Player Matchup

Fenrir
Fenrir
AlcoheaIic
Fenrir
Level 144
God Stats
2W - 3L
1,561 SR
Queue Stats
86W - 84L
1,581 Elo+
Solo
Hades
Hades
AphroditeDez
Hades
Level 154
God Stats
0W - 2L
1,198 SR
Queue Stats
8W - 13L
1,315 Elo+
Party 1
Terra
Terra
BadSigmaWolf
Terra
Level 11
God Stats
0W - 1L
1,343 SR
Queue Stats
0W - 2L
1,189 Elo+
Party 1
Danzaburou
Danzaburou
Leo_London
Danzaburou
Level 124
God Stats
336W - 369L
1,477 SR
Queue Stats
863W - 909L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xLazyNinjax3
Morgan Le Fay
Level 154
God Stats
4W - 4L
1,643 SR
Queue Stats
352W - 405L
1,339 Elo+
Solo
Team Averages
Level 117
1,444 SR
1,365 Elo+

VS

Team Averages
Level 114
1,484 SR
1,400 Elo+
Thor
Thor
PoliticZx
Thor
Level 147
God Stats
5W - 4L
1,633 SR
Queue Stats
108W - 91L
1,559 Elo+
Solo
Agni
Agni
Xevil_InTeNzeX
Agni
Level 144
God Stats
7W - 5L
1,393 SR
Queue Stats
156W - 197L
1,358 Elo+
Party 2
Fenrir
Fenrir
burkefam
Fenrir
Level 87
God Stats
11W - 9L
1,473 SR
Queue Stats
223W - 267L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
celoop300
Danzaburou
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 116L
1,367 Elo+
Solo
Hades
Hades
ttt914
Hades
Level 65
God Stats
116W - 133L
1,422 SR
Queue Stats
127W - 149L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlcoheaIic
Fenrir
8
0 / 3 / 0
5,122
394
4,464
9,854
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
4,923
379
1,600
7,657
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
0 / 1 / 0
4,893
376
70
3,685
1,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Leo_London
Danzaburou
9
1 / 0 / 0
5,548
427
637
4,155
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
xLazyNinjax3
Morgan Le Fay
8
0 / 3 / 0
5,362
412
3,391
7,895
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 0 / 1
8,971
690
6,287
8,014
5,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 2
7,280
560
3,367
5,662
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
burkefam
Fenrir
14
4 / 0 / 0
8,284
637
3,865
8,122
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
celoop300
Danzaburou
10
1 / 1 / 1
6,708
516
1,032
8,555
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
ttt914
Hades
11
2 / 0 / 3
7,215
555
4,151
8,687
3,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
10
10
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlcoheaIic
Fenrir
0
3
0
0
L
0
3
0
0
L
0
1
0
0
L
Danzaburou
Leo_London
Danzaburou
1
0
0
1
W
Thor
2
0
1
2.5
W
1
0
2
2
W
Fenrir
burkefam
Fenrir
4
0
0
4
W
Danzaburou
celoop300
Danzaburou
1
1
1
1.5
W
Hades
ttt914
Hades
2
0
3
3.5
L
Morgan Le Fay
xLazyNinjax3
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,162
Damage
18,702
33,246
Taken
39,040
12,254
Mitigated
17,608
11,061
Healing
17,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlcoheaIic
Fenrir
4,464
1,525
0
4,177
9,854
3,631
0
805
9,049
0
25,014
L
1,600
80
42
2,131
7,657
3,097
0
2,523
5,134
21,362
0
L
70
0
692
371
3,685
1,349
0
819
2,866
5,740
0
L
Danzaburou
Leo_London
Danzaburou
637
83
0
1,935
4,155
1,236
0
0
4,155
0
26,927
W
Thor
6,287
2,063
0
4,721
8,014
5,581
0
650
7,364
0
58,941
W
3,367
144
0
2,176
5,662
2,075
1,158
2,190
3,472
48,315
0
W
Fenrir
burkefam
Fenrir
3,865
1,087
0
2,414
8,122
3,739
348
830
7,292
0
62,399
W
Danzaburou
celoop300
Danzaburou
1,032
352
70
3,490
8,555
2,672
3,782
866
7,689
0
31,706
W
Hades
ttt914
Hades
4,151
513
526
4,371
8,687
3,541
2,247
1,851
6,836
42,398
1,438
L
Morgan Le Fay
xLazyNinjax3
Morgan Le Fay
3,391
616
0
1,713
7,895
2,941
0
3,173
4,722
29,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
38,458
203
Minions Killed
426
0
Camps Cleared
0
867,849
Distance Traveled
1,242,939
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,122
394
36
3
0
230,205
4
L
Hades
4,923
379
42
3
0
183,419
1
L
Terra
4,893
376
8
1
0
137,384
0
L
Danzaburou
5,548
427
61
5
0
164,329
3
W
Thor
8,971
690
119
9
0
237,714
3
W
Agni
7,280
560
78
6
0
250,264
2
W
Fenrir
8,284
637
112
9
0
284,661
0
W
Danzaburou
6,708
516
37
3
0
218,035
0
W
Hades
7,215
555
80
6
0
252,265
3
L
Morgan Le Fay
5,362
412
56
4
0
152,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role