Player Matchup

Skadi
Skadi
JayTooCode
Skadi
Level 102
God Stats
10W - 7L
1,340 SR
Queue Stats
40W - 39L
1,426 Elo+
Solo
Hera
Hera
OriginalMendoza
Hera
Level 120
God Stats
2W - 1L
1,679 SR
Queue Stats
38W - 41L
1,439 Elo+
Solo
Hun Batz
Hun Batz
TylerRock
Hun Batz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 238L
1,486 Elo+
Solo
Ra
Ra
danjor645
Ra
Level 157
God Stats
0W - 2L
1,280 SR
Queue Stats
313W - 317L
1,451 Elo+
Solo
Aphrodite
Aphrodite
kirbywells3000
Aphrodite
Level 155
God Stats
4W - 3L
1,622 SR
Queue Stats
316W - 303L
1,548 Elo+
Solo
Team Averages
Level 139
1,484 SR
1,470 Elo+

VS

Team Averages
Level 83
1,576 SR
1,563 Elo+
Sol
Sol
 
Sol
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
N3O x TRASH
Osiris
Level 87
God Stats
4W - 3L
1,424 SR
Queue Stats
389W - 407L
1,511 Elo+
Solo
Thanatos
Thanatos
Off a Blizzy
Thanatos
Level 85
God Stats
36W - 25L
1,593 SR
Queue Stats
106W - 104L
1,471 Elo+
Solo
Atlas
Atlas
TheMorrigan0
Atlas
Level 144
God Stats
3W - 2L
1,863 SR
Queue Stats
41W - 37L
1,605 Elo+
Party 1
Rama
Rama
jxeey--
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
1 / 8 / 3
8,510
405
15,748
19,723
7,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 1
10,315
491
11,073
10,270
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
TylerRock
Hun Batz
17
4 / 3 / 2
10,306
491
9,794
17,748
8,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 3 / 0
11,434
544
10,796
10,901
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
kirbywells3000
Aphrodite
15
1 / 4 / 2
8,736
416
5,686
17,181
17,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
3 / 2 / 2
11,450
545
6,326
14,677
7,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
16
2 / 1 / 0
10,164
484
4,588
18,914
19,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Off a Blizzy
Thanatos
17
2 / 0 / 4
10,348
493
7,206
16,440
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 13
11,117
529
11,971
18,849
19,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
jxeey--
Rama
19
12 / 2 / 4
12,115
577
24,489
18,575
8,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
21
21
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
2
2
L
Skadi
1
8
3
0.31
W
Osiris
2
1
0
2
W
Thanatos
Off a Blizzy
Thanatos
2
0
4
4
L
1
3
1
0.5
W
2
2
13
4.25
L
Hun Batz
TylerRock
Hun Batz
4
3
2
1.67
L
0
3
0
0
W
Rama
jxeey--
Rama
12
2
4
7
L
Aphrodite
kirbywells3000
Aphrodite
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,097
Damage
54,580
75,823
Taken
87,455
43,609
Mitigated
62,114
27,008
Healing
43,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,326
1,900
0
6,705
14,677
7,287
954
8,063
6,614
87,809
8,585
L
Skadi
15,748
5,454
0
1,586
19,723
7,838
174
4,251
15,472
0
77,168
W
Osiris
4,588
1,810
0
6,994
18,914
19,960
0
9,342
9,572
0
79,586
W
Thanatos
Off a Blizzy
Thanatos
7,206
2,723
0
13,623
16,440
7,180
0
2,973
13,467
0
97,726
L
11,073
2,475
0
2,042
10,270
4,569
0
4,671
5,599
96,004
0
W
11,971
3,168
200
6,201
18,849
19,130
51
3,830
15,019
36,693
5,758
L
Hun Batz
TylerRock
Hun Batz
9,794
2,804
0
6,194
17,748
8,245
0
2,650
15,098
0
87,562
L
10,796
1,736
149
4,821
10,901
5,517
166
723
10,178
114,269
0
W
Rama
jxeey--
Rama
24,489
19,010
0
9,933
18,575
8,557
419
4,089
14,486
0
125,698
L
Aphrodite
kirbywells3000
Aphrodite
5,686
381
4,167
8,049
17,181
17,440
0
4,766
12,415
45,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,301
Gold Earned
55,194
676
Minions Killed
654
0
Camps Cleared
0
1,993,583
Distance Traveled
1,982,599
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,450
545
159
8
0
381,479
2
L
Skadi
8,510
405
108
5
0
377,778
6
W
Osiris
10,164
484
136
6
0
365,486
0
W
Thanatos
10,348
493
146
7
0
488,513
7
L
Hera
10,315
491
169
8
0
389,694
2
W
Atlas
11,117
529
57
3
0
386,142
2
L
Hun Batz
10,306
491
126
6
0
452,203
4
L
Ra
11,434
544
206
10
0
395,317
7
W
Rama
12,115
577
156
7
0
360,979
7
L
Aphrodite
8,736
416
67
3
0
378,591
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role