Player Matchup

Danzaburou
Danzaburou
BolbiVeleho
Danzaburou
Level 27
God Stats
16W - 15L
1,402 SR
Queue Stats
32W - 30L
1,371 Elo+
Party 1
Geb
Geb
Catnid
Geb
Level 123
God Stats
15W - 9L
1,604 SR
Queue Stats
143W - 132L
1,536 Elo+
Party 2
Medusa
Medusa
TehWolfy15
Medusa
Level 106
God Stats
3W - 0L
1,718 SR
Queue Stats
27W - 18L
1,509 Elo+
Party 1
Achilles
Achilles
TrissMerrygold
Achilles
Level 27
God Stats
3W - 4L
1,331 SR
Queue Stats
37W - 42L
1,495 Elo+
Party 2
Nox
Nox
Xaronzo
Nox
Level 54
God Stats
8W - 4L
1,562 SR
Queue Stats
103W - 125L
1,436 Elo+
Solo
Team Averages
Level 67
1,523 SR
1,470 Elo+

VS

Team Averages
Level 80
1,480 SR
1,570 Elo+
Bacchus
Bacchus
 
Bacchus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MrTRIX
Sol
Level 148
God Stats
7W - 14L
1,400 SR
Queue Stats
612W - 625L
1,573 Elo+
Solo
Susano
Susano
NoobXP130
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,587 Elo+
Party 3
Sun Wukong
Sun Wukong
Reaper00071
Sun Wukong
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
459W - 458L
1,531 Elo+
Solo
Khepri
Khepri
Treez偉大
Khepri
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BolbiVeleho
Danzaburou
17
6 / 1 / 14
11,409
1,141
26,623
8,426
4,173
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
Catnid
Geb
16
0 / 2 / 18
10,876
1,088
10,942
14,125
16,220
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
TehWolfy15
Medusa
16
7 / 2 / 10
11,186
1,119
17,902
10,510
5,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
17
4 / 0 / 15
10,745
1,075
16,071
12,738
15,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
17
5 / 0 / 15
11,083
1,108
15,109
5,127
2,528
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

292

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 10 / 3
9,985
999
8,643
28,069
43,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
MrTRIX
Sol
15
3 / 5 / 2
10,080
1,008
19,366
15,625
6,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
NoobXP130
Susano
14
1 / 1 / 0
8,848
885
6,798
8,970
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Reaper00071
Sun Wukong
15
0 / 1 / 4
9,609
961
7,726
17,014
19,654
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
15
0 / 5 / 4
9,908
991
5,833
22,028
28,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
18
22
Kills
5
5
Deaths
22
72
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
10
3
0.25
W
Danzaburou
BolbiVeleho
Danzaburou
6
1
14
13
W
Geb
Catnid
Geb
0
2
18
4.5
L
Sol
MrTRIX
Sol
3
5
2
0.8
L
Susano
NoobXP130
Susano
1
1
0
1
L
Sun Wukong
Reaper00071
Sun Wukong
0
1
4
2
W
Medusa
TehWolfy15
Medusa
7
2
10
6
L
Khepri
0
5
4
0.4
W
Achilles
4
0
15
11.5
W
Nox
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,647
Damage
48,366
50,926
Taken
91,706
43,592
Mitigated
103,363
13,639
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,643
2,745
0
820
28,069
43,887
0
7,287
20,555
20,360
0
W
Danzaburou
BolbiVeleho
Danzaburou
26,623
16,490
0
3,540
8,426
4,173
0
6,346
2,080
0
55,301
W
Geb
Catnid
Geb
10,942
2,371
4,306
2,255
14,125
16,220
0
9,101
5,024
23,054
0
L
Sol
MrTRIX
Sol
19,366
11,227
0
1,142
15,625
6,683
0
4,195
11,248
35,664
0
L
Susano
NoobXP130
Susano
6,798
778
0
0
8,970
5,040
0
2,918
5,914
0
15,070
L
Sun Wukong
Reaper00071
Sun Wukong
7,726
1,456
0
1,087
17,014
19,654
0
5,646
11,002
0
34,296
W
Medusa
TehWolfy15
Medusa
17,902
9,411
0
1,434
10,510
5,053
0
7,843
2,667
18
39,590
L
Khepri
5,833
605
1,765
981
22,028
28,099
0
6,128
15,477
12,291
0
W
Achilles
16,071
5,442
0
1,679
12,738
15,618
0
7,560
5,178
105
19,593
W
Nox
15,109
2,128
0
425
5,127
2,528
0
2,992
2,135
28,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,299
Gold Earned
48,430
192
Minions Killed
161
7
Camps Cleared
6
1,019,126
Distance Traveled
879,419
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,985
999
22
2
1
154,806
1
W
Danzaburou
11,409
1,141
91
9
2
160,547
0
W
Geb
10,876
1,088
12
1
0
219,545
1
L
Sol
10,080
1,008
42
4
2
179,235
0
L
Susano
8,848
885
21
2
0
139,613
0
L
Sun Wukong
9,609
961
65
7
1
208,273
1
W
Medusa
11,186
1,119
49
5
5
206,270
0
L
Khepri
9,908
991
11
1
2
197,492
0
W
Achilles
10,745
1,075
17
2
0
215,673
0
W
Nox
11,083
1,108
23
2
0
217,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role