657
15
1
0
310,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role