Player Matchup

Mulan
Mulan
CatGirlsOwO
Mulan
Level 105
God Stats
2W - 0L
1,706 SR
Queue Stats
67W - 54L
1,608 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Janenus
Morgan Le Fay
Level 146
God Stats
4W - 7L
1,441 SR
Queue Stats
78W - 80L
1,538 Elo+
Solo
Ravana
Ravana
Orangucant
Ravana
Level 148
God Stats
4W - 0L
1,832 SR
Queue Stats
57W - 42L
1,646 Elo+
Party 1
Team Averages
Level 133
1,660 SR
1,597 Elo+

VS

Team Averages
Level 127
1,574 SR
1,541 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Astro1245
Anhur
Level 116
God Stats
0W - 2L
1,573 SR
Queue Stats
80W - 74L
1,540 Elo+
Solo
Ravana
Ravana
Sensure
Ravana
Level 138
God Stats
3W - 4L
1,649 SR
Queue Stats
208W - 215L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 9
13,279
699
12,409
18,983
21,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Janenus
Morgan Le Fay
20
6 / 1 / 9
14,996
789
36,126
15,289
8,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Orangucant
Ravana
18
5 / 1 / 10
13,357
703
15,234
18,051
18,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
2 / 6 / 1
11,860
624
12,034
26,113
20,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Astro1245
Anhur
18
2 / 4 / 1
12,565
661
14,262
19,490
6,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
Sensure
Ravana
16
0 / 6 / 2
10,837
570
11,668
22,387
19,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
4
4
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
6
1
0.42
L
Anhur
Astro1245
Anhur
2
4
1
0.63
W
5
2
9
4.75
W
Morgan Le Fay
Janenus
Morgan Le Fay
6
1
9
10.5
W
Ravana
Orangucant
Ravana
5
1
10
10
L
Ravana
Sensure
Ravana
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,769
Damage
37,964
52,323
Taken
67,990
48,728
Mitigated
46,474
26,639
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,034
1,906
0
7,414
26,113
20,622
0
11,131
14,031
49,911
0
L
Anhur
Astro1245
Anhur
14,262
9,405
0
3,689
19,490
6,387
0
13,388
5,881
0
69,307
W
12,409
1,381
0
10,052
18,983
21,463
335
3,731
14,980
0
42,642
W
Morgan Le Fay
Janenus
Morgan Le Fay
36,126
2,657
875
7,115
15,289
8,712
1,326
3,868
10,996
116,003
0
W
Ravana
Orangucant
Ravana
15,234
3,899
0
8,597
18,051
18,553
1,646
4,734
12,902
0
70,374
L
Ravana
Sensure
Ravana
11,668
2,264
0
3,018
22,387
19,465
0
11,671
9,840
0
34,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,632
Gold Earned
35,262
269
Minions Killed
244
0
Camps Cleared
0
1,060,606
Distance Traveled
919,336
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,860
624
84
4
0
269,824
4
L
Anhur
12,565
661
115
6
0
313,343
3
W
Mulan
13,279
699
55
3
0
340,810
4
W
Morgan Le Fay
14,996
789
167
9
0
357,432
3
W
Ravana
13,357
703
47
2
0
362,364
9
L
Ravana
10,837
570
45
2
0
336,169
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role