Player Matchup

Cerberus
Cerberus
EddSAW
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
Gegager
Gilgamesh
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,784 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PeachLich
Morgan Le Fay
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,285 Elo+
Party 1
Poseidon
Poseidon
Rorgen
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
XhimyX
Jormungandr
Level 34
God Stats
1W - 1L
1,781 SR
Queue Stats
3W - 3L
1,743 Elo+
Party 1
Team Averages
Level 28
1,556 SR
1,535 Elo+

VS

Team Averages
Level 106
1,569 SR
1,537 Elo+
Nu Wa
Nu Wa
Awesomebully
Nu Wa
Level 66
God Stats
4W - 1L
1,410 SR
Queue Stats
23W - 39L
1,374 Elo+
Solo
Maui
Maui
Whalewhisker9
Maui
Level 159
God Stats
1W - 2L
1,284 SR
Queue Stats
788W - 547L
1,612 Elo+
Party 2
Bastet
Bastet
aegrelius
Bastet
Level 103
God Stats
2W - 1L
1,754 SR
Queue Stats
212W - 168L
1,587 Elo+
Party 2
Thoth
Thoth
bikuandu06
Thoth
Level 51
God Stats
6W - 0L
1,899 SR
Queue Stats
39W - 40L
1,529 Elo+
Solo
Ishtar
Ishtar
АugusТ
Ishtar
Level 153
God Stats
9W - 12L
1,496 SR
Queue Stats
167W - 180L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EddSAW
Cerberus
14
1 / 8 / 2
9,120
912
7,578
29,595
25,355
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Gegager
Gilgamesh
14
2 / 6 / 0
10,248
1,025
9,442
21,144
18,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PeachLich
Morgan Le Fay
14
0 / 13 / 2
8,983
898
9,333
22,636
9,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Rorgen
Poseidon
14
0 / 11 / 1
8,952
895
9,898
23,474
8,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
XhimyX
Jormungandr
14
0 / 7 / 3
9,723
972
9,357
23,212
25,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 21
12,362
1,236
20,707
9,393
5,193
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 0 / 32
11,923
1,192
10,784
10,211
14,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
aegrelius
Bastet
18
12 / 1 / 19
11,572
1,157
19,506
11,737
7,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
18
11 / 1 / 25
11,953
1,195
23,145
7,590
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
АugusТ
Ishtar
18
11 / 0 / 24
11,866
1,187
40,534
9,750
5,795
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
166
3
Kills
45
45
Deaths
3
8
Assists
121
Player
Kills
Deaths
Assists
KDA
W
9
1
21
19.5
L
Cerberus
EddSAW
Cerberus
1
8
2
0.25
L
Gilgamesh
Gegager
Gilgamesh
2
6
0
0.33
L
Morgan Le Fay
PeachLich
Morgan Le Fay
0
13
2
0.08
L
Poseidon
Rorgen
Poseidon
0
11
1
0.05
W
2
0
32
18
L
Jormungandr
XhimyX
Jormungandr
0
7
3
0.21
W
Bastet
aegrelius
Bastet
12
1
19
21.5
W
Thoth
11
1
25
23.5
W
Ishtar
АugusТ
Ishtar
11
0
24
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,608
Damage
114,676
120,061
Taken
48,681
87,529
Mitigated
36,327
9,839
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,707
4,884
0
2,368
9,393
5,193
0
7,583
1,810
54,294
0
L
Cerberus
EddSAW
Cerberus
7,578
637
198
4,876
29,595
25,355
0
8,547
21,048
15,451
0
L
Gilgamesh
Gegager
Gilgamesh
9,442
3,395
1,594
1,392
21,144
18,574
0
9,456
11,688
0
19,030
L
Morgan Le Fay
PeachLich
Morgan Le Fay
9,333
1,088
0
432
22,636
9,438
0
13,557
9,079
26,229
0
L
Poseidon
Rorgen
Poseidon
9,898
1,319
0
34
23,474
8,969
0
13,061
10,413
30,028
0
W
10,784
2,364
0
1,332
10,211
14,098
0
7,272
2,939
15,479
0
L
Jormungandr
XhimyX
Jormungandr
9,357
1,398
0
1,313
23,212
25,193
0
10,015
13,197
34,845
0
W
Bastet
aegrelius
Bastet
19,506
5,561
0
2,879
11,737
7,046
0
8,045
3,692
0
21,577
W
Thoth
23,145
1,279
222
2,228
7,590
4,195
0
4,734
2,856
46,711
0
W
Ishtar
АugusТ
Ishtar
40,534
31,518
0
5,207
9,750
5,795
0
8,532
1,218
0
51,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,026
Gold Earned
59,676
161
Minions Killed
189
3
Camps Cleared
9
823,131
Distance Traveled
986,955
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,362
1,236
91
9
0
167,125
3
L
Cerberus
9,120
912
25
3
0
157,222
0
L
Gilgamesh
10,248
1,025
27
3
0
197,682
0
L
Morgan Le Fay
8,983
898
36
4
0
147,608
0
L
Poseidon
8,952
895
32
3
0
155,017
1
W
Maui
11,923
1,192
9
1
1
196,189
1
L
Jormungandr
9,723
972
41
4
3
165,602
0
W
Bastet
11,572
1,157
6
1
2
219,924
0
W
Thoth
11,953
1,195
61
6
3
201,903
0
W
Ishtar
11,866
1,187
22
2
3
201,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role