Player Matchup

Ravana
Ravana
Furballer
Ravana
Level 160
God Stats
5W - 0L
1,743 SR
Queue Stats
109W - 91L
1,677 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hiddden159
Morgan Le Fay
Level 38
God Stats
1W - 0L
1,449 SR
Queue Stats
7W - 3L
1,663 Elo+
Party 1
Horus
Horus
Littlelizer
Horus
Level 136
God Stats
1W - 1L
1,584 SR
Queue Stats
74W - 79L
1,487 Elo+
Party 1
Ishtar
Ishtar
MyPanIsFried
Ishtar
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
xxMzteryxx
Nu Wa
Level 160
God Stats
13W - 17L
1,579 SR
Queue Stats
134W - 145L
1,505 Elo+
Party 1
Team Averages
Level 103
1,571 SR
1,558 Elo+

VS

Team Averages
Level 55
1,523 SR
1,576 Elo+
Chiron
Chiron
SilviaWasTaken
Chiron
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 12L
1,652 Elo+
Solo
Neith
Neith
Wool014
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,761 Elo+
Party 2
Bellona
Bellona
axxura
Bellona
Level 151
God Stats
2W - 5L
1,448 SR
Queue Stats
275W - 248L
1,529 Elo+
Party 2
Hel
Hel
f0rheX
Hel
Level 43
God Stats
5W - 3L
1,585 SR
Queue Stats
56W - 52L
1,454 Elo+
Solo
Poseidon
Poseidon
papadamage317
Poseidon
Level 33
God Stats
14W - 8L
1,583 SR
Queue Stats
15W - 15L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Furballer
Ravana
14
6 / 0 / 4
8,473
605
7,482
6,871
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Hiddden159
Morgan Le Fay
11
0 / 1 / 1
6,804
486
3,004
8,774
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 9
6,698
478
3,429
10,023
7,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
14
7 / 2 / 4
9,122
652
12,353
13,588
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
13
3 / 1 / 6
7,701
550
8,696
4,428
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,334
524
4,467
8,343
2,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Wool014
Neith
12
1 / 5 / 1
7,331
524
7,615
10,020
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
axxura
Bellona
14
2 / 1 / 0
8,345
596
7,738
10,883
8,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
f0rheX
Hel
11
0 / 5 / 1
6,601
472
2,862
10,490
2,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
papadamage317
Poseidon
11
1 / 4 / 1
7,253
518
4,048
9,979
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
5
5
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
Furballer
Ravana
6
0
4
8
W
Morgan Le Fay
Hiddden159
Morgan Le Fay
0
1
1
0.5
W
1
1
9
5.5
W
Ishtar
7
2
4
4.5
L
1
2
1
0.75
L
Neith
Wool014
Neith
1
5
1
0.3
L
Bellona
axxura
Bellona
2
1
0
2
L
Hel
f0rheX
Hel
0
5
1
0.1
L
Poseidon
papadamage317
Poseidon
1
4
1
0.38
W
Nu Wa
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,964
Damage
26,730
43,684
Taken
49,715
22,704
Mitigated
18,926
16,653
Healing
15,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Furballer
Ravana
7,482
2,432
0
1,112
6,871
3,316
0
1,217
5,654
0
69,041
W
Morgan Le Fay
Hiddden159
Morgan Le Fay
3,004
322
129
3,086
8,774
4,638
0
51
8,723
41,104
0
W
3,429
1,585
906
2,956
10,023
7,513
0
2,195
7,828
0
19,426
W
Ishtar
12,353
8,725
0
7,964
13,588
5,730
456
2,314
11,274
0
80,386
L
4,467
2,385
694
1,857
8,343
2,520
0
2,957
5,112
0
65,394
L
Neith
Wool014
Neith
7,615
3,601
0
1,526
10,020
3,397
0
783
9,019
0
48,522
L
Bellona
axxura
Bellona
7,738
1,701
0
4,037
10,883
8,184
12
3,208
7,338
0
65,244
L
Hel
f0rheX
Hel
2,862
614
1,675
2,897
10,490
2,351
0
2,257
7,843
35,626
542
L
Poseidon
papadamage317
Poseidon
4,048
516
0
3,165
9,979
2,474
0
1,609
8,176
50,239
0
W
Nu Wa
8,696
1,513
0
500
4,428
1,507
0
1,358
3,070
52,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,798
Gold Earned
36,864
426
Minions Killed
467
0
Camps Cleared
0
1,408,950
Distance Traveled
1,406,528
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,473
605
98
7
0
322,383
5
W
Morgan Le Fay
6,804
486
74
5
0
281,085
2
W
Horus
6,698
478
32
2
0
281,754
5
W
Ishtar
9,122
652
118
8
0
256,787
3
L
Chiron
7,334
524
104
7
0
297,406
5
L
Neith
7,331
524
96
7
0
228,647
3
L
Bellona
8,345
596
122
9
0
310,271
0
L
Hel
6,601
472
51
4
0
271,113
0
L
Poseidon
7,253
518
94
7
0
299,091
6
W
Nu Wa
7,701
550
104
7
0
266,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role