Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DrawRain
Hades
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,414 Elo+
Party 1
Sol
Sol
KyGriff
Sol
Level 80
God Stats
5W - 2L
1,707 SR
Queue Stats
79W - 47L
1,670 Elo+
Solo
Artemis
Artemis
XxDark AresxX66
Artemis
Level 21
God Stats
5W - 10L
1,281 SR
Queue Stats
10W - 19L
1,326 Elo+
Solo
Nu Wa
Nu Wa
unLuckyguy13
Nu Wa
Level 18
God Stats
0W - 2L
1,224 SR
Queue Stats
2W - 6L
1,295 Elo+
Party 1
Team Averages
Level 76
1,442 SR
1,441 Elo+

VS

Team Averages
Level 46
1,420 SR
1,503 Elo+
He Bo
He Bo
KilerGamer256
He Bo
Level 45
God Stats
1W - 2L
1,701 SR
Queue Stats
19W - 10L
1,615 Elo+
Solo
Charybdis
Charybdis
MrGoGetIt716
Charybdis
Level 117
God Stats
2W - 1L
1,350 SR
Queue Stats
272W - 287L
1,542 Elo+
Solo
Bellona
Bellona
Smite4lyfe32
Bellona
Level 29
God Stats
1W - 2L
1,166 SR
Queue Stats
117W - 134L
1,455 Elo+
Solo
Ares
Ares
dr3ma6043
Ares
Level 27
God Stats
2W - 2L
1,384 SR
Queue Stats
13W - 18L
1,401 Elo+
Solo
Tiamat
Tiamat
nem--isis
Tiamat
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
5 / 8 / 6
11,351
709
11,291
19,833
7,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
DrawRain
Hades
18
4 / 6 / 4
11,265
704
8,984
18,990
12,963
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
18
5 / 8 / 4
11,364
710
17,704
20,336
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 5 / 4
11,531
721
6,915
15,260
8,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 5 / 9
10,078
630
12,653
14,351
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystical Earring

Mystical Earring

+15
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 8
15,009
938
36,556
21,204
9,411
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
MrGoGetIt716
Charybdis
20
5 / 4 / 13
12,769
798
12,954
16,495
7,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Smite4lyfe32
Bellona
17
2 / 1 / 5
10,696
669
3,510
7,290
5,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
14
0 / 7 / 2
9,691
606
749
17,125
15,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
nem--isis
Tiamat
20
8 / 1 / 10
13,115
820
20,433
14,409
11,186
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
19
Kills
32
32
Deaths
19
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
8
6
1
L
Hades
DrawRain
Hades
4
6
4
1
W
17
6
8
3.5
L
Sol
5
8
4
0.88
W
Charybdis
MrGoGetIt716
Charybdis
5
4
13
2.88
W
Bellona
Smite4lyfe32
Bellona
2
1
5
4.5
L
3
5
4
1
W
Ares
0
7
2
0.14
W
Tiamat
nem--isis
Tiamat
8
1
10
13
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,547
Damage
74,202
88,770
Taken
76,523
39,907
Mitigated
49,596
20,381
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,291
2,429
0
8,292
19,833
7,261
51
12,773
7,060
0
31,753
L
Hades
DrawRain
Hades
8,984
408
178
4,025
18,990
12,963
211
9,587
9,403
37,431
0
W
36,556
724
109
4,050
21,204
9,411
1,939
9,740
11,464
93,747
0
L
Sol
17,704
7,805
0
4,603
20,336
6,531
949
16,016
4,320
55,859
3,413
W
Charybdis
MrGoGetIt716
Charybdis
12,954
5,766
0
5,637
16,495
7,896
3,331
8,916
7,579
0
66,228
W
Bellona
Smite4lyfe32
Bellona
3,510
293
0
242
7,290
5,970
636
1,391
5,899
0
29,149
L
6,915
3,081
0
2,091
15,260
8,445
705
9,447
5,813
0
45,962
W
Ares
749
88
0
210
17,125
15,133
668
9,072
8,053
2,880
0
W
Tiamat
nem--isis
Tiamat
20,433
2,257
0
7,755
14,409
11,186
0
9,360
5,049
60,297
0
L
12,653
4,310
0
1,192
14,351
4,707
85
9,915
4,436
26,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,589
Gold Earned
61,280
286
Minions Killed
352
0
Camps Cleared
0
1,398,973
Distance Traveled
1,419,855
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,351
709
50
3
0
322,621
1
L
Hades
11,265
704
63
4
0
290,638
4
W
He Bo
15,009
938
104
7
0
326,311
1
L
Sol
11,364
710
86
5
0
274,402
3
W
Charybdis
12,769
798
104
7
0
294,125
3
W
Bellona
10,696
669
46
3
0
260,719
5
L
Artemis
11,531
721
67
4
0
244,664
2
W
Ares
9,691
606
6
0
0
216,815
2
W
Tiamat
13,115
820
92
6
0
321,885
1
L
Nu Wa
10,078
630
20
1
0
266,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role