Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Lomgen
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,484 Elo+
Solo
He Bo
He Bo
Ruwuki
He Bo
Level 106
God Stats
2W - 1L
1,798 SR
Queue Stats
497W - 491L
1,487 Elo+
Solo
Kali
Kali
ZonaBorsuka
Kali
Level 154
God Stats
1W - 7L
1,139 SR
Queue Stats
350W - 367L
1,486 Elo+
Solo
Team Averages
Level 85
1,487 SR
1,492 Elo+

VS

Team Averages
Level 71
1,499 SR
1,543 Elo+
Thoth
Thoth
CePert
Thoth
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 28L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DjVasili
Ah Muzen Cab
Level 85
God Stats
4W - 1L
1,698 SR
Queue Stats
67W - 56L
1,489 Elo+
Solo
Nu Wa
Nu Wa
EyesMcBlue
Nu Wa
Level 107
God Stats
2W - 1L
1,299 SR
Queue Stats
86W - 81L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
PieceOfSheetRez
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,687 Elo+
Solo
Raijin
Raijin
boulette_de_nerf
Raijin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 77L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
6 / 4 / 4
8,798
880
14,496
11,395
5,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
 
Zhong Kui
13
0 / 5 / 7
7,257
726
8,277
12,852
10,228
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Lomgen
Da Ji
12
4 / 6 / 2
7,104
710
3,874
9,924
4,107
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

He Bo
Ruwuki
He Bo
12
1 / 4 / 2
6,652
665
5,527
8,973
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 9
8,171
817
4,778
17,327
13,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CePert
Thoth
15
4 / 3 / 17
9,017
902
9,147
6,072
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
DjVasili
Ah Muzen Cab
17
8 / 1 / 12
9,316
932
12,688
8,706
4,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
15
4 / 1 / 14
8,723
872
10,559
5,632
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
PieceOfSheetRez
Sun Wukong
15
3 / 4 / 19
8,654
865
11,681
14,511
14,641
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 3 / 12
8,929
893
11,955
8,605
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
12
Kills
24
24
Deaths
12
24
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
6
4
4
2
L
Zhong Kui
 
Zhong Kui
0
5
7
0.7
W
Thoth
CePert
Thoth
4
3
17
4.17
W
Ah Muzen Cab
DjVasili
Ah Muzen Cab
8
1
12
14
W
Nu Wa
4
1
14
11
L
Da Ji
Lomgen
Da Ji
4
6
2
0.83
W
Sun Wukong
PieceOfSheetRez
Sun Wukong
3
4
19
3.13
L
He Bo
Ruwuki
He Bo
1
4
2
0.5
L
1
5
9
1.1
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,952
Damage
56,030
60,471
Taken
43,526
36,707
Mitigated
28,544
19,233
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,496
4,396
927
3,357
11,395
5,114
0
6,075
5,320
0
41,891
L
Zhong Kui
 
Zhong Kui
8,277
352
70
3,511
12,852
10,228
0
7,514
5,338
23,149
0
W
Thoth
CePert
Thoth
9,147
474
216
718
6,072
2,812
1,372
1,504
4,568
23,004
0
W
Ah Muzen Cab
DjVasili
Ah Muzen Cab
12,688
4,656
1,655
4,913
8,706
4,388
382
2,721
5,985
0
25,655
W
Nu Wa
10,559
4,295
1,482
956
5,632
2,537
1,674
2,341
3,291
20,232
0
L
Da Ji
Lomgen
Da Ji
3,874
920
0
0
9,924
4,107
0
5,184
4,740
0
5,166
W
Sun Wukong
PieceOfSheetRez
Sun Wukong
11,681
1,156
793
2,028
14,511
14,641
263
4,126
10,385
78
16,665
L
He Bo
Ruwuki
He Bo
5,527
337
619
1,564
8,973
3,417
0
3,023
5,950
10,812
0
L
4,778
1,583
2,595
6,590
17,327
13,841
0
9,923
7,404
0
16,450
W
11,955
1,375
945
1,760
8,605
4,166
588
3,112
5,493
16,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
44,639
140
Minions Killed
110
0
Camps Cleared
0
872,515
Distance Traveled
956,036
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,798
880
60
6
0
192,288
0
L
Zhong Kui
7,257
726
44
4
0
159,388
0
W
Thoth
9,017
902
31
3
0
188,794
0
W
Ah Muzen Cab
9,316
932
25
3
0
196,504
3
W
Nu Wa
8,723
872
6
1
0
196,429
4
L
Da Ji
7,104
710
1
0
0
154,561
0
W
Sun Wukong
8,654
865
22
2
0
196,953
4
L
He Bo
6,652
665
17
2
0
169,975
0
L
Kali
8,171
817
18
2
0
196,303
0
W
Raijin
8,929
893
26
3
0
177,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role