Player Matchup

Bellona
Bellona
HighGryphi
Bellona
Level 38
God Stats
3W - 3L
1,483 SR
Queue Stats
31W - 29L
1,484 Elo+
Solo
Neith
Neith
Jinny52
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,686 Elo+
Party 1
Thanatos
Thanatos
Playboy2022
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,395 Elo+
Party 1
Athena
Athena
SicilianGunner
Athena
Level 68
God Stats
3W - 3L
1,437 SR
Queue Stats
74W - 104L
1,443 Elo+
Solo
Raijin
Raijin
homely-dragon2
Raijin
Level 25
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 9L
1,141 Elo+
Solo
Team Averages
Level 29
1,439 SR
1,430 Elo+

VS

Team Averages
Level 78
1,574 SR
1,463 Elo+
Maui
Maui
 
Maui
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
GladDADA
Chernobog
Level 159
God Stats
4W - 4L
1,373 SR
Queue Stats
153W - 164L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
Gloomfard
Baron Samedi
Level 22
God Stats
2W - 3L
1,554 SR
Queue Stats
14W - 21L
1,405 Elo+
Party 2
Pele
Pele
Tunel_vital2
Pele
Level 84
God Stats
2W - 2L
1,650 SR
Queue Stats
110W - 155L
1,401 Elo+
Solo
Osiris
Osiris
greaseee
Osiris
Level 41
God Stats
3W - 3L
1,792 SR
Queue Stats
146W - 138L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HighGryphi
Bellona
14
1 / 0 / 0
6,997
700
4,982
8,803
10,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Jinny52
Neith
12
1 / 4 / 0
6,582
658
4,363
8,048
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Playboy2022
Thanatos
11
0 / 6 / 0
6,292
629
4,086
10,120
5,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
6,868
687
4,249
13,402
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 4 / 0
6,116
612
4,388
5,872
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
2 / 0 / 10
8,144
814
6,811
7,645
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
GladDADA
Chernobog
17
4 / 0 / 1
8,960
896
9,087
3,737
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Gloomfard
Baron Samedi
14
3 / 0 / 7
7,532
753
6,158
6,200
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 2 / 5
7,422
742
2,108
9,145
4,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
greaseee
Osiris
15
6 / 0 / 8
8,460
846
12,762
9,549
9,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
2
Kills
16
16
Deaths
2
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
0
10
7
W
Chernobog
GladDADA
Chernobog
4
0
1
4.5
W
Baron Samedi
Gloomfard
Baron Samedi
3
0
7
6.5
L
Bellona
HighGryphi
Bellona
1
0
0
1
L
Neith
Jinny52
Neith
1
4
0
0.25
L
Thanatos
Playboy2022
Thanatos
0
6
0
0
L
0
2
0
0
W
1
2
5
1.75
W
Osiris
greaseee
Osiris
6
0
8
10
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,068
Damage
36,926
46,245
Taken
36,276
35,763
Mitigated
26,098
5,995
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,811
1,429
594
2,685
7,645
6,558
210
1,521
6,124
10,398
0
W
Chernobog
GladDADA
Chernobog
9,087
6,310
0
1,360
3,737
1,783
3,360
1,649
2,088
0
47,663
W
Baron Samedi
Gloomfard
Baron Samedi
6,158
1,197
1,763
2,215
6,200
3,175
603
2,091
4,109
17,385
0
L
Bellona
HighGryphi
Bellona
4,982
1,988
0
390
8,803
10,587
0
2,012
6,791
0
21,757
L
Neith
Jinny52
Neith
4,363
1,483
0
893
8,048
4,264
0
3,479
4,569
0
14,290
L
Thanatos
Playboy2022
Thanatos
4,086
1,076
0
3,417
10,120
5,472
0
3,007
7,113
0
13,719
L
4,249
730
0
1,295
13,402
12,944
0
3,188
10,214
15,166
0
W
2,108
757
1,341
2,438
9,145
4,986
454
1,356
7,789
0
16,698
W
Osiris
greaseee
Osiris
12,762
5,508
0
3,134
9,549
9,596
399
2,020
7,529
0
29,731
L
4,388
34
0
0
5,872
2,496
0
1,283
4,589
9,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,855
Gold Earned
40,518
139
Minions Killed
207
0
Camps Cleared
0
937,924
Distance Traveled
956,921
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,144
814
14
1
0
195,889
0
W
Chernobog
8,960
896
98
10
0
169,808
0
W
Baron Samedi
7,532
753
25
3
0
205,802
1
L
Bellona
6,997
700
47
5
0
221,477
1
L
Neith
6,582
658
30
3
0
159,801
0
L
Thanatos
6,292
629
25
3
0
196,412
1
L
Athena
6,868
687
23
2
0
186,598
0
W
Pele
7,422
742
29
3
0
166,081
1
W
Osiris
8,460
846
41
4
0
219,341
3
L
Raijin
6,116
612
14
1
0
173,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role