Player Matchup

Awilix
Awilix
Dr_RiDeJong
Awilix
Level 86
God Stats
73W - 54L
1,561 SR
Queue Stats
100W - 100L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
Jamtanks
Danzaburou
Level 85
God Stats
11W - 6L
1,669 SR
Queue Stats
76W - 87L
1,401 Elo+
Party 1
Izanami
Izanami
TrembleNfear
Izanami
Level 99
God Stats
2W - 1L
1,482 SR
Queue Stats
80W - 95L
1,404 Elo+
Party 1
Sylvanus
Sylvanus
jonasthe17
Sylvanus
Level 147
God Stats
8W - 7L
1,632 SR
Queue Stats
393W - 388L
1,488 Elo+
Solo
Janus
Janus
talkingdread1011
Janus
Level 60
God Stats
3W - 4L
1,539 SR
Queue Stats
49W - 48L
1,450 Elo+
Party 2
Team Averages
Level 95
1,577 SR
1,442 Elo+

VS

Team Averages
Level 100
1,439 SR
1,466 Elo+
Chang'e
Chang'e
 
Chang'e
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
E3llipt
Rama
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 75L
1,499 Elo+
Solo
Cabrakan
Cabrakan
Scythor
Cabrakan
Level 69
God Stats
1W - 1L
1,334 SR
Queue Stats
3W - 4L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
Tarek7ny
Ao Kuang
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
305W - 325L
1,440 Elo+
Solo
Awilix
Awilix
davidwilson98
Awilix
Level 88
God Stats
5W - 10L
1,360 SR
Queue Stats
143W - 136L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
2 / 2 / 2
8,390
559
5,519
9,982
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Jamtanks
Danzaburou
13
3 / 3 / 1
8,207
547
8,976
11,747
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TrembleNfear
Izanami
12
0 / 3 / 1
7,114
474
7,962
13,744
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
jonasthe17
Sylvanus
10
2 / 3 / 3
6,802
453
6,453
16,400
11,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
2 / 6 / 0
7,228
482
4,033
8,113
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
7 / 2 / 2
8,732
582
6,600
7,922
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
E3llipt
Rama
14
2 / 0 / 5
8,283
552
10,324
10,161
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Scythor
Cabrakan
10
1 / 5 / 3
6,136
409
3,316
11,740
8,539
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Tarek7ny
Ao Kuang
15
3 / 1 / 1
8,680
579
10,368
16,436
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 2
7,792
519
7,307
10,146
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
17
17
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
2
4
L
Awilix
2
2
2
1.5
W
Rama
E3llipt
Rama
2
0
5
4.5
L
Danzaburou
Jamtanks
Danzaburou
3
3
1
1.17
W
Cabrakan
Scythor
Cabrakan
1
5
3
0.5
W
Ao Kuang
Tarek7ny
Ao Kuang
3
1
1
3.5
L
Izanami
TrembleNfear
Izanami
0
3
1
0.17
W
4
1
2
5
L
Sylvanus
jonasthe17
Sylvanus
2
3
3
1.17
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
37,915
59,986
Taken
56,405
29,500
Mitigated
26,217
18,409
Healing
22,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,600
581
277
3,826
7,922
2,822
630
2,804
4,938
50,044
0
L
Awilix
5,519
2,223
0
599
9,982
3,693
0
1,891
8,091
0
69,705
W
Rama
E3llipt
Rama
10,324
8,138
0
5,414
10,161
3,748
1,104
2,276
7,885
0
79,828
L
Danzaburou
Jamtanks
Danzaburou
8,976
4,286
0
5,342
11,747
4,783
129
1,891
9,856
0
67,083
W
Cabrakan
Scythor
Cabrakan
3,316
666
132
998
11,740
8,539
0
2,519
9,215
11,518
0
W
Ao Kuang
Tarek7ny
Ao Kuang
10,368
2,786
0
10,670
16,436
7,141
348
0
16,436
63,619
0
L
Izanami
TrembleNfear
Izanami
7,962
6,198
0
5,985
13,744
5,903
0
9,453
4,291
0
57,613
W
7,307
3,135
0
1,294
10,146
3,967
0
2,427
7,663
0
62,216
L
Sylvanus
jonasthe17
Sylvanus
6,453
2,446
608
5,629
16,400
11,745
17
2,005
14,395
30,215
14,258
L
4,033
874
0
246
8,113
3,376
25
5,320
2,793
47,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,741
Gold Earned
39,623
494
Minions Killed
441
0
Camps Cleared
0
1,344,323
Distance Traveled
1,441,346
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,732
582
106
7
0
300,744
3
L
Awilix
8,390
559
121
8
0
354,324
1
W
Rama
8,283
552
122
8
0
269,530
8
L
Danzaburou
8,207
547
107
7
0
246,705
1
W
Cabrakan
6,136
409
17
1
0
251,292
1
W
Ao Kuang
8,680
579
118
8
0
282,374
3
L
Izanami
7,114
474
97
6
0
241,900
2
W
Awilix
7,792
519
78
5
0
337,406
0
L
Sylvanus
6,802
453
80
5
0
246,304
8
L
Janus
7,228
482
89
6
0
255,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role