Player Matchup

Eset
Eset
Agsar
Eset
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 32L
1,575 Elo+
Solo
Yu Huang
Yu Huang
Djerky
Yu Huang
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 256L
1,466 Elo+
Solo
Ganesha
Ganesha
MIKE327
Ganesha
Level 157
God Stats
2W - 7L
1,152 SR
Queue Stats
1,052W - 1,069L
1,465 Elo+
Solo
Achilles
Achilles
ZELEBOBAZ
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 57L
1,540 Elo+
Party 2
Horus
Horus
СИБИРЯK
Horus
Level 159
God Stats
4W - 3L
1,543 SR
Queue Stats
380W - 359L
1,587 Elo+
Party 2
Team Averages
Level 112
1,439 SR
1,527 Elo+

VS

Team Averages
Level 72
1,492 SR
1,461 Elo+
Scylla
Scylla
Valanc3
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
VitjaMuna
Skadi
Level 149
God Stats
4W - 3L
1,482 SR
Queue Stats
476W - 505L
1,476 Elo+
Solo
Terra
Terra
WolfrAM77
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Sun Wukong
Sun Wukong
andoker
Sun Wukong
Level 127
God Stats
1W - 2L
1,613 SR
Queue Stats
35W - 30L
1,591 Elo+
Party 1
Bastet
Bastet
boulette_de_nerf
Bastet
Level 28
God Stats
0W - 5L
1,368 SR
Queue Stats
74W - 77L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Agsar
Eset
16
2 / 2 / 9
9,564
736
14,042
11,766
5,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
Djerky
Yu Huang
17
3 / 1 / 9
9,915
763
18,262
11,036
6,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
MIKE327
Ganesha
17
0 / 2 / 11
9,117
701
12,066
16,450
25,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
ZELEBOBAZ
Achilles
17
10 / 4 / 5
10,303
793
11,234
22,395
31,603
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 1 / 12
9,652
742
11,515
17,221
22,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Valanc3
Scylla
15
4 / 5 / 1
9,708
747
13,461
11,652
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
VitjaMuna
Skadi
12
0 / 6 / 5
7,827
602
13,385
13,517
5,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
WolfrAM77
Terra
15
0 / 3 / 5
9,132
702
6,160
15,072
16,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
andoker
Sun Wukong
17
2 / 1 / 4
10,021
771
10,046
20,459
15,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 3 / 5
9,102
700
17,382
12,646
5,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
17
Kills
10
10
Deaths
18
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Eset
Agsar
Eset
2
2
9
3.25
W
Yu Huang
Djerky
Yu Huang
3
1
9
7.5
W
Ganesha
MIKE327
Ganesha
0
2
11
2.75
L
Scylla
Valanc3
Scylla
4
5
1
0.9
L
Skadi
VitjaMuna
Skadi
0
6
5
0.42
L
Terra
WolfrAM77
Terra
0
3
5
0.83
W
Achilles
ZELEBOBAZ
Achilles
10
4
5
3.13
L
Sun Wukong
andoker
Sun Wukong
2
1
4
4
L
4
3
5
2.17
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,119
Damage
60,434
78,868
Taken
73,346
92,128
Mitigated
48,827
33,585
Healing
30,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Agsar
Eset
14,042
360
1,633
2,615
11,766
5,956
1,725
3,286
8,480
30,208
0
W
Yu Huang
Djerky
Yu Huang
18,262
1,864
628
791
11,036
6,263
1,951
1,853
9,183
40,616
0
W
Ganesha
MIKE327
Ganesha
12,066
521
2,458
2,244
16,450
25,674
555
3,582
12,868
24,006
0
L
Scylla
Valanc3
Scylla
13,461
588
1,682
1,255
11,652
4,695
0
7,023
4,629
24,169
0
L
Skadi
VitjaMuna
Skadi
13,385
7,608
1,219
1,459
13,517
5,747
394
8,341
5,176
0
27,736
L
Terra
WolfrAM77
Terra
6,160
1,097
7,216
5,136
15,072
16,838
0
8,575
6,497
10,840
0
W
Achilles
ZELEBOBAZ
Achilles
11,234
1,482
1,051
3,117
22,395
31,603
1,070
6,180
16,215
0
16,959
L
Sun Wukong
andoker
Sun Wukong
10,046
1,411
2,036
7,257
20,459
15,880
0
12,368
8,091
0
26,980
L
17,382
3,277
282
2,470
12,646
5,667
0
8,063
4,583
0
25,328
W
11,515
4,341
11,522
7,526
17,221
22,632
357
4,720
12,501
0
16,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,551
Gold Earned
45,790
156
Minions Killed
117
0
Camps Cleared
0
1,303,813
Distance Traveled
1,258,751
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,564
736
36
3
0
260,944
0
W
Yu Huang
9,915
763
62
5
0
267,069
0
W
Ganesha
9,117
701
2
0
0
258,183
4
L
Scylla
9,708
747
26
2
0
237,358
0
L
Skadi
7,827
602
32
2
0
209,660
0
L
Terra
9,132
702
13
1
0
270,215
1
W
Achilles
10,303
793
21
2
0
234,188
5
L
Sun Wukong
10,021
771
26
2
0
265,607
0
L
Bastet
9,102
700
20
2
0
275,911
3
W
Horus
9,652
742
35
3
0
283,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role