Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Caκe
Zeus
Level 129
God Stats
1W - 0L
1,357 SR
Queue Stats
19W - 2L
2,058 Elo+
Party 2
Odin
Odin
绝对占有相对自由
Odin
Level 158
God Stats
3W - 0L
1,988 SR
Queue Stats
724W - 118L
1,974 Elo+
Party 2
Team Averages
Level 149
1,615 SR
1,844 Elo+

VS

Team Averages
Level 120
1,652 SR
1,649 Elo+
Cerberus
Cerberus
Fire ball Hav
Cerberus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 33L
1,635 Elo+
Party 1
Ah Puch
Ah Puch
Sgtslinger22
Ah Puch
Level 105
God Stats
1W - 2L
1,646 SR
Queue Stats
126W - 78L
1,650 Elo+
Party 1
Chiron
Chiron
carnagekiller44
Chiron
Level 128
God Stats
9W - 2L
1,809 SR
Queue Stats
196W - 126L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 2 / 10
7,584
758
8,506
8,422
5,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Caκe
Zeus
14
4 / 0 / 8
8,273
827
12,187
4,407
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
6 / 1 / 6
8,207
821
6,950
9,518
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fire ball Hav
Cerberus
8
0 / 4 / 1
6,297
630
4,280
13,324
9,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Sgtslinger22
Ah Puch
11
1 / 4 / 2
6,752
675
6,993
9,673
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 4 / 1
7,274
727
4,804
8,177
3,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
12
Kills
3
3
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
10
3.5
W
Zeus
Caκe
Zeus
4
0
8
8
L
Cerberus
Fire ball Hav
Cerberus
0
4
1
0.13
L
Ah Puch
Sgtslinger22
Ah Puch
1
4
2
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,643
Damage
16,077
22,347
Taken
31,174
13,478
Mitigated
16,224
4,192
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,506
1,670
0
1,187
8,422
5,980
141
4,499
3,923
0
22,434
W
Zeus
Caκe
Zeus
12,187
2,874
0
493
4,407
1,586
409
2,862
1,545
45,279
0
L
Cerberus
Fire ball Hav
Cerberus
4,280
105
1,355
3,216
13,324
9,095
169
4,850
7,838
9,394
0
L
Ah Puch
Sgtslinger22
Ah Puch
6,993
426
0
2,128
9,673
3,851
0
4,059
5,193
30,137
0
L
4,804
1,741
357
842
8,177
3,278
145
3,320
4,597
0
20,786
W
6,950
1,274
0
2,512
9,518
5,912
0
3,948
5,570
0
18,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,064
Gold Earned
20,323
133
Minions Killed
117
0
Camps Cleared
0
576,633
Distance Traveled
513,507
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,584
758
23
2
0
189,175
2
W
Zeus
8,273
827
82
8
0
178,391
3
L
Cerberus
6,297
630
18
2
0
169,191
2
L
Ah Puch
6,752
675
52
5
0
169,859
3
L
Chiron
7,274
727
47
5
0
174,457
1
W
Odin
8,207
821
28
3
0
209,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role