Player Matchup

Lancelot
Lancelot
Fashioon7
Lancelot
Level 78
God Stats
10W - 15L
1,404 SR
Queue Stats
263W - 297L
1,480 Elo+
Party 3
Sylvanus
Sylvanus
Nonibalogna
Sylvanus
Level 88
God Stats
3W - 4L
1,492 SR
Queue Stats
224W - 212L
1,453 Elo+
Solo
King Arthur
King Arthur
elpipazzo
King Arthur
Level 59
God Stats
16W - 18L
1,508 SR
Queue Stats
185W - 200L
1,481 Elo+
Party 3
Medusa
Medusa
juangato
Medusa
Level 148
God Stats
4W - 3L
1,499 SR
Queue Stats
81W - 88L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
killerkoo1aid
Baron Samedi
Level 86
God Stats
15W - 12L
1,478 SR
Queue Stats
259W - 280L
1,376 Elo+
Solo
Team Averages
Level 92
1,476 SR
1,452 Elo+

VS

Team Averages
Level 54
1,573 SR
1,392 Elo+
Ymir
Ymir
Kinetic Voltage
Ymir
Level 138
God Stats
10W - 21L
1,378 SR
Queue Stats
526W - 512L
1,593 Elo+
Party 2
Danzaburou
Danzaburou
SitAnhurFace
Danzaburou
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,548 Elo+
Solo
Chronos
Chronos
WesSnipes
Chronos
Level 17
God Stats
1W - 1L
1,774 SR
Queue Stats
5W - 7L
1,365 Elo+
Party 2
Chernobog
Chernobog
acelikeaboss
Chernobog
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,202 Elo+
Party 1
Sun Wukong
Sun Wukong
tld2606
Sun Wukong
Level 28
God Stats
0W - 1L
1,714 SR
Queue Stats
6W - 13L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Fashioon7
Lancelot
20
11 / 1 / 4
12,817
583
16,842
15,756
9,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Nonibalogna
Sylvanus
16
1 / 0 / 12
10,880
495
8,678
15,840
21,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
elpipazzo
King Arthur
19
4 / 2 / 3
12,364
562
14,319
21,848
28,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
juangato
Medusa
18
1 / 1 / 3
10,805
491
4,206
13,776
5,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
killerkoo1aid
Baron Samedi
18
2 / 2 / 6
11,111
505
9,417
14,745
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 3
10,489
477
10,304
14,615
8,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
SitAnhurFace
Danzaburou
20
2 / 3 / 0
12,222
556
11,817
17,793
8,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
WesSnipes
Chronos
17
3 / 5 / 0
11,085
504
8,686
14,780
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
acelikeaboss
Chernobog
14
0 / 5 / 1
8,834
402
12,168
19,134
7,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
tld2606
Sun Wukong
13
0 / 3 / 2
8,079
367
4,209
14,918
9,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
19
Kills
6
6
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Fashioon7
Lancelot
11
1
4
13
L
1
3
3
0.83
W
Sylvanus
Nonibalogna
Sylvanus
1
0
12
7
L
Danzaburou
SitAnhurFace
Danzaburou
2
3
0
0.67
L
Chronos
WesSnipes
Chronos
3
5
0
0.6
L
Chernobog
acelikeaboss
Chernobog
0
5
1
0.1
W
King Arthur
elpipazzo
King Arthur
4
2
3
2.75
W
Medusa
juangato
Medusa
1
1
3
2.5
W
Baron Samedi
killerkoo1aid
Baron Samedi
2
2
6
2.5
L
Sun Wukong
tld2606
Sun Wukong
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,462
Damage
47,184
81,965
Taken
81,240
72,844
Mitigated
39,498
23,030
Healing
24,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Fashioon7
Lancelot
16,842
4,157
0
1,717
15,756
9,259
142
3,483
12,273
0
131,869
L
10,304
1,896
0
4,376
14,615
8,030
0
3,355
11,260
92,413
1,644
W
Sylvanus
Nonibalogna
Sylvanus
8,678
2,439
2,586
6,782
15,840
21,373
533
3,724
12,116
44,452
0
L
Danzaburou
SitAnhurFace
Danzaburou
11,817
7,028
0
8,162
17,793
8,679
250
1,005
16,788
0
130,085
L
Chronos
WesSnipes
Chronos
8,686
1,359
0
2,769
14,780
6,030
1,104
7,708
7,072
85,127
0
L
Chernobog
acelikeaboss
Chernobog
12,168
6,805
0
5,147
19,134
7,723
928
3,707
15,427
0
64,982
W
King Arthur
elpipazzo
King Arthur
14,319
1,935
0
690
21,848
28,643
354
4,028
17,820
122
104,427
W
Medusa
juangato
Medusa
4,206
2,364
0
5,795
13,776
5,586
2,034
1,237
12,539
0
87,998
W
Baron Samedi
killerkoo1aid
Baron Samedi
9,417
481
657
4,803
14,745
7,983
498
7,083
7,662
84,700
0
L
Sun Wukong
tld2606
Sun Wukong
4,209
856
0
3,687
14,918
9,036
400
2,442
12,476
0
39,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,977
Gold Earned
50,709
683
Minions Killed
656
0
Camps Cleared
0
2,103,073
Distance Traveled
1,901,050
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,817
583
156
7
0
485,507
1
L
Ymir
10,489
477
165
8
0
392,410
3
W
Sylvanus
10,880
495
60
3
0
376,334
0
L
Danzaburou
12,222
556
217
10
0
349,058
6
L
Chronos
11,085
504
139
6
0
398,550
2
L
Chernobog
8,834
402
84
4
0
336,611
1
W
King Arthur
12,364
562
168
8
0
444,071
5
W
Medusa
10,805
491
142
6
0
430,137
2
W
Baron Samedi
11,111
505
157
7
0
367,024
0
L
Sun Wukong
8,079
367
51
2
0
424,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role