Player Matchup

Bakasura
Bakasura
T3CHN0M3CH4
Bakasura
Level 49
God Stats
10W - 12L
1,315 SR
Queue Stats
83W - 78L
1,519 Elo+
Solo
Ares
Ares
bommerxd
Ares
Level 126
God Stats
9W - 3L
1,793 SR
Queue Stats
235W - 255L
1,423 Elo+
Solo
Nu Wa
Nu Wa
typsygyypsy17
Nu Wa
Level 129
God Stats
3W - 1L
1,496 SR
Queue Stats
60W - 71L
1,515 Elo+
Solo
Team Averages
Level 101
1,535 SR
1,486 Elo+

VS

Team Averages
Level 37
1,465 SR
1,252 Elo+
Sylvanus
Sylvanus
Chadelonious
Sylvanus
Level 29
God Stats
3W - 7L
1,394 SR
Queue Stats
9W - 31L
1,259 Elo+
Party 1
Thor
Thor
H3heJr
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 25L
1,178 Elo+
Party 1
Zeus
Zeus
NovaNinja135
Zeus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 40L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
T3CHN0M3CH4
Bakasura
13
8 / 2 / 3
8,625
958
8,114
8,714
5,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
12
2 / 1 / 9
7,905
878
6,126
10,566
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 0 / 10
7,405
823
8,546
3,565
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chadelonious
Sylvanus
9
1 / 3 / 2
6,254
695
2,084
10,128
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
H3heJr
Thor
10
1 / 5 / 2
6,552
728
6,444
10,083
4,032
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 1
6,747
750
4,924
6,867
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
3
3
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chadelonious
Sylvanus
1
3
2
0.67
L
Thor
H3heJr
Thor
1
5
2
0.4
L
1
3
1
0.5
W
Bakasura
T3CHN0M3CH4
Bakasura
8
2
3
4.75
W
Ares
2
1
9
6.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,786
Damage
13,452
22,845
Taken
27,078
17,550
Mitigated
13,105
5,548
Healing
2,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chadelonious
Sylvanus
2,084
808
706
901
10,128
6,724
0
6,054
3,784
7,246
2,265
L
Thor
H3heJr
Thor
6,444
1,924
0
500
10,083
4,032
0
5,227
4,413
0
22,313
L
4,924
667
0
250
6,867
2,349
0
3,433
3,116
23,391
0
W
Bakasura
T3CHN0M3CH4
Bakasura
8,114
6,572
0
2,238
8,714
5,068
1,438
2,900
5,814
0
30,060
W
Ares
6,126
732
108
2,342
10,566
11,174
269
2,645
7,921
13,272
0
W
8,546
2,589
0
860
3,565
1,308
1,620
1,350
2,215
31,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,935
Gold Earned
19,553
111
Minions Killed
87
0
Camps Cleared
0
544,778
Distance Traveled
477,413
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,254
695
13
1
0
157,057
1
L
Thor
6,552
728
26
3
0
160,949
2
L
Zeus
6,747
750
48
5
0
159,407
2
W
Bakasura
8,625
958
54
6
0
192,048
3
W
Ares
7,905
878
9
1
0
180,862
4
W
Nu Wa
7,405
823
48
5
0
171,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role