Player Matchup

Morgan Le Fay
Morgan Le Fay
Axtter
Morgan Le Fay
Level 68
God Stats
6W - 2L
1,675 SR
Queue Stats
134W - 129L
1,506 Elo+
Party 3
Atlas
Atlas
BackfischUddo
Atlas
Level 35
God Stats
5W - 3L
1,746 SR
Queue Stats
8W - 33L
1,042 Elo+
Party 1
Izanami
Izanami
DjFötzi
Izanami
Level 43
God Stats
2W - 5L
1,187 SR
Queue Stats
14W - 50L
1,105 Elo+
Party 1
Anubis
Anubis
Rapperghost98
Anubis
Level 28
God Stats
1W - 3L
1,214 SR
Queue Stats
12W - 45L
1,111 Elo+
Party 1
Bellona
Bellona
Salvador522
Bellona
Level 68
God Stats
1W - 0L
1,645 SR
Queue Stats
6W - 11L
1,206 Elo+
Party 3
Team Averages
Level 48
1,494 SR
1,194 Elo+

VS

Team Averages
Level 96
1,434 SR
1,426 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Andorvar
Chang'e
Level 47
God Stats
0W - 2L
1,140 SR
Queue Stats
34W - 46L
1,377 Elo+
Party 2
Agni
Agni
Madrrack
Agni
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,434 Elo+
Solo
Ishtar
Ishtar
Murasamе
Ishtar
Level 129
God Stats
3W - 3L
1,531 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Serqet
Serqet
Robik-Osik
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Axtter
Morgan Le Fay
15
11 / 0 / 2
9,564
598
13,885
10,321
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 2 / 4
7,986
499
5,567
13,224
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
DjFötzi
Izanami
11
0 / 3 / 4
6,995
437
6,126
12,139
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 2
8,013
501
5,781
14,569
8,440
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Salvador522
Bellona
15
1 / 0 / 1
8,873
555
7,416
15,466
17,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 0 / 0
7,959
497
11,041
11,882
7,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Andorvar
Chang'e
7
0 / 5 / 0
5,336
334
4,327
10,924
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
13
2 / 2 / 2
7,657
479
14,761
10,913
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Murasamе
Ishtar
12
4 / 2 / 0
7,359
460
12,087
12,070
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Robik-Osik
Serqet
9
1 / 5 / 0
6,058
379
1,638
10,278
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
7
7
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
Chang'e
Andorvar
Chang'e
0
5
0
0
W
Morgan Le Fay
Axtter
Morgan Le Fay
11
0
2
12
W
1
2
4
1.5
W
Izanami
DjFötzi
Izanami
0
3
4
0.67
L
Agni
2
2
2
1.5
L
Ishtar
Murasamе
Ishtar
4
2
0
2
W
1
2
2
1
L
Serqet
Robik-Osik
Serqet
1
5
0
0.2
W
Bellona
Salvador522
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,775
Damage
43,854
65,719
Taken
56,067
45,819
Mitigated
24,244
29,509
Healing
16,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,041
2,534
0
4,965
11,882
7,900
0
794
11,088
0
66,131
L
Chang'e
Andorvar
Chang'e
4,327
784
879
2,596
10,924
3,664
62
6,083
4,841
18,389
402
W
Morgan Le Fay
Axtter
Morgan Le Fay
13,885
2,294
111
5,057
10,321
4,553
0
2,201
7,896
68,355
0
W
5,567
2,303
299
4,159
13,224
10,888
1,001
3,588
9,636
24,486
4,412
W
Izanami
DjFötzi
Izanami
6,126
4,122
0
3,291
12,139
4,798
2,299
2,894
9,245
0
53,617
L
Agni
14,761
830
0
1,641
10,913
4,042
0
7,668
3,245
61,867
0
L
Ishtar
Murasamе
Ishtar
12,087
8,016
0
3,389
12,070
4,810
0
5,583
6,487
0
51,305
W
5,781
631
0
9,052
14,569
8,440
1,031
10,256
4,313
54,677
0
L
Serqet
Robik-Osik
Serqet
1,638
324
0
2,542
10,278
3,828
0
4,857
5,421
0
22,329
W
Bellona
Salvador522
Bellona
7,416
3,653
0
7,540
15,466
17,140
0
0
15,466
0
68,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,431
Gold Earned
34,369
462
Minions Killed
365
0
Camps Cleared
0
1,443,643
Distance Traveled
1,389,243
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,959
497
123
8
0
331,155
7
L
Chang'e
5,336
334
18
1
0
205,483
1
W
Morgan Le Fay
9,564
598
118
7
0
342,213
3
W
Atlas
7,986
499
28
2
0
285,120
2
W
Izanami
6,995
437
101
6
0
269,611
4
L
Agni
7,657
479
94
6
0
288,742
7
L
Ishtar
7,359
460
84
5
0
266,044
3
W
Anubis
8,013
501
84
5
0
218,336
1
L
Serqet
6,058
379
46
3
0
297,819
0
W
Bellona
8,873
555
131
8
0
328,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role