Player Matchup

Bacchus
Bacchus
BigHatWizard
Bacchus
Level 45
God Stats
3W - 2L
1,592 SR
Queue Stats
41W - 45L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
CreatorCore
Sun Wukong
Level 47
God Stats
3W - 2L
1,609 SR
Queue Stats
47W - 54L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
KQ1G
Tsukuyomi
Level 98
God Stats
0W - 2L
1,289 SR
Queue Stats
9W - 22L
1,304 Elo+
Party 1
Medusa
Medusa
Kxeja
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,352 Elo+
Party 1
Ra
Ra
TobiaspeXD
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,490 Elo+
Solo
Team Averages
Level 69
1,498 SR
1,421 Elo+

VS

Team Averages
Level 103
1,646 SR
1,510 Elo+
Pele
Pele
 
Pele
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
A1askanDrag0n
Bacchus
Level 89
God Stats
1W - 0L
1,863 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CitrusMobile
Ishtar
Level 86
God Stats
7W - 1L
1,762 SR
Queue Stats
67W - 61L
1,509 Elo+
Solo
Cthulhu
Cthulhu
XenEnergin
Cthulhu
Level 81
God Stats
2W - 6L
1,332 SR
Queue Stats
203W - 214L
1,469 Elo+
Solo
Ullr
Ullr
Zackapediaxo
Ullr
Level 118
God Stats
16W - 10L
1,774 SR
Queue Stats
52W - 40L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigHatWizard
Bacchus
12
1 / 1 / 4
7,932
496
7,201
16,462
21,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
CreatorCore
Sun Wukong
14
0 / 2 / 1
8,123
508
11,388
20,451
14,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
KQ1G
Tsukuyomi
11
1 / 3 / 0
6,714
420
2,140
10,985
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Kxeja
Medusa
14
6 / 2 / 1
9,139
571
9,091
12,723
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 5 / 0
5,504
344
802
5,029
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
1 / 2 / 2
8,790
549
4,432
12,768
8,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
12
0 / 2 / 3
7,622
476
5,783
10,750
10,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
13
0 / 3 / 0
8,330
521
3,965
11,238
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
XenEnergin
Cthulhu
14
1 / 0 / 2
9,026
564
13,831
13,751
11,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
11 / 1 / 0
11,671
729
17,425
8,665
4,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
13
13
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
2
2
1
W
Bacchus
0
2
3
0.75
L
Bacchus
BigHatWizard
Bacchus
1
1
4
3
W
Ishtar
0
3
0
0
L
Sun Wukong
CreatorCore
Sun Wukong
0
2
1
0.25
L
Tsukuyomi
KQ1G
Tsukuyomi
1
3
0
0.33
L
Medusa
Kxeja
Medusa
6
2
1
3.25
L
0
5
0
0
W
Cthulhu
XenEnergin
Cthulhu
1
0
2
2
W
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,622
Damage
45,436
65,650
Taken
57,172
47,287
Mitigated
38,053
21,683
Healing
19,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,432
1,282
0
5,636
12,768
8,175
0
1,602
11,166
0
66,232
W
Bacchus
5,783
979
216
3,047
10,750
10,130
0
2,310
8,440
22,737
739
L
Bacchus
BigHatWizard
Bacchus
7,201
1,109
0
3,516
16,462
21,666
0
3,635
12,708
31,480
0
W
Ishtar
3,965
1,830
0
5,054
11,238
4,158
3,210
1,659
9,579
0
68,226
L
Sun Wukong
CreatorCore
Sun Wukong
11,388
3,405
88
8,138
20,451
14,277
673
12,317
7,352
39
72,153
L
Tsukuyomi
KQ1G
Tsukuyomi
2,140
839
0
4,626
10,985
4,238
0
120
10,855
0
34,584
L
Medusa
Kxeja
Medusa
9,091
3,975
0
4,856
12,723
5,481
0
2,331
10,392
0
64,472
L
802
116
0
459
5,029
1,625
0
0
5,029
15,617
0
W
Cthulhu
XenEnergin
Cthulhu
13,831
3,005
50
4,216
13,751
11,353
588
236
13,515
60,221
0
W
17,425
7,000
0
1,228
8,665
4,237
2,832
2,592
6,073
0
102,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,412
Gold Earned
45,439
386
Minions Killed
509
0
Camps Cleared
0
1,309,905
Distance Traveled
1,526,344
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,790
549
112
7
0
283,686
3
W
Bacchus
7,622
476
34
2
0
354,059
3
L
Bacchus
7,932
496
41
3
0
320,369
4
W
Ishtar
8,330
521
101
6
0
271,580
4
L
Sun Wukong
8,123
508
137
9
0
293,878
7
L
Tsukuyomi
6,714
420
69
4
0
300,565
2
L
Medusa
9,139
571
111
7
0
271,372
4
L
Ra
5,504
344
28
2
0
123,721
1
W
Cthulhu
9,026
564
113
7
0
298,169
3
W
Ullr
11,671
729
149
9
0
318,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role