Player Matchup

The Morrigan
The Morrigan
AthenaSexPls
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,376 Elo+
Party 2
Thanatos
Thanatos
opimang
Thanatos
Level 31
God Stats
0W - 1L
1,527 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 2
Thor
Thor
tdogtyboy
Thor
Level 45
God Stats
1W - 1L
1,583 SR
Queue Stats
1W - 2L
1,582 Elo+
Party 2
Team Averages
Level 35
1,537 SR
1,574 Elo+

VS

Team Averages
Level 62
1,515 SR
1,368 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
RangerVerde
Ymir
Level 42
God Stats
10W - 8L
1,546 SR
Queue Stats
54W - 87L
1,355 Elo+
Party 1
Izanami
Izanami
llSmokell666
Izanami
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 14L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AthenaSexPls
The Morrigan
14
2 / 5 / 0
8,733
728
8,111
7,816
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
opimang
Thanatos
12
1 / 8 / 3
8,388
699
6,471
14,386
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
11
1 / 9 / 3
7,831
653
5,537
15,843
6,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
14 / 1 / 7
11,456
955
18,355
11,663
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 3 / 13
8,812
734
4,161
10,642
11,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
llSmokell666
Izanami
14
6 / 1 / 13
10,047
837
8,933
8,627
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
22
22
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
14
1
7
17.5
L
The Morrigan
AthenaSexPls
The Morrigan
2
5
0
0.4
W
2
3
13
2.83
W
Izanami
llSmokell666
Izanami
6
1
13
12.5
L
Thanatos
opimang
Thanatos
1
8
3
0.31
L
Thor
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,119
Damage
31,449
38,045
Taken
30,932
17,747
Mitigated
20,355
5,787
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,355
8,656
0
6,826
11,663
5,281
1,954
809
10,854
50,778
4,717
L
The Morrigan
AthenaSexPls
The Morrigan
8,111
1,010
0
1,000
7,816
3,588
0
4,986
2,830
25,830
5,878
W
4,161
166
0
680
10,642
11,517
197
1,425
9,217
12,754
0
W
Izanami
llSmokell666
Izanami
8,933
6,270
0
4,824
8,627
3,557
953
932
7,695
0
42,799
L
Thanatos
opimang
Thanatos
6,471
1,234
0
4,162
14,386
7,260
0
8,174
6,212
0
19,861
L
Thor
5,537
571
0
625
15,843
6,899
0
8,751
7,092
0
20,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,952
Gold Earned
30,315
99
Minions Killed
148
0
Camps Cleared
0
594,937
Distance Traveled
582,472
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,456
955
58
5
0
190,402
3
L
The Morrigan
8,733
728
45
4
0
190,447
0
W
Ymir
8,812
734
16
1
0
181,102
2
W
Izanami
10,047
837
74
6
0
210,968
5
L
Thanatos
8,388
699
32
3
0
221,006
1
L
Thor
7,831
653
22
2
0
183,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role