Player Matchup

Eset
Eset
CreatorCore
Eset
Level 47
God Stats
3W - 1L
1,529 SR
Queue Stats
47W - 54L
1,448 Elo+
Solo
Tyr
Tyr
Logan942
Tyr
Level 120
God Stats
4W - 1L
1,735 SR
Queue Stats
151W - 126L
1,543 Elo+
Solo
Danzaburou
Danzaburou
MikeOkhurtz
Danzaburou
Level 119
God Stats
25W - 22L
1,597 SR
Queue Stats
161W - 156L
1,511 Elo+
Party 3
Athena
Athena
MrBigA
Athena
Level 121
God Stats
6W - 1L
1,650 SR
Queue Stats
104W - 110L
1,546 Elo+
Solo
Mercury
Mercury
Nanmanking
Mercury
Level 120
God Stats
11W - 12L
1,510 SR
Queue Stats
234W - 243L
1,519 Elo+
Party 3
Team Averages
Level 105
1,604 SR
1,513 Elo+

VS

Team Averages
Level 94
1,461 SR
1,502 Elo+
Sol
Sol
KQ1G
Sol
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,320 Elo+
Party 1
Ishtar
Ishtar
Kxeja
Ishtar
Level 106
God Stats
5W - 13L
1,426 SR
Queue Stats
12W - 23L
1,367 Elo+
Party 1
Chaac
Chaac
XenEnergin
Chaac
Level 81
God Stats
2W - 5L
1,380 SR
Queue Stats
203W - 214L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
nosgov
Ao Kuang
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 266L
1,696 Elo+
Party 2
Set
Set
uCharco
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 21L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,581
583
9,950
5,554
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 2
7,138
549
7,315
10,532
8,435
Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
MikeOkhurtz
Danzaburou
14
4 / 1 / 2
8,665
667
5,256
6,984
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
MrBigA
Athena
10
2 / 2 / 8
6,961
535
5,023
12,606
10,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Nanmanking
Mercury
13
5 / 1 / 4
7,771
598
5,888
11,432
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
KQ1G
Sol
10
0 / 2 / 0
5,842
449
3,123
6,350
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
Kxeja
Ishtar
11
0 / 6 / 1
6,350
488
2,952
12,009
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
9
1 / 2 / 2
6,224
479
5,794
11,050
6,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
nosgov
Ao Kuang
9
2 / 1 / 0
6,358
489
5,431
14,332
8,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Set
11
2 / 6 / 1
6,835
526
4,557
12,097
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
5
6
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Sol
KQ1G
Sol
0
2
0
0
L
Ishtar
Kxeja
Ishtar
0
6
1
0.08
W
2
2
2
1.5
W
Danzaburou
MikeOkhurtz
Danzaburou
4
1
2
5
W
Athena
MrBigA
Athena
2
2
8
3
W
Mercury
Nanmanking
Mercury
5
1
4
7
L
Chaac
1
2
2
1
L
Ao Kuang
nosgov
Ao Kuang
2
1
0
2
L
Set
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,432
Damage
21,857
47,108
Taken
55,838
29,003
Mitigated
27,008
11,628
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,950
1,191
184
1,701
5,554
2,954
415
2,770
2,784
52,633
0
L
Sol
KQ1G
Sol
3,123
411
0
2,386
6,350
2,625
0
4,650
1,700
33,090
3,557
L
Ishtar
Kxeja
Ishtar
2,952
1,481
0
2,978
12,009
4,165
0
681
11,328
0
44,185
W
7,315
1,571
0
4,573
10,532
8,435
0
53
10,479
0
41,723
W
Danzaburou
MikeOkhurtz
Danzaburou
5,256
2,263
0
1,426
6,984
2,756
1,134
871
6,113
0
75,861
W
Athena
MrBigA
Athena
5,023
1,914
0
2,306
12,606
10,141
377
3,049
9,557
14,926
1,183
W
Mercury
Nanmanking
Mercury
5,888
4,104
0
1,438
11,432
4,717
341
1,450
9,982
0
55,727
L
Chaac
5,794
1,072
0
3,819
11,050
6,232
0
927
10,123
0
31,655
L
Ao Kuang
nosgov
Ao Kuang
5,431
2,005
1,305
3,878
14,332
8,282
0
5,632
8,700
27,774
1,692
L
Set
4,557
1,437
0
351
12,097
5,704
517
2,957
9,140
0
44,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
31,609
394
Minions Killed
321
0
Camps Cleared
0
1,415,784
Distance Traveled
1,233,550
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,581
583
84
6
0
266,942
6
L
Sol
5,842
449
72
6
0
219,292
0
L
Ishtar
6,350
488
78
6
0
227,839
5
W
Tyr
7,138
549
61
5
0
275,177
1
W
Danzaburou
8,665
667
126
10
0
261,598
5
W
Athena
6,961
535
22
2
0
312,808
6
W
Mercury
7,771
598
101
8
0
299,259
5
L
Chaac
6,224
479
56
4
0
253,730
4
L
Ao Kuang
6,358
489
30
2
0
273,523
2
L
Set
6,835
526
85
7
0
259,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role