Player Matchup

Loki
Loki
Dyekjaer
Loki
Level 126
God Stats
5W - 4L
1,548 SR
Queue Stats
144W - 108L
1,570 Elo+
Party 2
Hera
Hera
Mikkel_lomholt
Hera
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
Minivich
Cthulhu
Level 69
God Stats
8W - 1L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
OliverBerg
Erlang Shen
Level 122
God Stats
8W - 9L
1,530 SR
Queue Stats
158W - 102L
1,585 Elo+
Party 2
Skadi
Skadi
ab24062000
Skadi
Level 47
God Stats
10W - 5L
1,610 SR
Queue Stats
10W - 5L
1,608 Elo+
Party 2
Team Averages
Level 74
1,538 SR
1,574 Elo+

VS

Team Averages
Level 85
1,479 SR
1,429 Elo+
Danzaburou
Danzaburou
EdN_-SHADOW-
Danzaburou
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
440W - 446L
1,475 Elo+
Solo
Chaac
Chaac
Fortiethgg
Chaac
Level 95
God Stats
7W - 5L
1,500 SR
Queue Stats
90W - 114L
1,391 Elo+
Party 1
Anubis
Anubis
SasukeAkatsuki31
Anubis
Level 84
God Stats
2W - 1L
1,670 SR
Queue Stats
185W - 203L
1,509 Elo+
Solo
Bacchus
Bacchus
chirpy_lava0
Bacchus
Level 23
God Stats
4W - 8L
1,331 SR
Queue Stats
31W - 44L
1,371 Elo+
Party 1
Ne Zha
Ne Zha
knight_donbass
Ne Zha
Level 67
God Stats
7W - 7L
1,395 SR
Queue Stats
188W - 230L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
6 / 1 / 5
9,826
517
12,143
13,410
6,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 3
9,388
494
2,960
8,355
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Minivich
Cthulhu
13
0 / 0 / 4
8,601
453
8,614
8,649
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Erlang Shen
OliverBerg
Erlang Shen
18
8 / 2 / 4
11,518
606
17,331
23,499
12,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
15
2 / 0 / 1
8,902
469
10,170
5,948
2,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EdN_-SHADOW-
Danzaburou
14
0 / 1 / 0
8,131
428
5,954
12,970
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
13
2 / 5 / 1
8,502
447
13,515
18,665
17,785
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 4 / 0
9,627
507
10,966
14,277
7,430
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
chirpy_lava0
Bacchus
12
0 / 2 / 0
8,149
429
4,470
14,284
19,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 5 / 1
7,617
401
4,553
15,920
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
5
5
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
6
1
5
8.5
L
Danzaburou
EdN_-SHADOW-
Danzaburou
0
1
0
0
L
Chaac
2
5
1
0.5
W
1
2
3
1.25
W
Cthulhu
Minivich
Cthulhu
0
0
4
2
W
Erlang Shen
OliverBerg
Erlang Shen
8
2
4
5
L
3
4
0
0.75
W
Skadi
2
0
1
2.5
L
Bacchus
chirpy_lava0
Bacchus
0
2
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,218
Damage
39,458
59,861
Taken
76,116
33,503
Mitigated
57,615
24,132
Healing
28,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
12,143
5,007
0
2,219
13,410
6,168
0
1,865
11,545
0
82,232
L
Danzaburou
EdN_-SHADOW-
Danzaburou
5,954
3,210
0
7,988
12,970
6,268
0
3,788
9,182
0
85,329
L
Chaac
13,515
4,554
0
4,259
18,665
17,785
0
1,537
17,128
0
59,122
W
2,960
989
0
575
8,355
3,066
1,483
4,825
3,530
71,289
0
W
Cthulhu
Minivich
Cthulhu
8,614
365
222
2,090
8,649
9,563
0
2,376
6,273
27,880
0
W
Erlang Shen
OliverBerg
Erlang Shen
17,331
10,601
0
16,562
23,499
12,184
0
4,666
18,833
0
83,360
L
10,966
317
0
6,376
14,277
7,430
242
1,423
12,854
92,619
0
W
Skadi
10,170
5,288
0
2,464
5,948
2,522
1,410
1,659
4,289
0
80,289
L
Bacchus
chirpy_lava0
Bacchus
4,470
441
0
4,111
14,284
19,401
0
4,442
9,842
20,190
1,865
L
4,553
867
0
5,737
15,920
6,731
0
384
15,536
0
60,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,235
Gold Earned
42,026
566
Minions Killed
507
0
Camps Cleared
0
1,851,775
Distance Traveled
1,766,042
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,826
517
108
6
0
435,146
3
L
Danzaburou
8,131
428
135
7
0
319,741
7
L
Chaac
8,502
447
93
5
0
365,999
4
W
Hera
9,388
494
128
7
0
319,801
1
W
Cthulhu
8,601
453
35
2
0
385,725
6
W
Erlang Shen
11,518
606
156
8
0
356,876
8
L
Anubis
9,627
507
142
7
0
326,113
6
W
Skadi
8,902
469
139
7
0
354,227
3
L
Bacchus
8,149
429
47
2
0
366,143
1
L
Ne Zha
7,617
401
90
5
0
388,046
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role