Player Matchup

Sol
Sol
GiggsOtto
Sol
Level 128
God Stats
6W - 1L
1,667 SR
Queue Stats
256W - 229L
1,622 Elo+
Party 1
Fafnir
Fafnir
SlayedByANoob
Fafnir
Level 156
God Stats
3W - 0L
1,838 SR
Queue Stats
204W - 216L
1,632 Elo+
Party 1
Cupid
Cupid
Yononam
Cupid
Level 61
God Stats
12W - 8L
1,700 SR
Queue Stats
86W - 79L
1,622 Elo+
Party 1
Team Averages
Level 115
1,735 SR
1,625 Elo+

VS

Team Averages
Level 42
1,336 SR
1,566 Elo+
Kukulkan
Kukulkan
MadaraBaka
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,755 Elo+
Party 2
Jing Wei
Jing Wei
SHayate
Jing Wei
Level 28
God Stats
0W - 2L
1,301 SR
Queue Stats
8W - 9L
1,460 Elo+
Party 2
Gilgamesh
Gilgamesh
Svena19
Gilgamesh
Level 94
God Stats
0W - 2L
1,206 SR
Queue Stats
12W - 13L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
9,310
846
12,433
10,303
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 0 / 14
9,236
840
5,934
11,896
16,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Yononam
Cupid
15
7 / 1 / 8
9,025
820
11,653
9,427
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MadaraBaka
Kukulkan
11
1 / 7 / 1
6,771
616
8,282
10,002
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
SHayate
Jing Wei
11
0 / 5 / 2
6,519
593
3,909
10,414
4,774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilgamesh
Svena19
Gilgamesh
11
1 / 3 / 1
7,243
658
8,838
15,227
15,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
15
Kills
2
2
Deaths
15
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
Kukulkan
MadaraBaka
Kukulkan
1
7
1
0.21
L
Jing Wei
SHayate
Jing Wei
0
5
2
0.2
W
1
0
14
8
L
Gilgamesh
Svena19
Gilgamesh
1
3
1
0.5
W
Cupid
Yononam
Cupid
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,020
Damage
21,029
31,626
Taken
35,643
26,063
Mitigated
24,655
17,458
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,433
5,243
0
6,589
10,303
5,262
695
3,177
7,126
44,266
4,830
L
Kukulkan
MadaraBaka
Kukulkan
8,282
1,462
0
6
10,002
4,824
0
5,164
4,838
22,341
0
L
Jing Wei
SHayate
Jing Wei
3,909
2,573
0
1,039
10,414
4,774
50
5,857
4,557
0
18,215
W
5,934
1,175
0
4,376
11,896
16,214
66
3,590
8,306
13,271
0
L
Gilgamesh
Svena19
Gilgamesh
8,838
1,896
1,402
2,060
15,227
15,057
0
6,800
8,427
0
18,389
W
Cupid
Yononam
Cupid
11,653
6,992
1,684
4,809
9,427
4,587
2,277
1,563
7,864
0
38,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,571
Gold Earned
20,533
143
Minions Killed
86
0
Camps Cleared
0
586,940
Distance Traveled
527,296
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,310
846
83
8
0
180,812
0
L
Kukulkan
6,771
616
34
3
0
143,328
0
L
Jing Wei
6,519
593
27
2
0
177,873
2
W
Fafnir
9,236
840
11
1
0
211,803
4
L
Gilgamesh
7,243
658
25
2
0
206,095
3
W
Cupid
9,025
820
49
4
0
194,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role