Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Destroyerman99
Merlin
Level 67
God Stats
6W - 10L
1,409 SR
Queue Stats
78W - 90L
1,349 Elo+
Solo
Amaterasu
Amaterasu
EnigmaticSphinx
Amaterasu
Level 157
God Stats
4W - 4L
1,183 SR
Queue Stats
159W - 179L
1,391 Elo+
Solo
Ishtar
Ishtar
itsElGio
Ishtar
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,360 Elo+
Party 1
Sobek
Sobek
xMoF ShaDoWs
Sobek
Level 42
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 18L
1,345 Elo+
Party 1
Team Averages
Level 70
1,461 SR
1,389 Elo+

VS

Team Averages
Level 102
1,366 SR
1,460 Elo+
Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
JackNought
He Bo
Level 87
God Stats
0W - 2L
1,277 SR
Queue Stats
115W - 99L
1,605 Elo+
Solo
Hades
Hades
MollyTheDog
Hades
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,333 Elo+
Solo
Neith
Neith
Robinson277
Neith
Level 147
God Stats
9W - 12L
1,465 SR
Queue Stats
373W - 373L
1,503 Elo+
Solo
Sylvanus
Sylvanus
annadev
Sylvanus
Level 154
God Stats
0W - 8L
1,087 SR
Queue Stats
119W - 145L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
8 / 1 / 6
8,980
691
9,594
11,376
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 2
8,749
673
8,124
6,987
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
EnigmaticSphinx
Amaterasu
13
3 / 1 / 4
7,994
615
5,448
11,161
7,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
itsElGio
Ishtar
12
1 / 1 / 2
6,725
517
4,643
8,893
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 3 / 3
6,633
510
1,179
11,002
8,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 6 / 2
6,066
467
3,904
13,244
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
11
1 / 5 / 0
6,900
531
6,249
9,611
2,588
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 2 / 3
6,999
538
5,478
8,445
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 3 / 0
6,386
491
10,114
8,734
3,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
annadev
Sylvanus
8
1 / 1 / 3
5,655
435
2,984
5,235
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
8
8
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
1
6
11
L
Arachne
 
Arachne
1
6
2
0.33
W
5
2
2
3
W
Amaterasu
EnigmaticSphinx
Amaterasu
3
1
4
5
L
He Bo
1
5
0
0.2
L
1
2
3
1.25
L
4
3
0
1.33
L
Sylvanus
annadev
Sylvanus
1
1
3
2.5
W
Ishtar
itsElGio
Ishtar
1
1
2
2
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,988
Damage
28,729
49,419
Taken
45,269
27,633
Mitigated
18,715
26,481
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,594
2,976
0
11,694
11,376
5,761
0
2,604
8,772
0
67,830
L
Arachne
 
Arachne
3,904
2,458
0
2,642
13,244
4,562
0
2,177
11,067
0
34,301
W
8,124
704
119
1,421
6,987
3,094
1,014
2,952
4,035
64,335
0
W
Amaterasu
EnigmaticSphinx
Amaterasu
5,448
2,794
0
4,198
11,161
7,573
726
5,982
5,179
0
45,629
L
He Bo
6,249
1,029
0
2,381
9,611
2,588
48
0
9,611
46,223
0
L
5,478
767
0
3,491
8,445
3,896
276
2,648
5,797
45,222
0
L
10,114
4,629
0
2,055
8,734
3,811
0
2,846
5,888
0
45,633
L
Sylvanus
annadev
Sylvanus
2,984
2,055
988
1,614
5,235
3,858
25
1,632
3,603
21,348
0
W
Ishtar
itsElGio
Ishtar
4,643
3,415
0
5,398
8,893
3,074
1,410
1,495
7,398
0
50,518
W
1,179
137
0
3,651
11,002
8,131
0
1,678
9,324
17,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,081
Gold Earned
32,006
455
Minions Killed
346
0
Camps Cleared
0
1,260,921
Distance Traveled
1,077,605
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,980
691
114
9
0
292,516
4
L
Arachne
6,066
467
59
5
0
287,895
2
W
Merlin
8,749
673
119
9
0
270,456
4
W
Amaterasu
7,994
615
94
7
0
250,211
5
L
He Bo
6,900
531
97
7
0
176,006
0
L
Hades
6,999
538
91
7
0
254,984
1
L
Neith
6,386
491
64
5
0
221,859
2
L
Sylvanus
5,655
435
35
3
0
136,861
5
W
Ishtar
6,725
517
101
8
0
208,407
0
W
Sobek
6,633
510
27
2
0
239,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role