Player Matchup

Anhur
Anhur
TillRen
Anhur
Level 59
God Stats
1W - 2L
1,616 SR
Queue Stats
22W - 21L
1,623 Elo+
Solo
Baron Samedi
Baron Samedi
Vermillion262
Baron Samedi
Level 105
God Stats
7W - 7L
1,527 SR
Queue Stats
135W - 157L
1,482 Elo+
Solo
Fafnir
Fafnir
genuinity
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,575 Elo+
Solo
Team Averages
Level 97
1,548 SR
1,560 Elo+

VS

Team Averages
Level 127
1,547 SR
1,671 Elo+
Scylla
Scylla
Haѕu
Scylla
Level 159
God Stats
2W - 0L
1,427 SR
Queue Stats
85W - 30L
1,774 Elo+
Party 1
Arachne
Arachne
KonjikiNoSalmon
Arachne
Level 160
God Stats
3W - 1L
1,712 SR
Queue Stats
63W - 24L
1,798 Elo+
Party 1
Heimdallr
Heimdallr
MOILOCO08SMITE
Heimdallr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
TillRen
Anhur
17
6 / 5 / 1
11,960
704
18,426
21,101
10,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Vermillion262
Baron Samedi
16
1 / 5 / 4
10,535
620
15,730
18,075
10,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fafnir
genuinity
Fafnir
16
1 / 3 / 5
11,329
666
8,773
27,688
41,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Haѕu
Scylla
18
4 / 3 / 5
12,447
732
15,823
8,629
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 0 / 6
13,145
773
28,018
25,965
17,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
MOILOCO08SMITE
Heimdallr
17
2 / 5 / 8
11,882
699
14,292
15,122
6,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
13
13
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
Haѕu
Scylla
4
3
5
2.17
W
7
0
6
10
W
Heimdallr
MOILOCO08SMITE
Heimdallr
2
5
8
1.2
L
Anhur
TillRen
Anhur
6
5
1
1.3
L
Baron Samedi
Vermillion262
Baron Samedi
1
5
4
0.6
L
Fafnir
genuinity
Fafnir
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,929
Damage
58,133
66,864
Taken
49,716
61,621
Mitigated
28,000
16,110
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Haѕu
Scylla
15,823
3,032
0
500
8,629
3,431
110
3,586
5,043
72,097
0
W
28,018
16,156
0
14,351
25,965
17,636
813
14,467
11,498
0
56,739
W
Heimdallr
MOILOCO08SMITE
Heimdallr
14,292
6,457
0
1,006
15,122
6,933
2,080
6,546
8,576
0
57,832
L
Anhur
TillRen
Anhur
18,426
8,487
0
3,712
21,101
10,032
0
4,572
16,006
0
74,426
L
Baron Samedi
Vermillion262
Baron Samedi
15,730
1,315
2,866
5,299
18,075
10,185
0
3,173
14,571
53,422
0
L
Fafnir
genuinity
Fafnir
8,773
2,010
432
3,801
27,688
41,404
0
8,117
19,037
21,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,824
Gold Earned
37,474
228
Minions Killed
222
0
Camps Cleared
0
993,825
Distance Traveled
939,201
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,447
732
102
6
0
287,837
3
W
Arachne
13,145
773
49
3
0
372,036
4
W
Heimdallr
11,882
699
71
4
0
279,328
1
L
Anhur
11,960
704
117
7
0
306,885
3
L
Baron Samedi
10,535
620
84
5
0
314,488
5
L
Fafnir
11,329
666
27
2
0
372,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role