Player Matchup

Anhur
Anhur
Alkiii
Anhur
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 29L
1,446 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BanolEQ
Kumbhakarna
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 29L
1,446 Elo+
Party 2
Zeus
Zeus
CaNiiM
Zeus
Level 73
God Stats
1W - 2L
1,536 SR
Queue Stats
297W - 349L
1,399 Elo+
Solo
Team Averages
Level 63
1,512 SR
1,431 Elo+

VS

Team Averages
Level 78
1,634 SR
1,341 Elo+
Chang'e
Chang'e
Konkkle
Chang'e
Level 13
God Stats
2W - 0L
1,696 SR
Queue Stats
11W - 17L
1,299 Elo+
Party 1
Atlas
Atlas
Plasma616
Atlas
Level 101
God Stats
4W - 3L
1,710 SR
Queue Stats
28W - 40L
1,316 Elo+
Party 1
Thanatos
Thanatos
Winnergame91
Thanatos
Level 119
God Stats
3W - 4L
1,497 SR
Queue Stats
110W - 147L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alkiii
Anhur
14
2 / 1 / 2
8,414
701
14,958
10,922
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
BanolEQ
Kumbhakarna
13
2 / 3 / 3
9,172
764
4,475
12,603
12,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
CaNiiM
Zeus
13
1 / 6 / 1
8,110
676
8,374
8,242
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Konkkle
Chang'e
14
2 / 2 / 8
9,012
751
10,401
11,046
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Plasma616
Atlas
15
2 / 1 / 8
10,199
850
9,819
13,417
17,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Winnergame91
Thanatos
15
6 / 2 / 3
10,175
848
6,876
10,613
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
10
10
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
Alkiii
Anhur
2
1
2
3
L
Kumbhakarna
BanolEQ
Kumbhakarna
2
3
3
1.17
L
Zeus
CaNiiM
Zeus
1
6
1
0.25
W
Chang'e
Konkkle
Chang'e
2
2
8
3
W
Atlas
Plasma616
Atlas
2
1
8
6
W
Thanatos
Winnergame91
Thanatos
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,807
Damage
27,096
31,767
Taken
35,076
21,401
Mitigated
27,057
5,086
Healing
21,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Alkiii
Anhur
14,958
6,997
0
3,636
10,922
5,319
0
6,542
4,380
0
35,001
L
Kumbhakarna
BanolEQ
Kumbhakarna
4,475
722
103
1,106
12,603
12,405
0
8,268
4,335
8,577
0
L
Zeus
CaNiiM
Zeus
8,374
1,297
0
241
8,242
3,677
0
5,472
2,770
42,257
0
W
Chang'e
Konkkle
Chang'e
10,401
1,280
4,130
3,718
11,046
4,566
510
4,973
6,073
35,188
0
W
Atlas
Plasma616
Atlas
9,819
3,547
0
3,707
13,417
17,546
291
4,495
8,922
28,299
0
W
Thanatos
Winnergame91
Thanatos
6,876
2,078
0
10,000
10,613
4,945
0
3,619
6,994
0
38,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,696
Gold Earned
29,386
112
Minions Killed
151
0
Camps Cleared
0
661,466
Distance Traveled
693,583
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,414
701
44
4
0
238,736
4
L
Kumbhakarna
9,172
764
4
0
0
216,230
0
L
Zeus
8,110
676
64
5
0
206,500
0
W
Chang'e
9,012
751
61
5
0
206,158
2
W
Atlas
10,199
850
31
3
0
228,032
1
W
Thanatos
10,175
848
59
5
0
259,393
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role