Player Matchup

Gilgamesh
Gilgamesh
Silver II
Dante-el-cracken
Gilgamesh
Silver II
Level 125
God Stats
2W - 4L
1,373 SR
Queue Stats
83W - 90L
1,113 MMR
Solo
Thor
Thor
Bronze II
Porco-Aranha4i20
Thor
Bronze II
Level 67
God Stats
0W - 2L
1,282 SR
Queue Stats
36W - 57L
274 MMR
Solo
Maui
Maui
Silver II
WinSethWynn5922
Maui
Silver II
Level 58
God Stats
8W - 4L
1,640 SR
Queue Stats
49W - 57L
1,160 MMR
Solo
Neith
Neith
Silver V
disLake_
Neith
Silver V
Level 64
God Stats
0W - 1L
1,496 SR
Queue Stats
78W - 98L
477 MMR
Solo
Poseidon
Poseidon
Bronze I
n0sAres
Poseidon
Bronze I
Level 159
God Stats
39W - 37L
1,442 SR
Queue Stats
334W - 368L
332 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,447 SR
671 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,487 SR
670 MMR
Nu Wa
Nu Wa
Silver V
CDJason520
Nu Wa
Silver V
Level 160
God Stats
28W - 22L
1,540 SR
Queue Stats
478W - 515L
560 MMR
Solo
Nemesis
Nemesis
Bronze I
Itachi-kuun
Nemesis
Bronze I
Level 100
God Stats
4W - 1L
1,662 SR
Queue Stats
42W - 62L
481 MMR
Solo
Hades
Hades
Silver V
TripPakky
Hades
Silver V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 74L
582 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
king rivers5631
Ao Kuang
Silver I
Level 158
God Stats
11W - 7L
1,438 SR
Queue Stats
383W - 389L
1,248 MMR
Solo
Ishtar
Ishtar
Bronze I
xXmalocXx
Ishtar
Bronze I
Level 105
God Stats
2W - 1L
1,297 SR
Queue Stats
41W - 64L
481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
0 / 7 / 1
7,662
426
13,218
22,250
13,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 0
6,765
376
3,226
10,875
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 2
7,754
431
3,471
11,144
11,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
disLake_
Neith
13
1 / 5 / 0
7,861
437
5,451
9,673
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
n0sAres
Poseidon
8
1 / 0 / 0
6,499
361
1,692
2,681
808
Bans
Morgan Le FayBellonaNe Zha

VS

Bans
AthenaAphroditeCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 1 / 5
9,918
551
7,851
6,098
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Itachi-kuun
Nemesis
15
0 / 0 / 6
9,419
523
4,613
9,958
5,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
TripPakky
Hades
13
2 / 1 / 3
8,152
453
4,109
13,862
10,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
17
8 / 0 / 0
10,884
605
16,648
20,346
13,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
xXmalocXx
Ishtar
15
3 / 1 / 2
9,114
506
6,126
10,174
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
15
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
1
5
4.5
L
Gilgamesh
0
7
1
0.07
W
Nemesis
Itachi-kuun
Nemesis
0
0
6
3
L
0
4
0
0
W
Hades
TripPakky
Hades
2
1
3
3.5
L
0
0
2
1
L
Neith
disLake_
Neith
1
5
0
0.2
W
Ao Kuang
8
0
0
8
L
Poseidon
n0sAres
Poseidon
1
0
0
1
W
Ishtar
xXmalocXx
Ishtar
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,058
Damage
39,347
56,623
Taken
60,438
34,113
Mitigated
36,191
10,334
Healing
34,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
7,851
1,852
0
1,383
6,098
2,364
1,514
1,086
5,012
77,887
0
L
Gilgamesh
13,218
5,075
0
3,110
22,250
13,994
0
16,355
5,819
0
60,582
W
Nemesis
Itachi-kuun
Nemesis
4,613
1,819
0
4,711
9,958
5,441
569
611
9,347
0
86,107
L
3,226
127
0
2,762
10,875
4,000
0
3,875
6,862
0
39,688
W
Hades
TripPakky
Hades
4,109
407
360
3,365
13,862
10,727
147
1,605
12,257
49,369
0
L
3,471
693
177
2,015
11,144
11,260
0
2,903
8,123
38,772
0
L
Neith
disLake_
Neith
5,451
617
0
1,530
9,673
4,051
186
3,247
6,320
0
68,570
W
Ao Kuang
16,648
5,418
0
17,487
20,346
13,107
40
0
20,346
73,767
0
L
Poseidon
n0sAres
Poseidon
1,692
242
0
740
2,681
808
0
1,648
891
28,400
0
W
Ishtar
xXmalocXx
Ishtar
6,126
3,522
0
6,986
10,174
4,552
1,724
1,951
8,223
0
76,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,541
Gold Earned
47,487
384
Minions Killed
583
0
Camps Cleared
0
1,399,383
Distance Traveled
1,665,511
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,918
551
145
8
0
323,354
9
L
Gilgamesh
7,662
426
96
5
0
303,797
3
W
Nemesis
9,419
523
159
9
0
414,464
1
L
Thor
6,765
376
75
4
0
337,609
8
W
Hades
8,152
453
54
3
0
325,455
3
L
Maui
7,754
431
49
3
0
338,524
5
L
Neith
7,861
437
109
6
0
292,216
6
W
Ao Kuang
10,884
605
114
6
0
302,974
7
L
Poseidon
6,499
361
55
3
0
127,237
2
W
Ishtar
9,114
506
111
6
0
299,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role