Player Matchup

Heimdallr
Heimdallr
Allensheen
Heimdallr
Level 158
God Stats
2W - 1L
1,719 SR
Queue Stats
167W - 193L
1,342 Elo+
Solo
Artio
Artio
Big_Pokas
Artio
Level 75
God Stats
3W - 3L
1,341 SR
Queue Stats
74W - 58L
1,369 Elo+
Solo
Zeus
Zeus
VincentLuv
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,435 Elo+
Party 1
Thanatos
Thanatos
YaBoiTHUND3R
Thanatos
Level 60
God Stats
9W - 2L
1,758 SR
Queue Stats
92W - 103L
1,469 Elo+
Party 1
Vamana
Vamana
g-rant-loco
Vamana
Level 89
God Stats
4W - 1L
1,822 SR
Queue Stats
191W - 202L
1,402 Elo+
Solo
Team Averages
Level 82
1,628 SR
1,404 Elo+

VS

Team Averages
Level 113
1,496 SR
1,386 Elo+
Lancelot
Lancelot
IntrepidPr0digy
Lancelot
Level 139
God Stats
14W - 13L
1,446 SR
Queue Stats
172W - 187L
1,384 Elo+
Solo
Horus
Horus
LilFellaBeatBoi
Horus
Level 128
God Stats
5W - 3L
1,693 SR
Queue Stats
157W - 171L
1,385 Elo+
Solo
Maui
Maui
Rafael Schaffer
Maui
Level 105
God Stats
3W - 6L
1,471 SR
Queue Stats
96W - 108L
1,441 Elo+
Solo
He Bo
He Bo
hmartin98
He Bo
Level 107
God Stats
5W - 8L
1,519 SR
Queue Stats
239W - 260L
1,345 Elo+
Solo
Apollo
Apollo
joaomnunes94
Apollo
Level 85
God Stats
5W - 9L
1,349 SR
Queue Stats
253W - 301L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Allensheen
Heimdallr
6
0 / 0 / 0
3,381
676
161
1,222
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Big_Pokas
Artio
5
0 / 0 / 0
3,534
707
666
2,048
1,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
0 / 0 / 4
3,800
760
1,835
2,255
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
YaBoiTHUND3R
Thanatos
7
4 / 2 / 1
4,256
851
1,809
4,557
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vamana
6
1 / 1 / 0
3,827
765
1,479
4,527
1,387
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
5
1 / 1 / 2
3,954
791
952
3,827
1,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 1 / 1
4,244
849
2,684
3,170
1,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,567
713
361
1,854
902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
hmartin98
He Bo
6
1 / 3 / 0
3,875
775
1,874
3,669
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
1
0 / 0 / 0
2,574
515
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
3
3
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Allensheen
Heimdallr
0
0
0
0
W
Artio
Big_Pokas
Artio
0
0
0
0
L
Lancelot
1
1
2
2
L
1
1
1
1.5
L
0
0
0
0
W
0
0
4
2
W
Thanatos
YaBoiTHUND3R
Thanatos
4
2
1
2.25
W
Vamana
1
1
0
1
L
He Bo
hmartin98
He Bo
1
3
0
0.33
L
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,950
Damage
5,871
14,609
Taken
12,520
5,355
Mitigated
4,977
6,896
Healing
3,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Allensheen
Heimdallr
161
161
0
482
1,222
472
0
220
1,002
0
12,648
W
Artio
Big_Pokas
Artio
666
89
82
1,601
2,048
1,298
0
112
1,936
8,070
0
L
Lancelot
952
273
0
500
3,827
1,087
0
36
3,791
0
10,530
L
2,684
1,533
0
1,606
3,170
1,860
0
0
3,170
0
18,346
L
361
59
0
516
1,854
902
0
666
1,188
14,927
0
W
1,835
205
0
855
2,255
796
0
1,387
868
15,161
0
W
Thanatos
YaBoiTHUND3R
Thanatos
1,809
883
0
2,723
4,557
1,402
0
516
4,008
0
15,607
W
Vamana
1,479
566
0
1,153
4,527
1,387
0
0
4,243
0
16,283
L
He Bo
hmartin98
He Bo
1,874
107
0
920
3,669
1,128
217
1,799
1,870
12,507
0
L
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,798
Gold Earned
18,214
134
Minions Killed
108
0
Camps Cleared
0
544,369
Distance Traveled
463,585
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,381
676
22
4
0
90,998
0
W
Artio
3,534
707
13
3
0
116,760
0
L
Lancelot
3,954
791
26
5
0
131,103
1
L
Horus
4,244
849
38
8
0
114,284
1
L
Maui
3,567
713
23
5
0
109,423
0
W
Zeus
3,800
760
26
5
0
109,815
1
W
Thanatos
4,256
851
38
8
0
114,120
0
W
Vamana
3,827
765
35
7
0
112,676
2
L
He Bo
3,875
775
21
4
0
94,072
0
L
Apollo
2,574
515
0
0
0
14,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role