Player Matchup

Nu Wa
Nu Wa
GstormToast
Nu Wa
Level 62
God Stats
10W - 10L
1,736 SR
Queue Stats
73W - 68L
1,490 Elo+
Party 2
Artemis
Artemis
RobertoGoat
Artemis
Level 31
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 5L
1,273 Elo+
Solo
Hercules
Hercules
WeebChaser
Hercules
Level 47
God Stats
1W - 3L
1,825 SR
Queue Stats
17W - 20L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
erbufalo
Jormungandr
Level 129
God Stats
2W - 1L
1,472 SR
Queue Stats
102W - 93L
1,531 Elo+
Party 1
Susano
Susano
mirco666
Susano
Level 31
God Stats
1W - 0L
1,323 SR
Queue Stats
45W - 46L
1,516 Elo+
Party 1
Team Averages
Level 60
1,615 SR
1,449 Elo+

VS

Team Averages
Level 71
1,487 SR
1,532 Elo+
Ymir
Ymir
PRojcjs
Ymir
Level 147
God Stats
5W - 9L
1,560 SR
Queue Stats
147W - 112L
1,618 Elo+
Party 4
Freya
Freya
SirianHiadGaming
Freya
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 57L
1,412 Elo+
Party 3
Chaac
Chaac
Umbreon424
Chaac
Level 78
God Stats
9W - 12L
1,379 SR
Queue Stats
106W - 124L
1,442 Elo+
Party 3
Cliodhna
Cliodhna
ivardeviking
Cliodhna
Level 18
God Stats
2W - 1L
1,794 SR
Queue Stats
16W - 9L
1,694 Elo+
Party 4
Rama
Rama
ppgang123
Rama
Level 84
God Stats
0W - 2L
1,201 SR
Queue Stats
92W - 98L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
10,384
519
12,784
8,289
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
RobertoGoat
Artemis
17
1 / 2 / 0
10,800
540
10,728
13,243
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
WeebChaser
Hercules
14
3 / 2 / 3
9,584
479
7,153
25,784
19,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
erbufalo
Jormungandr
18
2 / 0 / 2
11,752
588
18,624
12,897
12,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
mirco666
Susano
17
3 / 2 / 3
10,422
521
9,291
14,481
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
PRojcjs
Ymir
14
2 / 0 / 5
9,392
470
9,528
17,701
16,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 3 / 1
9,301
465
13,683
16,131
6,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
16
1 / 3 / 2
9,105
455
11,249
21,045
17,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
ivardeviking
Cliodhna
15
2 / 3 / 3
8,950
448
8,237
20,350
7,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
14
2 / 1 / 1
8,837
442
7,254
12,386
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
10
Kills
9
9
Deaths
10
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Ymir
PRojcjs
Ymir
2
0
5
4.5
W
Artemis
RobertoGoat
Artemis
1
2
0
0.5
L
2
3
1
0.83
L
Chaac
1
3
2
0.67
W
Hercules
WeebChaser
Hercules
3
2
3
2.25
W
Jormungandr
erbufalo
Jormungandr
2
0
2
3
L
Cliodhna
ivardeviking
Cliodhna
2
3
3
1.17
W
Susano
mirco666
Susano
3
2
3
2.25
L
Rama
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,580
Damage
49,951
74,694
Taken
87,613
47,263
Mitigated
53,581
29,520
Healing
37,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,784
3,393
0
1,621
8,289
2,957
937
1,306
6,967
90,769
0
L
Ymir
PRojcjs
Ymir
9,528
1,246
3,330
5,514
17,701
16,191
84
7,153
10,548
37,324
5,962
W
Artemis
RobertoGoat
Artemis
10,728
4,784
0
8,299
13,243
6,208
0
5,763
7,162
0
106,611
L
13,683
3,975
0
7,916
16,131
6,393
0
3,260
12,871
74,784
0
L
Chaac
11,249
2,868
0
6,499
21,045
17,894
0
13,186
7,859
0
79,367
W
Hercules
WeebChaser
Hercules
7,153
2,354
0
10,779
25,784
19,036
245
11,722
13,696
0
22,668
W
Jormungandr
erbufalo
Jormungandr
18,624
5,902
0
2,140
12,897
12,838
1,464
1,667
11,230
110,552
0
L
Cliodhna
ivardeviking
Cliodhna
8,237
1,139
0
7,387
20,350
7,967
0
3,141
17,209
0
80,870
W
Susano
mirco666
Susano
9,291
1,554
0
6,681
14,481
6,224
0
1,457
12,974
0
88,869
L
Rama
7,254
6,532
0
6,602
12,386
5,136
0
4,668
7,718
0
87,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,942
Gold Earned
45,585
644
Minions Killed
622
0
Camps Cleared
0
1,871,542
Distance Traveled
1,794,385
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,384
519
148
7
0
369,604
5
L
Ymir
9,392
470
63
3
0
417,582
8
W
Artemis
10,800
540
158
8
0
320,746
2
L
Freya
9,301
465
133
7
0
337,686
1
L
Chaac
9,105
455
141
7
0
381,020
3
W
Hercules
9,584
479
28
1
0
375,637
7
W
Jormungandr
11,752
588
189
9
0
379,489
0
L
Cliodhna
8,950
448
128
6
0
422,367
5
W
Susano
10,422
521
121
6
0
426,066
1
L
Rama
8,837
442
157
8
0
235,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role