Player Matchup

Ymir
Ymir
Diamond II
 
Ymir
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
AimBlue
Thoth
Masters
Level 160
God Stats
6W - 4L
1,739 SR
Queue Stats
160W - 140L
2,961 MMR
Party 2
Serqet
Serqet
Masters
BrendanBTM
Serqet
Masters
Level 144
God Stats
3W - 10L
1,465 SR
Queue Stats
768W - 771L
2,490 MMR
Solo
Hun Batz
Hun Batz
Diamond II
JBirrrrD33
Hun Batz
Diamond II
Level 156
God Stats
0W - 1L
1,884 SR
Queue Stats
33W - 22L
2,406 MMR
Solo
Danzaburou
Danzaburou
Diamond I
Simarro
Danzaburou
Diamond I
Level 160
God Stats
5W - 5L
1,715 SR
Queue Stats
471W - 404L
2,883 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,660 SR
2,448 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,670 SR
2,327 MMR
Eset
Eset
Masters
 
Eset
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Masters
Gārrett
Odin
Masters
Level 160
God Stats
1W - 2L
1,585 SR
Queue Stats
565W - 567L
2,398 MMR
Party 1
Ishtar
Ishtar
Diamond II
LITTLEHEFF
Ishtar
Diamond II
Level 160
God Stats
12W - 6L
1,709 SR
Queue Stats
311W - 310L
2,307 MMR
Party 1
Set
Set
Masters
Zhainyy
Set
Masters
Level 86
God Stats
12W - 8L
1,707 SR
Queue Stats
241W - 196L
3,185 MMR
Solo
Khepri
Khepri
Diamond IV
oLycan
Khepri
Diamond IV
Level 160
God Stats
3W - 1L
1,851 SR
Queue Stats
258W - 248L
2,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 6 / 0
5,950
397
3,655
17,718
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
AimBlue
Thoth
13
0 / 5 / 0
7,424
495
6,327
9,591
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
BrendanBTM
Serqet
11
0 / 6 / 0
6,927
462
5,490
17,006
7,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
JBirrrrD33
Hun Batz
13
0 / 3 / 0
7,145
476
4,032
14,233
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Simarro
Danzaburou
15
1 / 2 / 0
8,701
580
8,182
12,416
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
RavanaMauiThorFafnir

VS

Bans
VulcanAwilixDa JiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
8 / 0 / 8
9,415
628
13,208
7,081
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
16
5 / 0 / 7
9,783
652
12,283
10,888
11,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ishtar
LITTLEHEFF
Ishtar
16
3 / 1 / 1
9,410
627
7,568
12,488
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
15
6 / 0 / 7
9,685
646
12,669
12,680
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
oLycan
Khepri
11
0 / 0 / 7
7,346
490
3,095
7,540
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
52
1
Kills
22
22
Deaths
1
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
0
0
W
Eset
 
Eset
8
0
8
12
L
Thoth
AimBlue
Thoth
0
5
0
0
L
Serqet
BrendanBTM
Serqet
0
6
0
0
W
Odin
5
0
7
8.5
L
Hun Batz
JBirrrrD33
Hun Batz
0
3
0
0
W
Ishtar
LITTLEHEFF
Ishtar
3
1
1
3.5
L
Danzaburou
Simarro
Danzaburou
1
2
0
0.5
W
Set
6
0
7
9.5
W
Khepri
oLycan
Khepri
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,686
Damage
48,823
70,964
Taken
50,677
32,442
Mitigated
33,247
21,237
Healing
21,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,655
1,233
0
2,242
17,718
12,780
0
6,423
10,762
9,208
1,342
W
Eset
 
Eset
13,208
2,144
757
1,676
7,081
2,688
54
1,089
5,758
80,191
0
L
Thoth
AimBlue
Thoth
6,327
229
0
722
9,591
3,199
0
1,603
7,678
66,396
0
L
Serqet
BrendanBTM
Serqet
5,490
1,846
0
7,044
17,006
7,355
0
2,633
13,279
0
42,662
W
Odin
12,283
3,619
0
4,812
10,888
11,140
148
592
9,709
0
67,565
L
Hun Batz
JBirrrrD33
Hun Batz
4,032
1,491
0
4,708
14,233
4,689
0
4,276
9,841
0
61,723
W
Ishtar
LITTLEHEFF
Ishtar
7,568
4,731
0
7,078
12,488
5,647
360
787
11,701
0
86,938
L
Danzaburou
Simarro
Danzaburou
8,182
3,984
0
6,521
12,416
4,419
0
1,381
10,981
0
89,592
W
Set
12,669
4,974
0
5,576
12,680
7,631
0
5,070
7,569
0
95,242
W
Khepri
oLycan
Khepri
3,095
553
0
1,926
7,540
6,141
66
2,550
4,990
15,033
1,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,147
Gold Earned
45,639
478
Minions Killed
573
0
Camps Cleared
0
1,473,321
Distance Traveled
1,616,991
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,950
397
7
0
0
270,391
9
W
Eset
9,415
628
124
8
0
329,072
0
L
Thoth
7,424
495
132
9
0
251,115
3
L
Serqet
6,927
462
84
6
0
315,425
5
W
Odin
9,783
652
132
9
0
326,918
5
L
Hun Batz
7,145
476
99
7
0
331,440
8
W
Ishtar
9,410
627
145
10
0
296,801
6
L
Danzaburou
8,701
580
156
10
0
304,950
6
W
Set
9,685
646
152
10
0
324,328
7
W
Khepri
7,346
490
20
1
0
339,872
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role