Player Matchup

Sol
Sol
Blitzkrieg1194
Sol
Level 140
God Stats
8W - 5L
1,555 SR
Queue Stats
496W - 524L
1,560 Elo+
Solo
Mulan
Mulan
IcnoPain
Mulan
Level 109
God Stats
64W - 66L
1,476 SR
Queue Stats
254W - 255L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
ImStiingy
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 170L
1,527 Elo+
Solo
Cernunnos
Cernunnos
Riboflavin13
Cernunnos
Level 109
God Stats
4W - 3L
1,517 SR
Queue Stats
82W - 119L
1,321 Elo+
Party 2
Anubis
Anubis
zackasaurus77
Anubis
Level 113
God Stats
11W - 11L
1,440 SR
Queue Stats
116W - 147L
1,344 Elo+
Party 2
Team Averages
Level 119
1,498 SR
1,431 Elo+

VS

Team Averages
Level 133
1,477 SR
1,431 Elo+
Loki
Loki
CEL_s2_MAJ
Loki
Level 126
God Stats
16W - 15L
1,533 SR
Queue Stats
500W - 569L
1,453 Elo+
Party 1
Thoth
Thoth
Hasta_Ia_vista69
Thoth
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
444W - 523L
1,445 Elo+
Party 1
Bellona
Bellona
OGWildfire
Bellona
Level 97
God Stats
2W - 2L
1,328 SR
Queue Stats
50W - 48L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Stalone62
Danzaburou
Level 160
God Stats
21W - 21L
1,518 SR
Queue Stats
294W - 331L
1,455 Elo+
Solo
Anubis
Anubis
TAT3R19
Anubis
Level 159
God Stats
9W - 8L
1,504 SR
Queue Stats
380W - 419L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
8,081
577
8,988
11,008
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
IcnoPain
Mulan
12
1 / 1 / 1
6,972
498
3,858
8,231
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
ImStiingy
Sun Wukong
12
5 / 1 / 1
7,595
543
4,431
7,605
6,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Riboflavin13
Cernunnos
12
0 / 2 / 2
7,315
523
5,856
9,652
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 3 / 2
8,052
575
5,543
9,882
4,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,356
525
4,538
11,046
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
6,358
454
1,100
7,170
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
OGWildfire
Bellona
13
2 / 1 / 0
7,564
540
6,241
10,240
8,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Stalone62
Danzaburou
11
1 / 3 / 0
6,161
440
5,847
8,206
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
TAT3R19
Anubis
11
1 / 3 / 3
6,887
492
5,631
7,808
3,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
7
7
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
3
1
2
4
L
0
2
1
0.25
W
Mulan
IcnoPain
Mulan
1
1
1
1.5
W
Sun Wukong
ImStiingy
Sun Wukong
5
1
1
5.5
L
Bellona
OGWildfire
Bellona
2
1
0
2
W
Cernunnos
Riboflavin13
Cernunnos
0
2
2
0.5
L
Danzaburou
Stalone62
Danzaburou
1
3
0
0.33
L
Anubis
TAT3R19
Anubis
1
3
3
0.83
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
23,357
46,378
Taken
44,470
21,881
Mitigated
22,796
20,142
Healing
16,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,988
2,784
0
8,234
11,008
3,793
56
676
10,332
71,399
3,763
L
4,538
1,842
0
4,683
11,046
4,664
0
2,091
8,874
0
58,323
L
1,100
153
0
1,280
7,170
3,274
0
3,206
3,780
33,639
0
W
Mulan
IcnoPain
Mulan
3,858
1,047
0
1,164
8,231
3,482
0
529
7,702
0
44,868
W
Sun Wukong
ImStiingy
Sun Wukong
4,431
541
0
1,776
7,605
6,708
315
424
7,181
0
38,271
L
Bellona
OGWildfire
Bellona
6,241
2,176
0
4,300
10,240
8,951
0
820
9,420
0
49,681
W
Cernunnos
Riboflavin13
Cernunnos
5,856
2,279
0
4,055
9,652
3,406
736
236
9,416
0
50,093
L
Danzaburou
Stalone62
Danzaburou
5,847
2,493
27
3,516
8,206
2,673
0
4,496
3,529
0
33,703
L
Anubis
TAT3R19
Anubis
5,631
254
0
3,130
7,808
3,234
0
3,727
4,005
42,079
0
W
5,543
246
0
4,913
9,882
4,492
781
4,866
5,016
62,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
34,326
484
Minions Killed
383
0
Camps Cleared
0
1,290,155
Distance Traveled
1,259,876
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,081
577
134
10
0
236,568
0
L
Loki
7,356
525
95
7
0
288,621
1
L
Thoth
6,358
454
51
4
0
252,926
2
W
Mulan
6,972
498
95
7
0
310,373
0
W
Sun Wukong
7,595
543
52
4
0
292,472
5
L
Bellona
7,564
540
103
7
0
291,940
1
W
Cernunnos
7,315
523
90
6
0
227,148
4
L
Danzaburou
6,161
440
60
4
0
237,755
0
L
Anubis
6,887
492
74
5
0
188,634
4
W
Anubis
8,052
575
113
8
0
223,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role