Player Matchup

Cu Chulainn
Cu Chulainn
OooMushu
Cu Chulainn
Level 101
God Stats
9W - 8L
1,443 SR
Queue Stats
486W - 451L
1,448 Elo+
Party 2
Agni
Agni
TENMA0
Agni
Level 118
God Stats
2W - 1L
1,597 SR
Queue Stats
9W - 7L
1,586 Elo+
Solo
Thanatos
Thanatos
VeryHeroic
Thanatos
Level 97
God Stats
21W - 12L
1,620 SR
Queue Stats
117W - 77L
1,555 Elo+
Party 2
Team Averages
Level 105
1,554 SR
1,530 Elo+

VS

Team Averages
Level 98
1,529 SR
1,357 Elo+
Hercules
Hercules
Adwind
Hercules
Level 154
God Stats
1W - 1L
1,855 SR
Queue Stats
3W - 2L
1,652 Elo+
Solo
Sun Wukong
Sun Wukong
HPFL
Sun Wukong
Level 59
God Stats
1W - 5L
1,166 SR
Queue Stats
3W - 22L
1,137 Elo+
Party 1
Baron Samedi
Baron Samedi
turnL
Baron Samedi
Level 82
God Stats
2W - 3L
1,567 SR
Queue Stats
13W - 41L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OooMushu
Cu Chulainn
20
1 / 3 / 5
13,507
614
18,447
23,737
31,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
TENMA0
Agni
20
3 / 0 / 5
14,457
657
25,381
8,963
5,054
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
VeryHeroic
Thanatos
20
6 / 3 / 4
15,036
683
14,176
12,793
7,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adwind
Hercules
19
3 / 2 / 3
13,711
623
14,449
29,065
49,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
HPFL
Sun Wukong
18
0 / 4 / 5
12,796
582
13,702
27,030
21,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
turnL
Baron Samedi
20
3 / 4 / 2
14,325
651
9,184
16,023
9,636
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
10
Kills
6
6
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
Adwind
Hercules
3
2
3
2.25
L
Sun Wukong
HPFL
Sun Wukong
0
4
5
0.63
W
Cu Chulainn
OooMushu
Cu Chulainn
1
3
5
1.17
W
Agni
TENMA0
Agni
3
0
5
5.5
W
Thanatos
VeryHeroic
Thanatos
6
3
4
2.67
L
Baron Samedi
turnL
Baron Samedi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,004
Damage
37,335
45,493
Taken
72,118
43,644
Mitigated
80,921
16,043
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Adwind
Hercules
14,449
4,284
0
5,045
29,065
49,428
0
10,936
18,129
0
54,200
L
Sun Wukong
HPFL
Sun Wukong
13,702
3,509
78
3,464
27,030
21,857
0
10,919
16,111
0
48,744
W
Cu Chulainn
OooMushu
Cu Chulainn
18,447
2,502
0
1,973
23,737
31,222
629
5,906
17,831
0
65,450
W
Agni
TENMA0
Agni
25,381
2,607
525
2,694
8,963
5,054
1,678
785
8,178
98,256
0
W
Thanatos
VeryHeroic
Thanatos
14,176
3,317
0
10,851
12,793
7,368
225
2,814
9,979
0
54,343
L
Baron Samedi
turnL
Baron Samedi
9,184
127
1,093
2,636
16,023
9,636
955
3,661
12,362
68,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,000
Gold Earned
40,832
261
Minions Killed
249
0
Camps Cleared
0
1,186,272
Distance Traveled
1,187,556
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,711
623
46
2
0
406,518
4
L
Sun Wukong
12,796
582
56
3
0
410,998
2
W
Cu Chulainn
13,507
614
72
3
0
426,899
2
W
Agni
14,457
657
116
5
0
397,578
8
W
Thanatos
15,036
683
73
3
0
361,795
4
L
Baron Samedi
14,325
651
147
7
0
370,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role