Player Matchup

Vulcan
Vulcan
Diamond I
 
Vulcan
Diamond I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Masters
SirRozi
Shiva
Masters
Level 126
God Stats
6W - 2L
1,817 SR
Queue Stats
81W - 40L
2,581 MMR
Party 1
Ymir
Ymir
Diamond I
wtffury
Ymir
Diamond I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 33L
2,426 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,606 SR
2,169 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,732 SR
1,974 MMR
Ne Zha
Ne Zha
Platinum II
Shodz23
Ne Zha
Platinum II
Level 144
God Stats
7W - 0L
1,670 SR
Queue Stats
36W - 22L
2,171 MMR
Party 2
Odin
Odin
Gold III
StorminNorm76
Odin
Gold III
Level 153
God Stats
3W - 0L
1,851 SR
Queue Stats
16W - 9L
1,782 MMR
Party 2
Scylla
Scylla
Gold V
xiTzElliott
Scylla
Gold V
Level 126
God Stats
1W - 0L
1,676 SR
Queue Stats
14W - 3L
1,968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
3 / 3 / 2
12,210
643
21,197
15,994
8,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
SirRozi
Shiva
16
1 / 7 / 4
11,205
590
18,216
31,912
30,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
wtffury
Ymir
16
2 / 7 / 2
12,534
660
6,130
22,927
25,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AtlasAo KuangAchillesAh Muzen CabFenrir

VS

Bans
Guan YuCabrakanBaba YagaAresBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Shodz23
Ne Zha
18
3 / 3 / 12
12,557
661
21,405
23,484
25,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 2 / 15
13,077
688
14,401
24,065
19,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
20
12 / 1 / 5
15,580
820
26,244
12,208
5,211
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
17
17
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
3
2
1.33
W
Ne Zha
Shodz23
Ne Zha
3
3
12
3
L
Shiva
SirRozi
Shiva
1
7
4
0.43
W
2
2
15
4.75
L
Ymir
wtffury
Ymir
2
7
2
0.43
W
Scylla
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,543
Damage
62,050
70,833
Taken
59,757
65,015
Mitigated
50,180
11,912
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
21,197
8,176
0
2,584
15,994
8,543
220
2,973
12,772
78,909
0
W
Ne Zha
Shodz23
Ne Zha
21,405
5,086
0
4,960
23,484
25,203
438
11,269
12,215
0
58,626
L
Shiva
SirRozi
Shiva
18,216
4,593
1,175
5,956
31,912
30,913
0
14,492
16,649
0
45,440
W
14,401
2,911
0
2,942
24,065
19,766
382
11,748
12,087
0
55,121
L
Ymir
wtffury
Ymir
6,130
1,536
0
2,197
22,927
25,559
0
8,804
13,510
35,324
0
W
Scylla
26,244
2,817
0
3,714
12,208
5,211
2,397
4,934
7,274
106,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,949
Gold Earned
41,214
220
Minions Killed
276
0
Camps Cleared
0
978,139
Distance Traveled
1,105,856
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,210
643
118
6
0
361,571
4
W
Ne Zha
12,557
661
40
2
0
375,579
4
L
Shiva
11,205
590
44
2
0
325,272
6
W
Odin
13,077
688
60
3
0
390,010
3
L
Ymir
12,534
660
58
3
0
291,296
3
W
Scylla
15,580
820
176
9
0
340,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role