Player Matchup

Hun Batz
Hun Batz
ForFunGamerr
Hun Batz
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,716 Elo+
Party 1
Ares
Ares
MnrDeBeer
Ares
Level 46
God Stats
2W - 2L
1,731 SR
Queue Stats
52W - 55L
1,517 Elo+
Party 1
Raijin
Raijin
xxxJakxxx
Raijin
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 13L
1,698 Elo+
Party 1
Team Averages
Level 34
1,577 SR
1,644 Elo+

VS

Team Averages
Level 59
1,365 SR
1,552 Elo+
Ishtar
Ishtar
Lynden123
Ishtar
Level 78
God Stats
0W - 2L
1,334 SR
Queue Stats
166W - 148L
1,509 Elo+
Party 2
Olorun
Olorun
Midolir
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,632 Elo+
Party 2
Bacchus
Bacchus
lukasdeg
Bacchus
Level 76
God Stats
1W - 6L
1,261 SR
Queue Stats
183W - 167L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ForFunGamerr
Hun Batz
16
10 / 1 / 6
10,853
904
16,424
12,381
8,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
14
3 / 0 / 11
10,311
859
7,281
11,921
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Raijin
xxxJakxxx
Raijin
16
3 / 1 / 10
9,947
829
13,571
6,449
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Lynden123
Ishtar
12
1 / 7 / 0
8,344
695
5,722
13,887
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Midolir
Olorun
12
0 / 7 / 1
7,444
620
4,083
12,165
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
lukasdeg
Bacchus
13
1 / 2 / 1
8,582
715
7,423
16,931
22,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
2
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ForFunGamerr
Hun Batz
10
1
6
13
L
Ishtar
Lynden123
Ishtar
1
7
0
0.14
L
Olorun
Midolir
Olorun
0
7
1
0.07
W
Ares
3
0
11
8.5
L
Bacchus
lukasdeg
Bacchus
1
2
1
0.75
W
Raijin
xxxJakxxx
Raijin
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,276
Damage
17,228
30,751
Taken
42,983
26,040
Mitigated
34,073
7,046
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ForFunGamerr
Hun Batz
16,424
5,970
0
3,966
12,381
8,793
1,839
4,601
7,780
0
57,154
L
Ishtar
Lynden123
Ishtar
5,722
2,672
0
2,764
13,887
6,032
0
6,442
7,445
0
33,483
L
Olorun
Midolir
Olorun
4,083
1,903
0
1,684
12,165
5,718
0
4,888
7,277
24,830
2,604
W
Ares
7,281
595
0
1,518
11,921
13,852
54
2,747
9,174
20,422
0
L
Bacchus
lukasdeg
Bacchus
7,423
1,536
0
2,864
16,931
22,323
0
9,552
7,379
18,900
0
W
Raijin
xxxJakxxx
Raijin
13,571
1,034
151
1,411
6,449
3,395
794
3,947
2,502
54,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
24,370
167
Minions Killed
112
0
Camps Cleared
0
730,123
Distance Traveled
618,821
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,853
904
73
6
0
256,999
2
L
Ishtar
8,344
695
44
4
0
190,372
3
L
Olorun
7,444
620
50
4
0
179,006
2
W
Ares
10,311
859
17
1
0
243,646
1
L
Bacchus
8,582
715
18
2
0
249,443
3
W
Raijin
9,947
829
77
6
0
229,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role