Player Matchup

Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
CasualDrinker
Baba Yaga
Gold IV
Level 109
God Stats
27W - 21L
1,578 SR
Queue Stats
183W - 187L
1,500 MMR
Solo
Artio
Artio
Gold III
Cryツ
Artio
Gold III
Level 153
God Stats
4W - 2L
1,658 SR
Queue Stats
170W - 172L
1,468 MMR
Solo
Ne Zha
Ne Zha
Silver III
TheAcademy
Ne Zha
Silver III
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,514 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,547 SR
1,496 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,564 SR
1,443 MMR
Sylvanus
Sylvanus
Bronze III
Gankyyy
Sylvanus
Bronze III
Level 115
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Skadi
Skadi
Bronze III
Mageyyy
Skadi
Bronze III
Level 101
God Stats
0W - 1L
1,582 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold III
OzShiiYeah
Thanatos
Gold III
Level 157
God Stats
14W - 8L
1,736 SR
Queue Stats
55W - 48L
1,567 MMR
Solo
Neith
Neith
Silver V
UhhKatt
Neith
Silver V
Level 104
God Stats
2W - 6L
1,529 SR
Queue Stats
12W - 24L
1,101 MMR
Solo
Nu Wa
Nu Wa
Silver II
zjbeefii
Nu Wa
Silver II
Level 118
God Stats
3W - 2L
1,663 SR
Queue Stats
20W - 28L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
9 / 1 / 8
11,591
610
19,698
14,187
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
 
Hou Yi
14
3 / 3 / 7
9,481
499
13,446
15,857
6,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
CasualDrinker
Baba Yaga
17
3 / 3 / 3
10,934
575
9,658
11,558
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Cryツ
Artio
17
5 / 0 / 3
11,019
580
8,289
13,523
12,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
TheAcademy
Ne Zha
13
1 / 4 / 10
9,232
486
8,670
14,437
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ScyllaThorDanzaburouIshtarNemesis

VS

Bans
ChaacArtemisIzanamiHadesCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gankyyy
Sylvanus
11
0 / 5 / 7
7,532
396
6,178
21,236
18,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Mageyyy
Skadi
13
1 / 6 / 3
8,443
444
7,458
13,429
4,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
OzShiiYeah
Thanatos
17
9 / 3 / 2
10,489
552
8,942
18,575
9,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
UhhKatt
Neith
14
1 / 3 / 2
9,167
482
7,370
12,068
4,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
zjbeefii
Nu Wa
14
0 / 4 / 11
8,724
459
15,431
15,586
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
21
Kills
11
11
Deaths
21
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
1
8
13
W
Hou Yi
 
Hou Yi
3
3
7
2.17
W
Baba Yaga
CasualDrinker
Baba Yaga
3
3
3
1.5
W
Artio
Cryツ
Artio
5
0
3
6.5
L
Sylvanus
Gankyyy
Sylvanus
0
5
7
0.7
L
Skadi
Mageyyy
Skadi
1
6
3
0.42
L
Thanatos
OzShiiYeah
Thanatos
9
3
2
3.33
W
Ne Zha
TheAcademy
Ne Zha
1
4
10
1.5
L
Neith
UhhKatt
Neith
1
3
2
0.67
L
Nu Wa
zjbeefii
Nu Wa
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,761
Damage
45,379
69,562
Taken
80,894
46,295
Mitigated
42,464
28,326
Healing
31,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
19,698
9,041
0
6,821
14,187
6,731
0
4,148
10,039
0
115,706
W
Hou Yi
 
Hou Yi
13,446
6,522
0
6,384
15,857
6,904
791
4,997
10,860
0
72,462
W
Baba Yaga
CasualDrinker
Baba Yaga
9,658
791
0
2,765
11,558
5,569
1,302
5,612
5,946
93,281
0
W
Artio
Cryツ
Artio
8,289
1,280
636
7,068
13,523
12,331
906
1,753
11,770
60,287
0
L
Sylvanus
Gankyyy
Sylvanus
6,178
1,243
2,545
6,453
21,236
18,318
52
3,693
17,477
17,493
0
L
Skadi
Mageyyy
Skadi
7,458
2,466
0
160
13,429
4,092
518
1,005
12,424
0
65,684
L
Thanatos
OzShiiYeah
Thanatos
8,942
1,699
0
18,098
18,575
9,055
0
2,279
16,248
0
77,284
W
Ne Zha
TheAcademy
Ne Zha
8,670
2,111
0
4,652
14,437
14,760
0
5,887
8,550
0
38,189
L
Neith
UhhKatt
Neith
7,370
2,294
0
2,684
12,068
4,942
0
5,557
6,049
0
63,302
L
Nu Wa
zjbeefii
Nu Wa
15,431
3,136
89
1,920
15,586
6,057
43
5,219
10,305
71,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,257
Gold Earned
44,355
596
Minions Killed
488
0
Camps Cleared
0
1,840,456
Distance Traveled
1,707,108
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,591
610
151
8
0
439,407
7
W
Hou Yi
9,481
499
106
6
0
307,768
2
W
Baba Yaga
10,934
575
172
9
0
353,453
5
W
Artio
11,019
580
136
7
0
372,589
6
L
Sylvanus
7,532
396
23
1
0
307,261
2
L
Skadi
8,443
444
89
5
0
349,169
5
L
Thanatos
10,489
552
135
7
0
392,497
9
W
Ne Zha
9,232
486
31
2
0
367,239
5
L
Neith
9,167
482
126
7
0
321,727
9
L
Nu Wa
8,724
459
115
6
0
336,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role