Player Matchup

Xing Tian
Xing Tian
DontDoitAnakin
Xing Tian
Level 151
God Stats
6W - 5L
1,499 SR
Queue Stats
356W - 375L
1,457 Elo+
Solo
Kukulkan
Kukulkan
EmmaMayo
Kukulkan
Level 122
God Stats
2W - 2L
1,341 SR
Queue Stats
330W - 289L
1,535 Elo+
Solo
Heimdallr
Heimdallr
Kikyo33
Heimdallr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 23L
1,868 Elo+
Solo
Lancelot
Lancelot
TehColonel
Lancelot
Level 86
God Stats
1W - 1L
1,246 SR
Queue Stats
134W - 100L
1,530 Elo+
Solo
Fenrir
Fenrir
urallcabbage
Fenrir
Level 149
God Stats
4W - 4L
1,439 SR
Queue Stats
255W - 265L
1,523 Elo+
Solo
Team Averages
Level 105
1,405 SR
1,583 Elo+

VS

Team Averages
Level 36
1,410 SR
1,471 Elo+
Cu Chulainn
Cu Chulainn
JeanT973
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,356 Elo+
Solo
Nike
Nike
Khanflicted
Nike
Level 82
God Stats
8W - 8L
1,372 SR
Queue Stats
326W - 339L
1,473 Elo+
Solo
Fenrir
Fenrir
LEVIDJ11
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,566 Elo+
Solo
Tiamat
Tiamat
PlaguedYears
Tiamat
Level 21
God Stats
0W - 6L
1,177 SR
Queue Stats
46W - 67L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
Whatsapiecost
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DontDoitAnakin
Xing Tian
20
6 / 4 / 30
12,875
805
14,092
23,490
34,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
EmmaMayo
Kukulkan
20
9 / 1 / 28
12,826
802
31,923
13,202
7,490
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Kikyo33
Heimdallr
19
8 / 4 / 21
12,201
763
22,420
11,638
6,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
TehColonel
Lancelot
20
9 / 3 / 20
12,359
772
14,726
16,728
15,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
20
8 / 2 / 20
12,037
752
7,892
13,359
8,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JeanT973
Cu Chulainn
13
2 / 10 / 3
8,730
546
5,376
22,145
21,003
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 7 / 6
12,467
779
20,033
20,405
23,512
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
LEVIDJ11
Fenrir
17
2 / 6 / 6
9,985
624
6,755
17,470
12,626
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
18
3 / 8 / 8
10,547
659
22,097
19,404
14,788
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Whatsapiecost
Erlang Shen
17
2 / 9 / 9
10,461
654
5,316
20,620
21,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
46
40
Kills
14
14
Deaths
40
119
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DontDoitAnakin
Xing Tian
6
4
30
5.25
W
Kukulkan
EmmaMayo
Kukulkan
9
1
28
23
L
Cu Chulainn
JeanT973
Cu Chulainn
2
10
3
0.35
L
5
7
6
1.14
W
Heimdallr
Kikyo33
Heimdallr
8
4
21
4.63
L
Fenrir
LEVIDJ11
Fenrir
2
6
6
0.83
L
Tiamat
3
8
8
0.88
W
Lancelot
TehColonel
Lancelot
9
3
20
6.33
L
Erlang Shen
Whatsapiecost
Erlang Shen
2
9
9
0.72
W
Fenrir
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,053
Damage
59,577
78,417
Taken
100,044
71,091
Mitigated
93,005
23,253
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DontDoitAnakin
Xing Tian
14,092
1,693
343
2,233
23,490
34,022
164
6,492
16,998
25,555
0
W
Kukulkan
EmmaMayo
Kukulkan
31,923
2,911
3,761
4,401
13,202
7,490
2,105
5,317
7,885
68,593
0
L
Cu Chulainn
JeanT973
Cu Chulainn
5,376
1,389
0
37
22,145
21,003
0
9,870
12,275
160
10,899
L
20,033
1,555
1,064
1,301
20,405
23,512
0
10,000
10,405
498
41,501
W
Heimdallr
Kikyo33
Heimdallr
22,420
6,970
0
1,262
11,638
6,032
2,429
4,467
7,171
0
42,046
L
Fenrir
LEVIDJ11
Fenrir
6,755
1,630
0
957
17,470
12,626
0
8,826
8,644
0
15,497
L
Tiamat
22,097
1,598
314
3,271
19,404
14,788
0
8,355
11,049
46,099
0
W
Lancelot
TehColonel
Lancelot
14,726
2,733
2,468
3,824
16,728
15,296
1,724
3,444
13,284
0
31,751
L
Erlang Shen
Whatsapiecost
Erlang Shen
5,316
2,797
1,509
2,447
20,620
21,076
0
8,964
11,656
0
13,098
W
Fenrir
7,892
1,874
1,682
3,279
13,359
8,251
1,392
2,991
10,368
0
12,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,298
Gold Earned
52,190
180
Minions Killed
138
0
Camps Cleared
0
1,522,888
Distance Traveled
1,427,606
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,875
805
14
1
0
332,663
1
W
Kukulkan
12,826
802
79
5
0
317,887
2
L
Cu Chulainn
8,730
546
7
0
0
289,929
3
L
Nike
12,467
779
51
3
0
321,463
0
W
Heimdallr
12,201
763
38
2
0
204,424
2
L
Fenrir
9,985
624
19
1
0
254,590
0
L
Tiamat
10,547
659
50
3
0
272,810
3
W
Lancelot
12,359
772
40
3
0
316,335
0
L
Erlang Shen
10,461
654
11
1
0
288,814
0
W
Fenrir
12,037
752
9
1
0
351,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role