Player Matchup

Ymir
Ymir
DRKSNP-RiverYT
Ymir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Sol
Sol
Hisouka_Sama
Sol
Level 57
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 7L
1,369 Elo+
Party 2
Gilgamesh
Gilgamesh
RatChet C07
Gilgamesh
Level 155
God Stats
26W - 14L
1,694 SR
Queue Stats
214W - 142L
1,590 Elo+
Solo
Team Averages
Level 80
1,487 SR
1,486 Elo+

VS

Team Averages
Level 153
1,450 SR
1,473 Elo+
Geb
Geb
Black_Cat_1946
Geb
Level 144
God Stats
5W - 10L
1,336 SR
Queue Stats
182W - 229L
1,463 Elo+
Party 1
Agni
Agni
EL_RonMcBong030
Agni
Level 160
God Stats
23W - 22L
1,480 SR
Queue Stats
1,024W - 1,073L
1,480 Elo+
Solo
Susano
Susano
miguelahm96
Susano
Level 156
God Stats
37W - 31L
1,534 SR
Queue Stats
521W - 612L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
7,070
707
1,458
5,855
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 1
6,691
669
2,675
6,145
2,335
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
RatChet C07
Gilgamesh
11
1 / 0 / 0
7,309
731
3,453
7,666
5,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,478
748
5,821
8,004
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 0 / 0
6,743
674
664
897
261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
12
1 / 0 / 1
7,253
725
7,386
4,788
2,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
0
0
0
0
W
0
0
0
0
L
0
2
1
0.25
L
Gilgamesh
RatChet C07
Gilgamesh
1
0
0
1
W
Susano
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,586
Damage
13,871
19,666
Taken
13,689
13,454
Mitigated
9,492
5,499
Healing
2,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,821
208
0
1,027
8,004
7,107
0
3,136
4,868
15,113
0
L
1,458
167
0
1,463
5,855
5,706
0
2,212
3,643
13,619
0
W
664
0
0
512
897
261
0
0
897
24,109
0
L
2,675
1,359
0
1,402
6,145
2,335
0
2,032
4,113
18,823
0
L
Gilgamesh
RatChet C07
Gilgamesh
3,453
794
1,165
1,469
7,666
5,413
0
2,381
5,285
0
22,894
W
Susano
7,386
1,043
0
570
4,788
2,124
0
1,009
3,779
0
31,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,070
Gold Earned
21,474
105
Minions Killed
129
0
Camps Cleared
0
536,664
Distance Traveled
545,339
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,478
748
13
1
0
208,201
4
L
Ymir
7,070
707
29
3
0
184,942
2
W
Agni
6,743
674
43
4
0
136,439
2
L
Sol
6,691
669
46
5
0
168,147
0
L
Gilgamesh
7,309
731
30
3
0
183,575
5
W
Susano
7,253
725
73
7
0
200,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role