Player Matchup

Ares
Ares
Bjellran
Ares
Level 91
God Stats
4W - 4L
1,485 SR
Queue Stats
16W - 31L
1,273 Elo+
Party 2
Chronos
Chronos
SZAAMANII
Chronos
Level 108
God Stats
3W - 4L
1,456 SR
Queue Stats
249W - 247L
1,393 Elo+
Solo
Cthulhu
Cthulhu
TheIC3f1r3
Cthulhu
Level 145
God Stats
8W - 13L
1,401 SR
Queue Stats
210W - 232L
1,332 Elo+
Party 2
Kukulkan
Kukulkan
fabioferreira23
Kukulkan
Level 105
God Stats
1W - 4L
1,331 SR
Queue Stats
326W - 360L
1,322 Elo+
Solo
Bakasura
Bakasura
thefinesseur
Bakasura
Level 46
God Stats
5W - 5L
1,481 SR
Queue Stats
20W - 20L
1,373 Elo+
Solo
Team Averages
Level 99
1,431 SR
1,339 Elo+

VS

Team Averages
Level 100
1,338 SR
1,384 Elo+
Hachiman
Hachiman
DarrenGaming-353
Hachiman
Level 101
God Stats
2W - 2L
1,106 SR
Queue Stats
249W - 337L
1,350 Elo+
Party 1
Mercury
Mercury
Narberalgamma353
Mercury
Level 99
God Stats
1W - 5L
1,049 SR
Queue Stats
108W - 133L
1,374 Elo+
Party 1
Janus
Janus
Spidi4624
Janus
Level 47
God Stats
2W - 5L
1,251 SR
Queue Stats
30W - 31L
1,348 Elo+
Solo
Chang'e
Chang'e
Vladi_Fucile666
Chang'e
Level 107
God Stats
6W - 2L
1,794 SR
Queue Stats
25W - 14L
1,493 Elo+
Solo
Sylvanus
Sylvanus
sleyer-353
Sylvanus
Level 147
God Stats
15W - 9L
1,491 SR
Queue Stats
312W - 388L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 0 / 3
6,603
508
3,265
7,304
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
SZAAMANII
Chronos
10
1 / 4 / 2
5,857
451
3,479
10,764
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
TheIC3f1r3
Cthulhu
11
1 / 1 / 0
6,242
480
5,347
9,953
6,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
12
2 / 1 / 1
7,097
546
5,771
4,029
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
thefinesseur
Bakasura
9
1 / 3 / 4
6,127
471
3,505
9,446
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,794
600
4,461
7,745
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 2
6,258
481
4,208
9,740
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Spidi4624
Janus
12
1 / 1 / 2
7,043
542
4,327
7,760
2,833
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 1 / 0
6,320
486
2,984
8,503
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
sleyer-353
Sylvanus
12
3 / 1 / 2
7,455
573
6,565
8,790
5,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
7
Kills
9
9
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
2
0
3
3.5
W
4
1
2
5
W
1
3
2
0.67
L
Chronos
SZAAMANII
Chronos
1
4
2
0.5
W
Janus
Spidi4624
Janus
1
1
2
2
L
Cthulhu
TheIC3f1r3
Cthulhu
1
1
0
1
W
0
1
0
0
L
Kukulkan
2
1
1
2.5
W
Sylvanus
sleyer-353
Sylvanus
3
1
2
4
L
Bakasura
thefinesseur
Bakasura
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,367
Damage
22,545
41,496
Taken
42,538
20,795
Mitigated
17,741
9,983
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,265
193
0
2,982
7,304
4,980
0
1,985
5,319
15,952
0
W
4,461
2,939
0
3,279
7,745
2,826
408
3,198
4,536
0
41,997
W
4,208
2,143
0
240
9,740
3,519
0
2,059
7,621
0
39,176
L
Chronos
SZAAMANII
Chronos
3,479
941
0
3,446
10,764
3,784
0
2,328
8,436
33,360
0
W
Janus
Spidi4624
Janus
4,327
284
0
250
7,760
2,833
514
2,826
4,934
58,424
2,679
L
Cthulhu
TheIC3f1r3
Cthulhu
5,347
508
0
2,020
9,953
6,919
0
4,477
5,476
37,810
0
W
2,984
260
0
3,587
8,503
3,410
0
4,756
3,722
40,413
0
L
Kukulkan
5,771
506
0
480
4,029
1,673
625
2,178
1,851
57,834
0
W
Sylvanus
sleyer-353
Sylvanus
6,565
2,452
69
2,922
8,790
5,153
330
5,023
3,692
45,557
0
L
Bakasura
thefinesseur
Bakasura
3,505
2,776
0
1,055
9,446
3,439
0
2,572
6,874
0
28,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
34,870
307
Minions Killed
391
0
Camps Cleared
0
1,269,922
Distance Traveled
1,202,482
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,603
508
23
2
0
264,596
1
W
Hachiman
7,794
600
63
5
0
230,374
0
W
Mercury
6,258
481
64
5
0
261,946
2
L
Chronos
5,857
451
57
4
0
238,506
2
W
Janus
7,043
542
102
8
0
250,968
0
L
Cthulhu
6,242
480
71
5
0
230,704
0
W
Chang'e
6,320
486
77
6
0
241,363
0
L
Kukulkan
7,097
546
91
7
0
243,588
2
W
Sylvanus
7,455
573
85
7
0
217,831
1
L
Bakasura
6,127
471
65
5
0
292,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role