Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
D3M0L1C10N
Discordia
Level 102
God Stats
23W - 23L
1,558 SR
Queue Stats
97W - 106L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LillyFen
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,700 SR
Queue Stats
10W - 11L
1,515 Elo+
Solo
Team Averages
Level 90
1,586 SR
1,509 Elo+

VS

Team Averages
Level 120
1,555 SR
1,556 Elo+
Nox
Nox
ButterScotchXX
Nox
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,337 Elo+
Solo
Ymir
Ymir
astiv12
Ymir
Level 109
God Stats
5W - 0L
1,535 SR
Queue Stats
41W - 19L
1,616 Elo+
Solo
Xbalanque
Xbalanque
profetises2
Xbalanque
Level 143
God Stats
11W - 4L
1,631 SR
Queue Stats
331W - 241L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 6 / 3
9,944
622
6,467
15,233
10,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
D3M0L1C10N
Discordia
16
5 / 4 / 0
10,898
681
10,358
12,440
4,940
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
LillyFen
Ah Muzen Cab
16
2 / 5 / 5
11,182
699
12,644
13,084
5,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 9
11,248
703
4,223
11,174
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
astiv12
Ymir
18
6 / 1 / 8
13,148
822
6,409
18,224
25,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
profetises2
Xbalanque
18
6 / 2 / 8
12,352
772
24,764
15,062
7,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
15
15
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
3
0.25
W
3
4
9
1.88
L
Discordia
D3M0L1C10N
Discordia
5
4
0
1.25
L
Ah Muzen Cab
LillyFen
Ah Muzen Cab
2
5
5
0.9
W
Ymir
astiv12
Ymir
6
1
8
10
W
Xbalanque
profetises2
Xbalanque
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,469
Damage
35,396
40,757
Taken
44,460
21,241
Mitigated
39,334
6,012
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,467
448
112
2,058
15,233
10,448
315
4,032
11,201
46,446
0
W
4,223
347
0
250
11,174
5,819
1,069
5,339
5,835
30,298
0
L
Discordia
D3M0L1C10N
Discordia
10,358
465
0
1,253
12,440
4,940
240
3,322
9,118
44,332
0
L
Ah Muzen Cab
LillyFen
Ah Muzen Cab
12,644
3,421
0
2,589
13,084
5,853
585
3,371
9,713
0
40,081
W
Ymir
astiv12
Ymir
6,409
965
0
2,221
18,224
25,685
266
5,690
12,534
19,839
0
W
Xbalanque
profetises2
Xbalanque
24,764
8,110
0
750
15,062
7,830
2,836
5,865
9,197
0
88,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
36,748
188
Minions Killed
213
0
Camps Cleared
0
808,422
Distance Traveled
841,324
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,944
622
67
4
0
252,016
4
W
Nox
11,248
703
50
3
0
247,337
2
L
Discordia
10,898
681
70
4
0
266,638
7
L
Ah Muzen Cab
11,182
699
51
3
0
289,768
5
W
Ymir
13,148
822
26
2
0
283,167
1
W
Xbalanque
12,352
772
137
9
0
310,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role